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darkeradicator36

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  1. in the oblivion_reloaded.ini i found a line for "replace intro" and set that value to 0 but it didnt do anything
  2. SKSE already released their update for Skyrim SE and i did all the updates i needed to do Skyrim is updated to 1.5.73 and SKSE to 2.0.15 (runtime 1.5.73)
  3. My game crashes to desktop on the main menu after launch Last month when Steam stealth updated skyrim and made SKSE dead for some time, i decided to roll back the update while the SKSE was working on their update for the new version of skyrim SE, it worked and i was able to play with no problems. Now i saw that SKSE updated to work with the new version of Skyrim SE, i had to manually update Skyrim (since steam wasnt doing it this time) using the Steam database and then update SKSE and all my mods that updated for the new version of SSE as well. I followed the guides and afaik it shouldve been done correctly and im confident in it, but really the only answer is that something went wrong along the way and im not sure what. Are there any solutions that have worked in the past to fix something like this?
  4. it doesn't seem like what you suggested solved the problem i played a few hours and never returned to the mod location and saved the construction set a few times, and when i went back, the door was still in the wrong position
  5. you know what that might just be it i had no idea doors worked that way and this whole time i have been saving in-game in the area that im modding i'll do what you said and let you know if it worked thanks!
  6. I'm making a personal mod and I've run into a problem where a door i placed to enter the world will not move in-game after i move it in the CS CS position: https://imgur.com/a/zbxNCj6 In-game position: https://imgur.com/a/wR1uZS2
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