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malakengago

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Posts posted by malakengago

  1. Thanks @mrlemon88 and @plectrius. This bug had been really annoying me since Survival first came out. I actually use the mod Customizable needs and Realistic Aid Side Effects, and the most recent version allows disabling sleep completely and turning off time's effect on hunger and thirst, along with fixing how all healing items seem to be very bad for you now. Since the mod allowed you to change the time frame between needing to sleep, eat and drink, I had actually started experiencing the bug less, until earlier today when I got lucky/unlucky. I had just saved (I use FO4Hotkeys to save) and was walking along and spotted some radstag to kill. I entered VATS, and immediately froze. After finding this thread, I loaded the game up again and walked to the same location, but instead of fighting right away, I waited a bit and immediately became parched at the time I would have originally entered VATS. Obviously I haven't tested this thoroughly, but from my own experiences dealing with this bug, what I found in game today, and this thread, I am confident I shouldn't have to worry any more about my game freezing, at least due to this problem. Still gonna be saving a lot though.

  2. In response to post #39471205. #39473665, #39474105, #39474445, #39475240, #39476395 are all replies on the same post.


    Jusey1 wrote: I didn't fully read this, just skimmed through it. BUT that is because I already know everything that's going on, so I generally agree with what you're saying or at least what you are getting at.

    However, from what I've read. You miss a few things, and there is some stupidity in there that you shouldn't have said at all.

    Firstly, this modding business is a problem because of everybody involved. What I am saying is that there are more people making this a mess, than just the thefts themselves...

    1. The thieves themselves for starting this ordeal... HOWEVER, there is probably two types of thieves going on. Console people who just wants to play the mod but has no idea why they shouldn't... And PC people who wants to cause trouble in the first place, or are PC elitists and wants to crash console users in general, giving no f*#@s about the modders themselves...

    2. The console users who knowingly supports the thefts. Now, these people are pretty rare but they do exists and just having a few will cause any modder to be upset and highly judgemental.

    3. The modders themselves being stupid over this crap. Yes, people stole ye' s#*! and etc. Don't rant about it, don't go private, don't be stupid... Mods are your work and you should continue releasing your work, to as many people as possible. If someone stole a mod of yours, do what you need to do to fix it and let Bethesda know that they need to make a better system on Bethesda.net, but don't stop modding and don't make your mods go private. If possible, release those mods for console users yourself. That would greatly lower the chances of them stealing your mods.

    Secondly, yes. Bethesda needs to do something to Bethesda.net and they are planning to do something at least. But we don't know how successful it will be until they do it. People also shouldn't complain about how long it takes for them to do it. Yes, they need to take action ASAP but they're are planning to put in a new system to help the modders and console users. They need to do it right, which can and will take some time to do it right. The longer they suggested means that they are really paying attention to this system and really want to put out something that works.

    Lastly, paid mods are NOT gonna happen again. Don't be a doomsayer with that stupid stuff.
    Kukassin wrote: Agreed, although they have every right to go private and I don't think any of the 2 options are better.

    What I do think is better is adding a DRM system which would inform the user (if on console) to delete the mod and report it and if not, it will damage their game.

    About your second point, there are actually quite many that support it, not rare whatsoever. Pretty much every comment on the stolen pages is from them and there are TONS of them on YouTube videos, everywhere really. Again, not a rarity whatsoever.
    turoktony wrote: Regarding number 3, Dark0ne already adressed your comment. A mod author should not continue releasing their work if they do not want to. At the end of the day, it is THEIR work. No one has the right to tell them what to do with it or pressure them in any way to port the mod to consoles.

    You should complain about how long Bethesda takes to put a system to prevent this stuff in place. At the time of writing this comment, people are still stealing mods. It should be Bethesda's top priority to keep their community satisfied, but frankly they don't really seem to be giving a s#*! at this point. If they never will give a s#*!, then at least they could be kind enough to let us know so we can just abandon Fallout 4 and all their future RPGs.

    Lastly, paid mods are DEFINITELY going to happen again. Come on, man. Why do you think this entire console modding thing was created anyway? So that Bethesda will be able to milk the modding community in the future! The situation with Skyrim was just a test. Now a system has been put in place to allow them to start selling you mods pretty early in the game's life, in an attempt to milk everyone as much as possible. Sadly this is what corporations have devolved into. Nobody gives a s#*! about us anymore. All we really, truly are to Bethesda (or rather ZeniMax) is sentient wallets, waiting to be exploited so they can earn yet more money. Gotta love capitalism, am I right? Paid mods will definitely not kill the modding community, though. There will always be mod authors that will offer their mods for free, and those certainly deserve donations for the effort they have put in their mods.
    Jusey1 wrote: Huh. I rarely see people supporting the actual thefts myself.
    MurdermiesteR wrote: Check Bethesda.net for theft supporters. They host threads and can be found all over "test" files.

    As an author myself, I find Beth.net toxic and have moved to modding Witcher 3 until the site begins supporting the authors. Our content is ours to do with as we will. Until that is recognized only my good friends will have access to my work.
    MokChaoticran wrote: The reality is the grand majority of these mod users on console don't care one way or the other if it's stolen - as long as they get to use it, that's what matters to them.

    Modders aren't stupid for being emotional or angry - many of them have spent dozens, sometimes hundreds of hours on works that take you fifteen minutes to download and install. It's hardly anyone's place to tell them what to do with their content. Good on them for taking it down! People who would be complicit in using stolen content or ignoring the problem don't deserve it.

    There's no stupidity in Dark0ne's article but this comments section sure comes close.


    I'd have to disagree with your belief that mod authors "should" do anything. Like Dark0ne said, they don't need to do anything, at all, like creating mods in the first place, let alone sharing them with anyone. They put their time and effort into something, they can do whatever the hell they want (short of illegal activities). He also stated that some mod authors just can't/don't want to make/maintain mods on two different sites and three different platforms, especially if the only thing they own is a PC. It's no problem for our new console community brethren to only own one system, but in essence, people are pretty much asking PC users to own all three, maintain versions for all three, and if they don't, well tough s#*! for them, they NEED to. Gopher had to purchase an XBox One because he has a certain standard for anything he releases, but guess what, he's a big name MA, and actually can make a decent living by really working in this community, which is amazing for him. The vast majority of MA's are not as fortunate or as dedicated. This is something they do because they love creating, they hated something that bugged them, or they were bored, and added something to the game, to make it (hopefully) better, and then decided to share it as well after. Creating and sharing do not automatically go hand in hand. From DDProductions83 GTKYMA, some of the big name MA's started because something bugged them or they wanted something that just wasn't in the game. Others had used other people's mods, and when they finally created something, they wanted (read: chose, decided) to share it with the community that had given them something.

    And yes, no one should expect Bethesda to suddenly fix everything right away, but one of the main points that Dark0ne was talking about was that this is not a new situation for them. Plus, they have 14 years of knowledge and advice to use, and yet, they decided to just ignore everything. This "time" you want to give them, well, they had 14 years.

    No one can say for certain whether paid modding will ever try to return, NO ONE. But based off Bethesda's recent actions, as well as re-releasing a 5 year old game on new consoles, with modding being yet again one of the big selling points, why would they put so much effort into a community they have largely ignored for almost a decade and a half (for which they would not be nearly as successful as they are now since let's face it, without mods, Bethesda games are not as great as they seem to be) without at least wanting to make some more money? Yes, they will make money from reselling Skyrim, but by giving away the new version to PC users (read: the people they need to create and maintain mods), they would be stupid to not even at least considering making money off of "labor-less" DLC.

    TL;DR. I agree with Dark0ne, disagree with many points of Jusey1, and really, really hope Bethesda does something as quickly as possible to fix this situation they partially helped to create. I love their games, but only after I discovered modding and the community. Oblivion on my XBox was okay, but I never finished it because of it's many vanilla problems. Then I gave Fallout 3 a try, and found modding, and their games are now my favorites of all time. This community is awesome, and we'll need to work together to keep it awesome, but Bethesda needs to find their place in it, not the other way around.

    Edit: Also, I find it hard to really give true consideration to posts replying to something they start off by saying "they didn't read all of it".
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