Thank you for the reply, I fiddled with all things color, saturation, and contrast on my monitor and video adapter as well as trying a different monitor to no avail. for more clarification towards the comparison photos as they aren't the best at describing what is seen, weapons in game almost have no middle ground for the "shine" they have. Everything on the weapon is completely reflective including non metallic parts like wood or polymer. It feels to me like an issue with specularity in game as adjusting world reflections in NifSkope on meshes as well as gloss reduce the intensity but doing so creates more problems than it solves. Video I took that more accurately shows it