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Maverik7773

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  1. Like the title says, I have a rather weird underwear glitch that wont go away. See: Well, you can kinda see. I had to downscale the pic to fit it on the post. But I noticed; it looks as if the mannequin textures have made their way onto the underwear model. It's not a super big deal or anything, but it is aesthetically unpleasing and if I could, I'd like to get rid of it. Anyone know what causes this glitch and how to fix it? EDIT: Grammar & spelling
  2. Nevermind. I figured it out. I don't know how to delete this though... if you're a moderator, this post should be deleted.
  3. My problem is as such: there is a giant semi-translucent white hexagon in the sky where the sun should be and I don't know how to get rid of it. I have tried removing my texture and/or ENB mods to no avail. If anyone knows what mod would do this, I would very much like to know. Thank you.
  4. I had no Intention of distributing any Oblivion content, but thanks for the heads up, I didn't think about that.
  5. Alright, so here is what I, and it seems that only I, am trying to do: I think that the Frost Atronach from Oblivion looks WAAAAY cooler that the one in Skyrim, and would like it if I could get the model from Oblivion to replace the one in Skyrim. I own both games, so I have access to all the files that I need to complete this task, at least, I think I do, and I need some help to do so. I know how to unpack .bsa files and have gotten as far at to extract the Textures, Meshes, and Animations from the Skyrim .bsa files. I have also done my best to get the equivalent files from my Oblivion .bsa files, and now I am stuck. All of the animations in Skyrim are .hkx files, but all of the animation files from Oblivion are .kf files. I have gotten the two converters that everyone says to get, but I cannot get them to work as I cannot find instructions for .kf -> .hkx and I cannot seem to reverse the instructions properly. They also say that I need a "skeleton.hkx" file, and, while I was able to get one from Skyrim, I cannot find one from Oblivion. There is an "skeleton.nif" file in both and I have them both extracted, but there is not a .hkx for Oblivion. Not even a "skeleton.kf". If anyone agrees with me that the model was cooler in Oblivion and would like to help me, it would be greatly appreciated.
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