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gimlin1122

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Everything posted by gimlin1122

  1. Hello everyone. I have a small problem I was hoping someone could help me out with. I am messing around in creation kit, trying to make a small bandit camp outside of High Gate Ruins. Located near the shore. Question is - how to create a cell in the Cell View, so that I don't have to scroll down every single time and find the world space I am working in. Cause apparently you can't duplicate cells when in Tamriel worldspace...at least I can't. An example is More Bandit Camps by skillest. When I opened his mod, there were separate cells with their own respective names. I am wondering how to do that aswell. Any help is appreciated
  2. Hello everyone. My question is about armor mods. There are some armor mods that when equipped, they clutter with screen when in 1st person. Specifically when you are jumping...does anyone know what the problem is? Any way to fix it or maybe there is a mod for it? P.S In my case it is Eredin armor from Steam, though I have non-steam version. Though I don't think that's the problem.
  3. Urtho, thank you very much for your time and support. Really helped me out here, much appreciated. Have a nice day, and thanks again :)
  4. Thank you for replying :). So basically, the created interior isn't something to worry about. Only way that a mod would conflict with another, is if it takes the same area in the exterior of Skyrim?
  5. Hello everyone. This is actually my first post on forums. Not native speaker, but I will try my best :). I have recently started to work on a small project during my free time. I am creating cave and a dungeon. My question is as follows; I know how to connect an exterior entrance to interior, but I don't really understand how this "occupy space in world" really works. I mean, how do I know that my created dungeon, won't conflict with another mod or with an already existing object, that supposedly is in the same location. Where and how do you check that? When you open an object in render window, it just shows the object itself. It doesn't show the location in world. You create an exterior place with an some sort of entrance, then reference it to your interior. Does that mean, that my created location will appear right in that spot? Like for ex., if I create a cave, and then create an exterior entrance right next to Riverwood sawmill - does that mean the cave itself will be in the same position, right there in riverwood? Or my exterior entrance will be in riverwood, but the cave itself will be somewhere in the hell itself.I am not sure I expressed myself correctly, but don't know how else to explain it. I hope someone can help. Just want to know, if I decide to upload it, that it won't cause conflicts and ever worse, corrupt someone's save file.
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