Ok, more news I made a advanced riiging(using 3ds max 2016) with controllers, atributes and Ik/FK, for my suprise everything works perfect in the nwn2, so even in the 0.2 version the software are complete to create animations using the skeleton of the nwn2. So, FreshLook, I will say this again you save the community man, good work and cheers EDIT: I notice some problems with the nw2fbx, If I put all the sleketon parts to convert(body, wings/cape and tail) the program works ok, and the bones are ok when imported, but If I poot all the skeleton parts and some MDB the sotware(nw2fbx) crashes