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malakengago

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Everything posted by malakengago

  1. Thanks @mrlemon88 and @plectrius. This bug had been really annoying me since Survival first came out. I actually use the mod Customizable needs and Realistic Aid Side Effects, and the most recent version allows disabling sleep completely and turning off time's effect on hunger and thirst, along with fixing how all healing items seem to be very bad for you now. Since the mod allowed you to change the time frame between needing to sleep, eat and drink, I had actually started experiencing the bug less, until earlier today when I got lucky/unlucky. I had just saved (I use FO4Hotkeys to save) and was walking along and spotted some radstag to kill. I entered VATS, and immediately froze. After finding this thread, I loaded the game up again and walked to the same location, but instead of fighting right away, I waited a bit and immediately became parched at the time I would have originally entered VATS. Obviously I haven't tested this thoroughly, but from my own experiences dealing with this bug, what I found in game today, and this thread, I am confident I shouldn't have to worry any more about my game freezing, at least due to this problem. Still gonna be saving a lot though.
  2. Thanks Rez, I was having a bunch of script errors as well. Lucky for me when I use Script Merger, it's usually really only one mod that I need to ensure is placed in the merge. when I select "Choose B (or whatever)" for everything, and then just go down all the Deltas to make sure I really do want to only choose one mod, I no longer get script errors when trying to load the game.
  3. In response to post #39471205. #39473665, #39474105, #39474445, #39475240, #39476395 are all replies on the same post. I'd have to disagree with your belief that mod authors "should" do anything. Like Dark0ne said, they don't need to do anything, at all, like creating mods in the first place, let alone sharing them with anyone. They put their time and effort into something, they can do whatever the hell they want (short of illegal activities). He also stated that some mod authors just can't/don't want to make/maintain mods on two different sites and three different platforms, especially if the only thing they own is a PC. It's no problem for our new console community brethren to only own one system, but in essence, people are pretty much asking PC users to own all three, maintain versions for all three, and if they don't, well tough s#*! for them, they NEED to. Gopher had to purchase an XBox One because he has a certain standard for anything he releases, but guess what, he's a big name MA, and actually can make a decent living by really working in this community, which is amazing for him. The vast majority of MA's are not as fortunate or as dedicated. This is something they do because they love creating, they hated something that bugged them, or they were bored, and added something to the game, to make it (hopefully) better, and then decided to share it as well after. Creating and sharing do not automatically go hand in hand. From DDProductions83 GTKYMA, some of the big name MA's started because something bugged them or they wanted something that just wasn't in the game. Others had used other people's mods, and when they finally created something, they wanted (read: chose, decided) to share it with the community that had given them something. And yes, no one should expect Bethesda to suddenly fix everything right away, but one of the main points that Dark0ne was talking about was that this is not a new situation for them. Plus, they have 14 years of knowledge and advice to use, and yet, they decided to just ignore everything. This "time" you want to give them, well, they had 14 years. No one can say for certain whether paid modding will ever try to return, NO ONE. But based off Bethesda's recent actions, as well as re-releasing a 5 year old game on new consoles, with modding being yet again one of the big selling points, why would they put so much effort into a community they have largely ignored for almost a decade and a half (for which they would not be nearly as successful as they are now since let's face it, without mods, Bethesda games are not as great as they seem to be) without at least wanting to make some more money? Yes, they will make money from reselling Skyrim, but by giving away the new version to PC users (read: the people they need to create and maintain mods), they would be stupid to not even at least considering making money off of "labor-less" DLC. TL;DR. I agree with Dark0ne, disagree with many points of Jusey1, and really, really hope Bethesda does something as quickly as possible to fix this situation they partially helped to create. I love their games, but only after I discovered modding and the community. Oblivion on my XBox was okay, but I never finished it because of it's many vanilla problems. Then I gave Fallout 3 a try, and found modding, and their games are now my favorites of all time. This community is awesome, and we'll need to work together to keep it awesome, but Bethesda needs to find their place in it, not the other way around. Edit: Also, I find it hard to really give true consideration to posts replying to something they start off by saying "they didn't read all of it".
  4. I would endorse this mod right now if it existed
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