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Posts
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Everything posted by FormDrop
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I am curious if it is possible to have a mod that allows the player to have faster/instant building like using the cheat L33T SUPA H4X0R.
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What about Friendship Tweaks? Anyone willing to remake that mod of aedenthorn?
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I turned on my Vortex and suddenly a lot of my mods are being marked as broken? Usually saying not updated yet, even though it has been made to be updated for the newest version. What is happening?
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I have two mods that I very much love and am wondering if anyone would be willing to make their own version of it. First is Instant Break by Jolyone. It has saved so much pain of trying to break a tree. I have asked if they will update for the 1.6 with no response. Next is Stats passive regeneration by strato35. I love the passive regeneration that doesn't require sitting, laying down or staying still without moving. Especially when I could choose how much I regenerate. The author doesn't seem to have come on for over a week and doesn't seem to know about the update. These are just requests and not demands. I will be looking for any new mods either way and hope to see these two beauties updated themselves or a different variation that is very similar.
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Can't seem to find a mod for it. But I would like a mod where there is no negative approval. Basically only able to make them like me as they gain positive approval and can't lose approval with negatives.
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I would have put a new one in the website problems one so it isn't bumped here and is more about the website, but is says I can't make a new post there.
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Not all the newest games that can have mods doesn't seem to load. Also cannot seem to connect when to notification go to newest games to be mods???? Not fully sure what is even happening
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Oh nuts. Thanks for letting me know. I love seeing all the interesting things people mod for all the different games. So I always love checking when new games are able to show mods.
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It hasn't updated the latest again and it has been more than a day since the notification for new games was sent out
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How long does the Automatic task take for it to show up in the newly added list?
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It has been more than a day since I got the notification that new games have been added to Nexus. But the newly added is yet to update to add these new ones. Sometimes it does take a few hours before it shows up but this time it seems to take longer. Is everything alright is the site? Is there something I can do on my end to see the newly added games or is it on the website side that I have to wait for?
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THANK YOU!
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Thank you, I was worried something on my side was going on. It also seems that page isn't updating anything, even the amount of mods the games you can see have. Like Terraformers actually have 2 mods when I check but it says 1.
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Before anyone asks, yes I have tried clearing cookies and see if that fixes it. It doesn't.
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I have no idea why, but when I try to see the recently added games that have mods, it only shows Terraformers as the last. Even though my notifications say there has been more games added. I have no idea what happened or why it is like this.
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QModManager is no longer going to be updated. The new update has made it redundant. BepInEx is the new mod loader now. This is from the Discord server news- "We're taking the opportunity provided to us by the Subnautica update to retire QModManager in favour of BepInEx. As a matter of fact, QMM is not actually a mod loader, but a middle step in the mod loading chain. BepInEx was the mod loader we used, then it loads QModManager, then QModManager loads other mods. So QMM is a mod loader for a mod loader. This middle step in QMM was very problematic for us and usually caused hundreds of mods to die on the spot after each Subnautica update. Maintaining and developing QMM was also more complicated than it needed to be because any change made caused problems for already existing mods. QMM will be archived and only used for Subnautica's Legacy branch on steam and moving on, mods will instead use BepInEx as the mod loader. What does this mean to me as a mod user? If you're using the Legacy branch in steam for Subnautica, you're fine and no further actions are required. However, if you're using the latest Subnautica update, "Living Large", you must uninstall QModManager from your game, and look for mods that use BepInEx instead. What does this mean to me as a modder? This means you'll need to update your mods to use BepInEx instead of QMM."
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Is there a way for there be to removal for games that are, say over a year old and have less than 5 mods or 100 downloads be removed? As they just seem to not be used or there be no interest in them. Helps shorten the list for those who want to go through the full list (who don't want to search by name for reasons) and there be modded game sections where there is even 0 mods on there. This isn't a 'must be done' but just a suggestion. Help keep the game section cleaner.
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Got it. Thanks. It just had the 'adult content' as hidden. I wouldn't have done that myself so it must be automatic. In case it is a child looking through most likely. Thank you for bringing that to my attention!
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I didn't even know that was a thing. I wouldn't have put it on myself. How do I allow adult tags?
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I noticed on some mod sections that there are more numbers than there are mods being shown. The biggest one I noticed at the time was for the Spyro one and how there was 'new mods' uploaded but there wasn't any indication of there being mods. Also some of the games show more mod numbers than there is, Fable 3 for example says it has 2 mods but I only see 1 and there has not been any update to that mod to count as a second file. Are there hidden mods or glitched numbers?
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Is anyone else still having this? I am experiencing very slow loading, even for notification checking.
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Anyone?
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For getting the mods, do I put inside just the SRML folder or do I put them in the Libs folder that is in the SRML folder?
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Here I go, knowing I have no chance