-
Posts
38 -
Joined
-
Last visited
Everything posted by a1stickleback
-
You could do it yourself in the GECK. Simply find the objects you don't want in the game, and delete the entry :thumbsup:
-
Can't Get Fawkens to Turn on the purifiyier
a1stickleback replied to KingsLordGod's topic in Fallout 3's Spoilers
you are correct Melchior, Fawkes wont do it in vanilla, but will with Broken Steel, the different endings by your choice who does it is quiet intresting. I suggest to the poster to save before the decision, and try everyone doing it! -
If your game runs without that mod, then its the mod. Lokk for conflicts, and use BOSS
-
Yup, it's a "drag and drop" job. Doesnt matter if its steam or disc
-
Best way is to follow Millenias tutorial for making weapons and add them to F3 yourself
-
Can you give a bit more detail? It's actually quiet easily done, but what exactly do you want?
-
All done and voice. The link is in your PM :thumbsup:
-
Here are a few sample shots of Hannes so far (I'll try him out in Megaton first before moving him to Bigtown) http://i1166.photobucket.com/albums/q608/a1stickleback/ScreenShot16_zpscfc6f9ad.png http://i1166.photobucket.com/albums/q608/a1stickleback/ScreenShot15_zps6d722285.png
-
Ok, I've started making him. I need to know: What you want him to wear and what weapons he's good with (so I can make a combat style for him) Where are the various places you want him to return to when fired. I'm also trying to find the voice for him in my head so I can get a voice actor (just trying to get the "chaotic/twisted part set) Regards, stickleback
-
Anyone know which game this is meant to be from?
a1stickleback replied to iguy022's topic in Fallout 3's Discussion
It's the install screen from Fallout 2! Good memories :) The HUMONGUS install was 500mb, oh, those were the days -
Fixing dialogue problem
a1stickleback replied to MetallicDinosaur's topic in Fallout 3's Mod Troubleshooting
Hello there! First, a word on why the dialogue wasn't showing up. When you add dialogue for a follower/NPC, it must be conditionalized to a particular person or persons to say, otherwise, EVERYONE will say it. Here are a couple of tutorials to help you with that. Crows youtube vid http://www.youtube.com/watch?v=NvQCChzifyQ GECK Tutorials http://geck.bethsoft.com/index.php/Quest_and_Dialogue_Tutorial http://geck.bethsoft.com/index.php/Category:Dialogue These will also show you why the dialogue options you deleted have now disappeared. To restore, you have 2 options (there maybe others, but I haven't had to restore dialogue in a couple of years) 1st: Just do a reinstall 2nd: In the topics tab, in the left panel, right click to open up a new box that will have a list of topics in it, right click and make a new topic (name it AAgoodbye for ease), double click it, then just add the info for what the npc will say, make sure the "top-level" and "goodbye" markers are checked, and do not add a condition for this one. Hope this helps Regards stickleback -
Female voice work in mods
a1stickleback replied to postapocalypticmama's topic in Fallout 3's Discussion
Hello there! I use female VA's for my main mod (Alice) and for any requests get for companions. The easiest way for people who use voice actors to use your talents is for you to save lines in .wav format. The VA's I work with use different programs, so that's down to personal preference/usability. Do you have a youtube channel or a profile somewhere were people can sample your work? Regards stickleback -
I will indeed
-
It will be done Ill have a frst sample for you about this time next week! The magic words were Keiichi Maebra :thumbsup:
-
that's not a problem. So do you want me to make a custom follower for you? If so, give me a basic profile and backstory, I can do the rest myself and I'll also make it voice acted if you like.
-
Hello there! What you want is easily done. Anything particular in mind for the companion you want? I could proberly start for you next week as I'm currently finishing up a few mods.
-
Send me a PM with more info, and I'll have him done and voiced if you give me lines
-
Looking for potential cantidates for a mod
a1stickleback replied to XenocideSoldier's topic in Fallout 3's Discussion
If you can get permission, I'd be interested in contributing, I can help with the quest, npc's and sort any voice acting needed, just drop me a pm -
I read this article and thought of you all...
a1stickleback replied to becauseofreasons's topic in Fallout 3's Discussion
Personally, I think they do make some interesting points, however, many of the questions they raise are easily answered by: 1 - actually listening to the holotapes and dialogue in the game, 2- being aware of some Fallout lore and 3- reading the computer stuff. I find it strange that someone who clearly did not enjoy the game, both finished it, and did so in such detail that he can make such points. Perhaps they have never played a game before, as, and I'm sure I'm not alone when I say this, Fallout 3 makes as much sense as it needs to, and about as much sense as any other complex game. I would be interested to see the author write a similar review for Skyrim, or perhaps they did enjoy that and therefore it cannot have a bad word said about it. Just my view anyway :thumbsup: -
Im currently working with some VA's for my main mod: http://fallout3.nexusmods.com/mods/18281 (examples in discussion) PM if you want me to point them your way regards stickleback
-
You should have your filen now sir
-
remove flammable fumes in underground areas
a1stickleback replied to KimCheeWarrior's topic in Fallout 3's Mod Ideas
Do you mean the gas traps? They would have to be removed individually from each section if so. Just out of intrest, why? -
How can I add a reload sound to a custom weapon?
a1stickleback replied to VikingII's topic in Fallout 3's Discussion
The GECK does not contain a way to add reload sounds I'm afraid -
My point exactly sir! lol
-
Fallout is set in the late 2100's and beyond. The society got stuck in the 1950's. Are you asking for a mod that replaces 1950's USA for modern day?