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SunArau

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Everything posted by SunArau

  1. Is there a mod, that will allow to craft standalone invisible headgear, in light/heavy and each armor type( Like Iron,Steel,Leather,Ebony and etc. ). But at same time don`t disable regular vanilla helmets or touch NPCs. More like in Tera Armor collection, where you could craft " empty " headgear, that didn`t show up but gave stats and set bonuses.
  2. I have a feeling, that there is eyepatch in immersive armors...well atleast I think it`s in immersive armor mod, since it`s theirs crafting tab.
  3. I`m using grandmaster ursine mod, since it`s closest I can get. Sadly majority of good modders, don`t give a little " duck " about male`s, and continuing doing great armors for female only. Srsly...just browse list of armor mods, 70% of pages are " female only ".....
  4. Hello, is there any stable mod packs for Fallout 4, like skyrim had? I`m tired forcing myself to play F4 again and again, its too dead and easy for me...and doing mod pack myself is a struggle, since i always brake mygame to a point...that it doesn`t want to start >.> ( My mod folder are always like 50-100gb. Too much mods to make me happy, and it`s a problem to sort everything, since hardly they " dont conflict " )
  5. Hello everyone, i know its rude to ask, since original mod author removed 1.2 version for a reason of bugs, buuut can you share 1.2 version of http://www.nexusmods.com/fallout4/mods/9938/? to me, if someone still has it, that is. I waited more then 3 months, and still no progress so far, understandably since author has limited time and bigger and more popular mod to sustain. I don`t care about clipping and bugs, since there`s no other good " vest " mods around. P.S. Waiting for this mod... is like....showing food to a starving man, saying wanna eat it? Yes? Too bad, you can only look. AGONY
  6. Does anyone know mod, that shows where are spawn markers while you`re in building mode? I`m kinda tired of building houses, walls and then find that group of enemies spawned right in my generator barn :c
  7. Hello, I`m planning to start new playthrough, and i want to fix everything that was bothering me before with help of mods, so i will start with this request. Intro Anyone got bothered with being general ( leader ) of whole faction of minutemen, with goal of restoring commonwealth, leading them, you`re basically powerless? And im not even talking about actual use of faction in terms of settlements, but even faction gear and supply chain. Main character is ex-military, and still he acts like random " human " post apocalypses, taking control of group of untrained believers, he doesn`t even tries to apply his knowledge, improve his faction. If you compare minutemen to brotherhood of steel, NCR or even institute and rest. They look like joke, their outfit design, gear, weapons and etc. It`s like having some neighborhood civilian militia, other then army with goal of protecting and restoring commonwealth life. Yes, they were civil militia, yes they were almost destroyed, yes they lost everything, but it doesn`t make sense to me, why our main character as war veteran, doesn`t even think about applying his skills and knowledge in his OWN faction after taking command, or atleast after taking "The Castle". Mod Request Can somebody please make a mod, where you can start improving this faction after taking back castle, like making a craftable terminal/HQ where you can trade resources for faction upgrades: 1) Armors, ( For example, they start with regular uniform, but after upgrades, they change it to modded one, after that to modded with armoring or even ballistic upgrades, like actual use of tons and tons player resources to improving his army. ) 2) Weapons, ( Similar to thing above. ) 3) Gear, ( This thing can work both as settlement items for cosmetic or even defense variations, or even gasmasks, secondary gear like mounted flashlights. ) 4) Training, ( training can be translated in terms of game logic as...levels of npcs. ). It would be great, if faction soldiers were wearing something more army/militia style. I`m not asking to brake lore completely into dust, but i guess after our character takes control of them, they deserve to be reborn. Maybe something like... Conclusion Please, make a mod that transforms minutemen from "kids running around" joke, into actual force to be reckoning with. A force, that looks and feels that it can bring difference to the commonwealth. P.S. I`m aware of mods like " We are the minutemen " and similar to that, but it doesn`t give me what i want. I want faction that I can rebuild, change their look.( Sadly, but i don`t like their vanilla design, at all. Specially blue color. ) And with changing faction gear to something else, more into " uniform code ", it will be a lot more fitting and easy to re-arm settlers that were assigned to guard post, or like quartermasters, to bring feel of settlements under control, outposts to this faction. Since even Nuka World raiders feel more organized and interactive then minutemen faction.
  8. In the name of the immersion...it can be called as....chinese power armor prototype Alfa-01, lol?
  9. Ever wondered why lazer( okey, lazer isn`t thaat bad...buut ) and plasma guns look soo..well ugly? Can somebody make standalone mod on any of that gun? Using visual of...Mass Effect Or any other " recent " era of gaming sci-fi gun.
  10. Who can make dual wield sword sheath animation similar to this " click ".
  11. It`s a nice idea. Sadly that doesn`t work..just checked. Well, figures...gonna use that type of armors only on companions then. Guess there is only 2 solutions. 1) Tweak perks from mods and vanilla. 2) " Cut " one piece armor mods into 3-4 item mods.
  12. Hello all. We all know that full set of armor( heavy or light and in some cases ...type ) gives an bonus effect. But there is a problem if you wear 1-item armor, that takes all 3-4 slots. For example , i wear heavy armor mod. That takes all regular slots, but game considers it as 1 item. So i can`t benifit from full set. This brings me an request! Can somebody make or show me mod, that helps in this problem? P.S. Or you can just give me some tips on how to do it myself. I know basic staff in creation kit.
  13. Can somebody make Witcher 3 Armor and weapons of Bear School(Ursine)? The " mastercraft " version. Would be nice...if weapons with armor had similar " enchantments ", Looks a bit OP...but if you use as much survival and diffuculty increase mods, then it wouldn`t be too powerfull. ( Andrenaline Points gain could be switched to...emm...stamina recovery or something? ) Also, it would be ideal if armor were " working " in Frostfall mode. Since it looks like...warm outfit, and i simply...HATE capes. P.S. If silver sword could be two-handed and steel sword one-handed, would be nice. ( Would look epic with my swords on back mode )
  14. Im playing on hardcore mode, so basicly any legendary enemies 1-shot you in anything then full dragon armor set.( Basicly, 90% of standalone armors in my current difficulty build...are useless as wood against fire). But...I hate how vanilla dragon armor looks, so anyone knows good looking mods to " replace " model of standart armor to new one`s? I don`t need standalone armors, i just need to replace " vanilla " one to complete diffrent thing. P.S. I need replacers for both heavy and light versions. Since my main and companions wear diffrent type`s.
  15. Can someone make Bloodskal blade , model-texture change to katana , like this below: http://www.trueswords.com/images/prod/c/bankai_sword_sm3_540.jpg Pretty Plzzzz ? :biggrin: P.S i tryed to work something out from Creation kit....i faild... :c
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