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Everything posted by positronics
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Any luck so far? :) My guy's race is unique -- it's the Nephirhiim race. Would I be able to modify the male head to get the eye the way I like? How do I modify mesh in Nifskope? I only know how to do that with automax, and I definitely don't know how to manipulate the eyelids with automax.
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I post this periodically, in the hopes that someone will bite. I want one a mod that offers all of the hd eyes, but with one eyelid slashed shut, alah Guts from Berserk. I don't want an eyepatch. Any takers?
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I was just going through the "No One Escapes Cidhna Mine" quest on my third character, and it occurred to me: Why do lifers even bother mining? I get that your sentence is counted by how much ore you produce, that makes sense and gives an incentive for someone to work really hard to reduce their jailtime more quickly, but what's the incentive for a lifer to mine or not mine silver at all? Beatings? That wouldn't provide much long-term incentive. The only thing I can think of is maybe the "life sentence" is more of a death sentence. Most lifers probably don't even make it more than a year.
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LE I want THIS eyepatch/Secret Eyepatch Conspiracy
positronics replied to positronics's topic in Skyrim's Mod Ideas
I think the patch is female only even though it'd look great on steel armor :( All of the gear including what I think is the eyepatch shows up invisible. Also, the entire skin of the house is bugged and won't pop regularly, its also invisible. Some kind soul on dragonporn should make an english working version for us eyepatch wearing men! *heartbroken* -
LE I want THIS eyepatch/Secret Eyepatch Conspiracy
positronics replied to positronics's topic in Skyrim's Mod Ideas
Thank you for your quick reply! What's that mean?? Do I download ku-fu-ya.sakura.ne.jp/tes5/kankaraya_jp.7z? Is it an ESP? How do I find the gear once I activate it? -
I've seen this or this type of eyepatch before as seen in attatched (used in this lovely picture btw called Layu_ by nabba83): http://skyrim.nexusmods.com/images/255954// But no one seems to know how to get it and it makes me very sad :( Or I start to suspect a conspiracy to keep all the cool new eyepatches off nexus and leave the bandit eyepatch only! Is there a Secret Eyepatch Brother&Sisterhood that I might join? I really want this eyepatch :O I asked nabba83 but its been almost a whole 24 hours without a response, and I'm fiending for it. Any ideas?
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I know that this has been brought up before, and yes I know about the excellent Bandit Eyepatch, but has anyone tried to make new meshes or even more retextures of the one? It amazes me out of all the different stylized accessories on here (multiple scarves, blindfolds, cloaks, goggles, eyeglasses, bracelets) there is only -one- eyepatch. Does anyone have any plans in the works for more?
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Don't really want the blacked out screen... fighting a group can on the high difficulty can be annoying as it is. I like that idea though, maybe as an option. Just want a missing eye. I know there's some that come close to what I'm talking about (whitened eye, etc), but there's no real ruined shut eye that I'm looking for.
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Are there any eye or scar mods out there where one eye is shut and scared-over? I can't seem to find any! I want to make a character that has one blue eye and one shut/scarred eye...
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Thank you!!! But now when I upload the Arma models in the CK only part of it is showing up, (the retex, not the plate piece and shoulder piece I added), or in the case of some items nothing at all :( I'm stuck again! lol
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I created the Texturing Properties to retex the meshes. Is that where I messed up? How do I retex using BsShaderTextureSet?
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Hi everyone, I've completed texturing and remeshing a mash-up of my two favorite mods on here (for my personal use), and I would like to export the nifs to Skyrim. However, the Creation Kit isn't accepting my ground object, (or any completed nif) and I don't know why. It appears just fine in NifSkope. Here is what my tree looks like: My vertex colors is set to yes. Is there anything obvious I'm missing? I've been through tutorials but I can't find any on my specific problem. Thanks!
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Hi! I'm new to modding and I'm trying to create a mashup for personal use as my first project. I'm attempting to take the right glove only from the stormcloak officer gloves and paste it onto another set of gauntlets. However, when I go to copy the branch on the nif file, it always selects both gloves. Is there a way to copy the branch of only one glove? I'm going for an asymmetric look here. Thanks!
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LE Zahkrii Do Dovahkiin - Hidden DLC Dragonborn Sword
positronics replied to pmnavatar's topic in Skyrim's Mod Ideas
I'm liking the blade a lot but for some reason the hilt is bothering me a bit. Maybe not ornate enough? i liked the asymmetric blade best too though :P When's it coming!? -
LE Zahkrii Do Dovahkiin - Hidden DLC Dragonborn Sword
positronics replied to pmnavatar's topic in Skyrim's Mod Ideas
Looks really good. 1h please? Did yall get it to work with the shout and make it glow? The most important thing would be to link it with that shout and a power script that ramps up with dragonsouls absorbed. Is that impossible? -
Thank you! Nimesiz's is amazing, but it's only 2h! It's really well done, but I'm a 1h-er! Yours deserves an HD overhaul, it's really really good. Someone take Urwy up on his offer?
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Hi everyone! I know there's already one by RonnieMagnum via criswolf in hothtrooper's great Immersive Weapons, but it's not HD! And there's no sheath on it, and it's placement is a bit too forward maybe. I love that it's 1 handed though, and acts like a sword. Is there anyone out there who wants to polish up the blade and make a sheath for it? You'd be my very very best friend, since it's my new favorite toy! http://skyrim.nexusmods.com/mods/31391 http://www.uesp.net/wiki/Morrowind:Daedric_Crescent Oh, and keep it 1H! :D
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This. Ulfric isn't even racist, some of his subalterns are towards elves and that's an understandable prejudice having fought against the Dominion in the Great War. He's a calculating politician that knows how to throw the red meat, he is a nationalist revolutionary, and he's willing to die in battle for the cause. Any number of historical people, including George Washington, could fit this generic bill. And of course Ulfric supports Jarls who in turn support him, he'd be a complete idiot if he didn't. They share the same ideology in regards to Talos and are anti-Thalmor, why wouldn't they support each other? Which is Good and which is Bad is the wrong way to look at the Skyrim Civil War, since it's made to be a grey war with no easy villains. The answer you should be asking yourself is what will the future look like if Skyrim wins vs. if the Empire wins.
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"the ban on Talos worship was in name only. there are shrines to Talos in several pro Empire cities." False. The Talos ban was very real. There are only three open Talos shrines in all towns and cities. One is in Riften, which is an Old Hold and still allows Talos worship, having sided with Ulfric. However, once the Empire takes over, Nura Snow-Shod (the Priestess of Talos) is found dead. You can see the Thalmor kill Talos worshippers in several parts of the game, and these Thalmor are not considered hostile by Imperial troops. Doesn't sound like the Empire tolerates Talos worship, does it? The other city shrine is in Whiterun, which is on the fence precisely because it doesn't want to ban Talos worship, and the Empire is demanding it. There is a small shrine in Markarth that becomes barren if the Empire wins. When the Stormcloaks win, people are happy, Talos shrines are put into place, and the Thalmor are killed on sight. When the Empire wins, the Talos shrines go away, but the Thalmor stay. What evidence are you using to presume that the Talos ban wasn't a big deal, when the game shows over and over that it is the cause of the Civil War? Skyrim is individually stronger than Cyrodiil after the war if Skyrim wins (plus I don't see any bandits burning down Whiterun like they did to Bravil) , but that's not the point of my argument. My vision is for the future, and who can build the Alliance best, and isn't centered around Ulfric's personality or any others, but of the geopolitical reality that emerges after the Civil War. Empires don't build alliances, they build colonies, and those days are over. You believe that High Rock is going to stay in the Empire if they lose Skyrim? They won't, take a look at a map my friend. When the Empire loses Skyrim, it is no longer the Empire. Whoever is Emperor next, it doesn't matter. And as an aside, it's impossible for the Emperor to be a Redguard from Hammerfell at this point. The Emperor's advisers are going to be the same clowns that have been letting the Thalmor walk all over them for the past three decades, so what's going to change, exactly? You agree that the Empire has to change it's attitude about bullying its neighbors, but for the Empire to change, it has to not be the Empire anymore. It's as simple as that.
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Finish Moonstone already! :D
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Thanks! Just for anyone who I'm mailing with, I finally got Cinema 4d and am trying to learn how to make the frame I want. The composition, texture, color, and flow of Auriel's Bow is a great template for the Akatosh Armor, if anyone's interested.
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Your assumptions need to be couched in reality. The Empire does not take the fight to the Thalmor upon victory, they "bide their time". They don't kick the Thalmor out. In an Empire victory, the result is status quo ante bellum. There are still hostile Nords upset with the Talos ban. There are still Thalmor agents legally infiltrating all of Skyrim (and the rest of the Empire). Ulfric on the other hand hunts down the Thalmor agents, and openly calls for war with the Thalmor after a Stormcloak victory. The Empire doesn't get stronger with a victory in Skyrim, for the reasons I listed above and in my past posts. It gets weaker in either case. From a strategist statistician's point of view, the Empire is in a worse position than before the war began, with the 4th Legion stuck occupying Skyrim and much of their capability depleted. The Nords are clearly not won over in the case of an Imperial victory, and there is still a large insurgency due to the Talos ban. The Empire's strategy is to hold the major cities and starve the insurgency, which doesn't ever really pan out, so your full reintegration of Skyrim into the Empire can't be a realistic outcome. With a Stormcloak victory, the Empire will collapse and Cyrodiil has a chance to reorganize itself into something far stronger. I think people too often hear the term Empire and automatically think strength, but this is not the case with the 4th Era Empire. From Bethesda in their IGN press release: "The Imperial Army or Imperial Legion used to be the strongest fighting force in Tamriel. However, by the time that Skyrim takes place, the Imperial Army had been reduced to a mere shadow of its former self. With the disappearance of the Blades and the emergence of the Thalmor as a military presence, many view the Legion as corrupt and decaying, much like the condition of the Empire. The Legion's main base in Skyrim is the city of Solitude." A Cyrodiil that could concentrate its resources on its own land will be in a much better position to weather a second Thalmor invasion than it would be with half of its forces holding down a hostile Skyrim. It's simple arithmetic. Like RatCatcherOfKvatch said, if the Empire were going to reunite the world peacefully, they would have done so in the face of the first Thalmor invasion. Instead, they fractured it even more, and started attacking their former colonies. Furthermore, the Province of Cyrodiil itself is in a state of collapse. If the Empire has such a chance of reconstituting itself militarily as you claim, then why is this happening? 4E 188 - "A war of control being waged by Cyrodiil's two largest skooma traffickers leads to violent fighting within the city. The Lucky Old Lady statue is destroyed in the fighting. The Night Mother's crypt is raided and Alisanne Dupre, Listener of the Dark Brotherhood, is killed defending it. The Night Mother's remains would later come into the care of Cicero." Leyawiin and Bravil to this day are still described as lawless. Banditry is at an all time high in the Imperial Province. Could it be that allowing Thalmor agents to operate within your borders is a colossal mistake of epic proportions? The Empire surrendered to the Thalmor during the White-Gold Concdordant. It wasn't the Thalmor that sued for peace. It was the Emperor. The Dominion went into the war thinking they could bite off a chunk of Hammerfell. They were shocked to find the Empire in such a weakened state, and were so successful that their hurried and unplanned attempt to invade Cyrodiil very nearly worked. The Empire is much weaker now than it was before the war. What do you think a Thalmor invasion of a bandit-stricken Cyrodiil with 50 years of planning, half of the Empire's army stuck in Skyrim, and Thalmor agents all over the place will look like? A lot quicker and bloodier, I'd say. Excerpt the Great War: "The entire remaining Imperial force was gathered in Cyrodiil, exhausted and decimated by the Battle of the Red Ring. Not a single legion had more than half its soldiers fit for duty. Two legions had been effectively annihilated, not counting the loss of the Eighth during the retreat from the Imperial City the previous year. Titus II knew that there would be no better time to negotiate peace, and late in 4E 175 the Empire and the Aldmeri Dominion signed the White-Gold Concordat, ending the Great War. The terms were harsh, but Titus II believed that it was necessary to secure peace and give the Empire a chance to regain its strength. The two most controversial terms of the Concordat were the banning of the worship of Talos and the cession of a large section of southern Hammerfell (most of what was already occupied by Aldmeri forces). Critics have pointed out that the Concordat is almost identical to the ultimatum the Emperor rejected five years earlier." The Empire may have won the last battle of the war, but strategically it lost the war big time, and is setting itself up for a huge and irreconcilable defeat if it continues to attempt to perpetuate itself onto other provinces. To prevent this, it needs to humble itself politically, remove the unpopular overlord sentiment it has towards the rest of Tamriel and reach out to other nations for aid. It needs to remove its troops from other nations so it can defend itself. It needs to recognize Skyrim and the other human provinces as equals, and above all it needs to recognize the Thalmor as it's number 1 priority, not maintaining power over its neighbors. It does -not- do this with an Imperial victory, so how the hell do you expect them to change their minds without changing internally? How can they protect others when they can't even flush out bandits from a town a stone's throw away from the Imperial City? The Empire has to be dismantled before true unity can be forged.
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Really good points RatCatcherOfKvatch, I hadn't even thought of how quickly the New Kingdoms Alliance could be forged because of Talos being reborn propaganda. I just knew that Hammerfell and Stormcloak Skyrim were natural allies, with the strong possibility of the Bretons following suit due to political expediency. But Tiber Septim reborn, that is something, and the Stormcloaks can use it -- the Empire can't, because A) They banned the worship of Talos, and denounced his godhood and B) The politicians in Cyrodiil vying for the Throne after the Emperor's demise wouldn't allow a legate to rise so high to be in a position of power in their shaky north. EDIT: Kind of funny, thinking about it, banning the worship of the person who created your own Empire.
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I LOL'ed hard. Skyrim is -not- exactly like Alaska. The lore is old, but it's lore and the size of Tamriel hasn't changed since. What am I to take in place of TES canon, your imagination? The Empire did send the bulk of its army. If you chose Imperial Tulius makes it clear to you that this is the only game in town, if his army fails, the war is finished. IE, there isn't another Imperial army waiting in the wings somewhere. Your fantasies are kind of funny... You claim again the Stormcloaks have no trained army, and that the empire has a "real" trained army with "real" generals when the game itself proves you wrong. Go join the Stormcloaks, many are veterans of the very same Empire you say is well trained. Ulfric served in the Imperial Army during the Great War, and led an army of his own during the Markarth incident. Galmar Stone-Fist, Ulfric's second, also served in the Great War. Many of the Stormcloaks were soldiers in Jonna's relief army. So how are they untrained bandits, as you claim? The Old Holds all sided with Ulfric during the initial phase of the rebellion, and those have some of Skyrim's proudest and most seasoned warriors in their ranks. They are also highly organized fighters, if you don't believe me, wait outside Castle Dour and listen to Tulius complain about their tactics. Back to your Alaska claim, once again: Skyrim is not Alaska. And the work that Skywalker and the others at UESP did sure beats whatever unsubstantiated fantasy you are spouting about Alaska. Skyrim isn't a tundra wasteland, go look around Whiterun and Markarth and Riften and Winterhold. They are bustling cities surrounded by arable farmland. Humans landed on Skyrim first, its the wellspring from which the human population flowed through Tamriel. Of course it's highly populated. Five major cities doesn't quite sound like low population to me. The Imperial army under Tulius' command is the 4th Legion of the Imperial Army, from Cyrodiil. Go fast travel to Imperial camps. How many Imperials (folks from Cyrodiil) do you see? Lots of them. So tell me another one about how they are all conscripted Nords. What do you believe, your fantasies or your lying eyes?
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Skyrim is not Alaska. They both have snow, and there the similarities end... Going by the lore in the Elder Scrolls: Arena manual, Tamriel is 12,000,000 square miles. Knowing this, we can look at a map and by doing some basic math we can make an accurate estimate that each "side" of Tamriel is about 3,464 miles long. Skyrim's nearest point to Summerset is west of Solitude about 1 & 1/4 a "side" of Tamriel, so its about 4,330 miles away. The fastest two-masted square sailed brigs, which are what the Thalmor use, in the best conditions (assuming they cast wind spells constantly to keep a good speed) but laden with troops has a hull speed of about 11 knots, but this is not its average speed because those medieval ships had design flaws. The hull speed would be its maximum possible speed. Given this, you in theory could travel about 1,176 miles a week on a Thalmor vessel, but given that this is only the hull displacement value over time and not the actual distance covered, it'd probably be somewhere closer to 705 miles a week. This is with the crew and the Thalmor mages at full blast 24/7. Under these conditions, it'd still take more than six weeks or seven weeks, more than two months, to reach Solitude from Summerset. That's a long time to sail, and meanwhile they'd have to deal with an unrivaled Breton navy for an entire month that isn't weighed down by thousands and thousands of troops, and has strong spellcasters of its own. And two months is plenty of time to prepare for the defense of Solitude, which is in the catbird seat for any ocean-borne defense, with a commanding view of both the sea and the land from its very high and hard-to-reach natural arch. The shoreline of Skyrim is foreboding, and not at all suited for a sea invasion. It's very rocky, much more rocky than Cyrodiil's coast for instance, and treacherous ice is everywhere. Not only that, the terrain beyond the beaches is very steep, with huge cliffs and bluffs all along the northern marches. So no, I don't think a sea invasion is likely. Now, back to your comparison of Skyrim to Alaska... false. First, there is no Sarah Palin in Skyrim. Second, the population of Skyrim is very large. Here is the demographic breakdown of all of Tamriel, according to the excellent methodology of UESP. You can plainly see that Nords are the third largest population in all of Tamriel, and would indeed account for Cyrodiil's largest populated province. http://images.uesp.net/e/eb/ALL-Demographics.jpg Also, since you brought up chances and hell, there is no chance in hell that the Empire will be in a position to launch a second army against Skyrim. Tulius says so, this is their last shot at it. The blow the Empire takes upon losing Skyrim is a crippling one. The bulk of their entire army was put into play in Skyrim. And it was destroyed. How easy will it be to gather enough resources to force its way through one of two passes while maintaining a plausible defense against the Thalmor? But I relent, you proved my point once again. The Empire is only about retaking its own territory, not about fighting the Thalmor. Ulfric is a flash in the pan. He doesn't hate elves, he's a politician that knows how to throw the red meat to the simpletons that want to gobble it down. Even if you play a High Elf that joins the Stormcloaks, they're much more thankful to you than the Empire is for your help. EDIT: These Stormcloaks aren't upjumped disorganized bandits like you suggest. Many of them are hardened veterans of the Great War, and have years of military experience under their belts. Don't forget, it was a Jonna's Nord relief army that saved the Empire during the Battle of the Red Ring. They know the Empire's tactics, having served in their legions, that's one of the reasons they are able to defeat them.