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losatis

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  1. If they changed permissions would this then be possible ? as it was a conversion of a conversion , the original fallout 3 file is no longer avalible on nexus
  2. Hello All I have been searching for awhile for a Sisters of battle armour for fallout 4 , We have some excellent Space marine sets and would love to see one implemented. I managed to locate the old Fallout : NV version https://www.nexusmods.com/newvegas/mods/38831 Was wondering if anyone could convert this to fallout 4 ? I know nothing about modding , but hopefully some kind modder can take up the challenge :)
  3. Sorry to use the resurrect command this thread but I was trolling through the nexus for unique elven weapons for a fresh play through but I find things falling well short of the legendary Ayleid meteroinc iron weapons by Madcat. I have since discovered he's still active on nexus , so I suppose there's a possibly that a port could happen but I also noticed he still has the modded resource up for oblivion so that might be the open invite to port to skyrim, can't be sure though.
  4. Good Day Community ! I have been trawling the Nexus and steam stores for that armour set you just know someone will make.. But alas my search was in vain as I wearily scanned page after page I found surprisingly little in the way of Norse / Viking / Saxon mods in general. I'm an avid fan of Norse / Viking / Saxon mythology and have always liked the various gods and goddesses associated with it. Favourites were Odin , Thor , Frigga ( one of Odins wives ) but my favourite female Norse goddess is Freya and her Valkyries. I have looked around and found a few examples of what might be both lore friendly and still retaining feminine figure without resorting to to much skimpiness http://cdn102.iofferphoto.com/img3/item/509/512/657/vQns.jpg http://home.earthlink.net/~werewolfking/Valkyries/Brunhilde1.jpg http://fc08.deviantart.net/fs71/i/2011/283/1/2/valkyrie_by_thebastardson-d4cf24f.jpg http://home.earthlink.net/~werewolfking/Valkyries/Valkyries_Myth.htm Preferring to steer clear of anime influence as I feel there's already enough of that out there already. for those who have played Age of Mythology , you know you want Reginleif and her friends in Skyrim :) I live in hope that one day a talented modder will heed the call of the Aesir and forge a set of Valkyrie Armour worthy of the gods in Asgard.
  5. dose anyone know where and have they submitted a bug report to bethseda yet ? , if we all do it we might beable to get some offical responce to this glaring fault.
  6. yes i have come to the same conclusion , thers another having the same problem. yet this obviosly isn't wide spread or we would have more people reporting this problem http://forums.nexusmods.com/index.php?/topic/558706-npc-texture-problem/page__gopid__4568317
  7. Im having the same problem too , haven't encountered any model errors but the NPC i made also keep ending up with a abnormally dark head , same texture error . have a strong suspecion its a glitch in the editor itself , or possibly the achives from where the CK is getting the meshes and textures from. I disabled all mods and even then I still get the dark head issue.
  8. OK I have no idea why this is happening , but every time I create a new NPC and place in world I get an error TEXTURES: Could not queue texture 0x 247d78f I hit the yes to all and it goes away , the NPC appears in world properly in the editor but if I go in game there head will always be dispropotionaly darker than the rest of the skin regardless of what I set it too, or what race I set it to. its not a lighting error either , can be standing midday and still dark headed. normal NPCs in game are not affected only new ones , however , trying to place a duplicate of an existing NPC will also result in the texture queue failure. Current mods are Bellas face mod Arrowsmith completeskyforge im pretty sure its not a mod conflict as I disabled the texture and mesh folders in my data files as well as in the load order , and it still happens on just straight vanilla textures. I have verifyed the game cache on both the CK and the game , everything checks out . if anyone has encountered this and has a work around or fix it would be greatly helpful
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