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lmstearn

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About lmstearn

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    https://stearnvault.com
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    Australia
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    Oblivion
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    Planescape: Torment

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  1. Hi Illuviel, wonderful, missed that, so am doing so. It'll have to wait a while longer until the major outage is resolved, no worries.
  2. Similar situation with one uploaded last month, it was provided with an update in case the details weren't clear. Any chance of an ETA? Thanks.
  3. The comment histoires precede 2016 greatly, e.g the MGE comments from 2006, and a lot before that, so yes thanks, that's a useful functionality for keyword search. Why did I post here? A forlorn hope that using the old_forum_page_numbers as keywords would bring up the old forum pages, or at least a formula on hand which can convert an old_forum_page_number to an existing mod comment page number. Hats off to the CAPS, GIF, and tiny/large font contributors of yesteryear to make it easy for the old links to be less broken. Might be out of luck at this time, will keep tuned for developments.
  4. Is this still on track? Had bookmarked some comments in the USSEP thread a while back, unfortunately unavailable at this time. Thanks.
  5. In response to post #43597360. #43610225 is also a reply to the same post. Hey @Dragon32, long time no see! :) The Brian Hinckle site looks as if it has moved on- it's likely the mod history listing is 1.9b, as the file size is smaller.
  6. I believe it has been fixed in @Null54's most recent update of the save dialog.
  7. Thanks. Before that was spotted here it was Google "<Game Name>" "mod" "categories", which does the job as well. :smile:
  8. Another angle to this kind of thing is for reputable gaming sites to consider an old/new thing: the venerable webring. Under this umbrella, much less of a stretch for members to act as mirrors when a disaster occurs.
  9. Try commentiing out the s7zExtraCompressionArguments in Bash.ini as explained here.
  10. I would contact Ian Patt with as much relevant detail on the problem as possible: Perhaps constructing a simple scenario where he can reproduce the issue easily is the best bet. Like a little test .esp. Recommend posting it here with instructions. I have a vanilla setup and can test for you if you like. :)
  11. There's 2.04 out. The OP hasn't been updated as yet.
  12. Just curious: Did you use CBash or PBash? There have been some issues in CBash that someone will get around to repairing sometime soon. :)
  13. http://www.creationkit.com/index.php?title=Category:Papyrus Wants a title apparently. :smile:
  14. Try the hold locations? Also Taleden's Trade Routes has some good location based scripts.
  15. Skilling is a story event. There is also OnObjectEquipped. (That page could be redone to tree format similar to script objects where we find some armor functions.)
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