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Innocenceislost

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  1. Yeah, running trough f4se (starting trough nmm), everything is installed correctly, i checked. Will try removing, but in the meantime, thanks for your reply!
  2. Hi! The problem is the following: I updated f4se, mod manager and crafting highlight fix recently, and went back to my game. The following problem occured: Everything works fine, but when i enter the crafting interface, such as at a chem station or similar, the game immediately crashes. Is there a way to fix this? Tried reverting to the older version (which is disabled even when installed because there is a newer f4se installed) and it didnt work. Is my game permanently screwed? Installing the new version went as this: -update f4se -download new cratfing highlight fix -remove old crafting highlight fix -install new one -play Did i make a mistake?
  3. Hi. The situation follows: I uninstalled fallout 4 2 months ago, with the data folder and everything. However, in the NMM folder, the downloaded .zip files remain (i just found this out. 65 gb of mods for skyrim and fallout 4, i wondered why i don't have any free space.. lol. ) NMM shows all the mods and plugins as installed, marked with a green tick mark. Of course, the data folder is devoid of the "installed" mods. I just installed bodyslide, and some other stuff like FOSE. So, my question would be, how do i install all the mods and plugins from the NMM folder? It would be a waste of time to re-download all of it, if everything is already there.
  4. Hi. The problem is the following: Installed Skyrim last week on my new and stronger pc, and everything is fine. I downloaded 160 mods which i really needed, and again, everything is fine. Played like normal. Until 2 days ago, when the game's performance suddenly dropped. Not clear why. I found out using Steam's built in fps counter that the fps is constantly at 16 during gameplay, and in the main menu. During loading screens, it is 30+. Never encountered anything like this before, and i can't find anything on google about it that helps... Not sure what happened, like i said, the game was running very good, even on ultra settings and using an ENB. I'd kindly ask for advice, as this is ruining my game.
  5. Hi there. I saw several mods that do this, but none of them cbbe or non replacer. I would kindly request that someone made it.
  6. Well, any progress on it? Currently i am unraveling half of the internet for a Mistral mod, it would be so good to see one done.
  7. Hello there. I'd like to keep it short. I'd like to request a mesh edit to THIS http://www.nexusmods.com/fallout4/mods/18303/? mod, that removes the boots, making the suit have bare feet, or covering the feet with similar textures the suit has. I'd like to use footwear from another mod with it. Personal use only. I'd imagine its relatively simple, so i hope someone is in the mood to do it.
  8. Hello there. I'm looking for any way to alter the ending of the great quest "The Secret of Cabot House" where, if you side with Lorenzo because maybe you've found his argument more convincing, he kills his family. (Except Edward whom you can convince trough a speech check.) I'm looking for an alternative. I'm kind of between both sides, and would like an alternative where you can side with Lorenzo, have ancient knowledge passed on to you, and still do not destroy the whole Cabot family and its legacy. From the lore, the terminal entries and conversations you get to know that Emogene kept visiting Lorenzo from time to time, and altough things were never the same as before, her relationship with Lorenzo was still probably the most solid out of the family. So IN A NUTSHELL: Any way to alter the quest and its finale, to keep Emogene alive and basically the same if you finished the quest on the other side. I just want her to stay alive and stick around the house. Please. Any helpful replies (or a full .esp, one can dream) would be very much appreciated.
  9. Hello. This idea started off in my head when i was trying to build something big and beautiful, and of course, failed miserably. The idea is to, if its possible, turn the Sentinel Site buildings, and the main building of Warwick Farmstead into a buildable, placeable, and perhaps even with added snapping points, a fully working placeable settlement building. I searched, but it doesnt seem it has been done.
  10. Yes, this is the logical way, however, they at least could have included a warning indeed. At least if i'd help more settlements, give more to the Minutemen, Preston would be happy. Same mechanic as with the gangs of the commonwealth. It would be great. No way to use console commands to "fix" this?
  11. Aww hell no. I 'm really hoping there is a mod in the making to fix this.... this is a really big issue :/
  12. Hello there. The following post contains spoilers for those who as of yet, did not complete Nuka World. The issue is the following: I only completed the Minutemen questline until Preston sent me to help a settlement (Oberland Station), before turning in i started the Nuka World DLC and completed its main storyline. I had prepared for an instant fight, but upon returning to sanctuary, Preston didn't attack me, and when i aprroached him he was just disappointed and angry. He is no longer aviable as a follower, i think, and also, the only conversation i can initiate with him is about raiding. He insists that i should redeem myself by killing the Raiders i helped set up bases, and thats that. I can't progress any quests, etc, regarding the Minutemen. I'd love to have artillery and The Castle, as well as building better settlements but it doesnt seem like i 'll have the chance. Can anyone help me with this? Any suggestions?
  13. Thank you, i'll check it immediately! I'm not really talking about actual sex slaves, though. Just the attitude.
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