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Abraxastaroth

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  1. So yeah! Ghosts in Skyrim are crap-level disappointments and while I've seen people tweaking with stats and skins on them... THEY NEED TO BE SCRAPPED AND REPLACED! Seriously... how is this for a mod suggestion! Totally create a new floating-style ghost creature that only barely resembles a human in form (more like a ghastly twisting mass of ectoplasm like what we had in Oblivion). They would also be surrounded by a thick fog that obscures the monster's form even more and casts and eerie glow on the surroundings... disappearing and going dark from time to time (with only a faint image of glowing eyes visible). They would also make the spoooookiest sounds imaginable of moaning and wailing and groaning and the like! While I do think it would be nice to go back to the scheme of Oblivion where they could only be destroyed by silver or enchanted weapons... I think it would ALSO be a great idea to have another class of these creatures that exist only as phantom images to confuse and bewilder the player. These ones would only be subtly different from the hostile ghosts and would not attack the player nor can they be attacked or killed with any weapon... rather they can only be de-materialized via a Magelight or Turn Undead spell. This would cause a player to be on edge... not knowing what ghosts are just tormenting illusions and which ones are hostile spirits. To be honest I'd almost be fine with just having the non-hostile ghosts to add ambiance and spooky atmosphere to areas too! I think there are all manner of places in the game that would do well with having a population of these things. ESPECIALLY the swamps in Morthal and various ruined structures in the game! Replacing the big disappointing ghosts in this game with something floaty... and spooky... and totally NOT just a re-skinned cop-out of the awful cop-out Skyrim ghosts! We neeeed this sooo muchhh!!!
  2. So I was thinking of role playing a character who travels and lives without use of money or gold. I thought it would be fun to be able to donate any acquired wealth to various temples. However, it seems like only the temple of Mara allows donations and only in a small amount. I was thinking maybe it would be nice to have a mod that adds the option of donating to every major temple in the game such as the temples of Kynareth and Arkay in Whiterun. Adding dialogue options to the priests might be troublesome (especially considering voices) so maybe it would be good to have donations handled via "donation boxes". Perhaps there could even be small "blessings" attached to the giving of donations? Maybe they could even be looted when you're in a crouching position... you could steal the donations of others but maybe get some kind of "bad karma" debuff.. or crime points if someone sees you!
  3. So I noticed all these mods to create super-duper ultra high powered deadly magic Telekinesis... but I haven't seen any that add a novice (or even apprentice) level version of the spell? Would anyone be willing to add a novice level version of the spell with the effects drastically reduced which a character can learn and use fresh into the game? Honestly, I'm mostly looking for something to help me pick up nearby objects and toss them up over walls and stuff. Perhaps it could be a spell that aids in moving objects but can't actually add them into your inventory?
  4. Yeah... actually, I had mentioned it on the comments page of the Widget Mod (http://www.nexusmods.com/skyrim/mods/57929/?) and it looks like they've just updated it with the functionality today! So yeah... guess that fulfills that request, for sure!
  5. So sometimes it's hard to tell what rate you are actually recovering these three important things in and since one can often stack lots of little bonuses via enchantments and the like... just looking that over can be a number-crunching headache. Also, I'm currently using Vinis Legit Food and Rest which sets these recovery rates to 0 unless you have eaten or rested (or have other things helping to boost these recovery rates). It would be really helpful to have an on screen HUD type thing to track the recovery rate # as I play. Maybe just a % number next to the bars themselves? Does anyone know about a mod that does this or would anyone be willing to make one if not? I've spent the past hour scouring through the Nexus and haven't seen anything that adds this type of HUD yet... HUDs for arrow count, carry weight, time of day, hell... even light level!... but no HUD for these three restoration rates... Not looking to install more complicated mods like iNeed... just want a basic hud add on to augment my existing mod load that I'm using on a multitude of characters.
  6. Yeah... like I said in the initial post... I'm already using and relying on Live Another Life quite heavily. That In Your Shadow mod doesn't really look like what I'm after though... It's not so much getting rid of random spawning dragons that I'm looking for... I'm more in the market for totally eradicating the existence and mention of dragons entirely... ESPECIALLY Alduin, Parthanux, etc... as well as wanting to never ever ever ever hear anyone mention having seen dragons or dragon attacks being a point of conversation. Miirak and his dragons also need to bugger off since he makes exploring an intersting new island such a sleepless hassle! In Your Shadow would fail in the sense that you have to complete part of the main quest involving dragons before you engage it... Live Another Life fails because it has the trigger of "investigating Helgen" that starts you down that tired and familar main quest road. I'll totally have to look into Skyrim Unbound more when I have a chance... it seems promising... even if it may or may not be a thorough at getting rid of those dragon pests and related quests as I would like...
  7. While I like mods like "Live Another Life" I feel like it doesn't go far enough in giving you freedom from the main quest line. Some of us would like to play the game not only role playing as someone who isn't a Dragonborn but also in a world where dragons simply don't exist at all! It might be a bit of a task but I'm surprised that no one yet has tried to come up with a mod that removes the main quest and references by npcs to dragons entirely from the game! - Helgen could have it's destruction tied to the civil war instead or perhaps left fully in tact. - Dragon walls don't make the chanty-chanty noise and don't teach the player any shouts. - All starting triggers and references to the main quest are erased/blocked with no chance of dragons every appearing anywhere. - Solstheim has no Miirak and all quests associated with Dragons or Dragonborns could be re-routed in different ways. - Other locations that are usually only accessible via the main quest are made accesible as normal dungeons. etc... Seriously though... Skyrim makes me sick of dragons... It feels like Skyrim would be a much better game if we could just mod those beasts (and the main quest with it) out the window! Anyone up for making something like this?
  8. Wait DrNewcenstein... if you play the xbox version why are you on a modding community? Can you even do modding on the xbox? And maybe the staves work differently on xbox but I'm certainly not getting any xp gains from using them on pc and never recall ever having gains from their use. Also, Iofgren... if you could that would be awesome.
  9. Yeah... I think that would count as "overly complicated re-configuring of the entire skill system mods" which is exactly what I'm trying to avoid resorting to. I'm just wishing there were simple very specific targeted (and less likely to conflict with and bugger up other mods) that just adds a experience gain every time you use staves and scrolls. I've seen specific mods like that which give smithing xp for smelting and alchemy xp for cooking. Why wouldn't a specific mod exist for giving magic xp for staves and scrolls...? It seems like something someone should already have made and put up at the Nexus... but alas... nope... *sigh*...
  10. I would like to play a mage character who refuses to cast magic with her hands but instead casts only with scrolls and staves. Of course... this runs into the problem of it being nearly impossible (save for skill books and trainers) to level magic skills for her. I did see some overly complicated re-configuring of the entire skill system mods out there that may add this effect for just staves... but please... could anyone possibly make a simple mod that allows the use fo staves and scrolls to level the respective school of magic they're associated with? It just seems natural to me that using magical tools would allow you to level those associated skils, no? It's sad that... so far... I've almost never used these tools in Skyrim (only looking at staves and scrolls as an easy source of gold when I sold them off).
  11. Yeah, the only modding I've ever done was a straight graphical swap-out that I could do in Photoshop. I barely know where to begin on making mods beyond that... thus why I'm asking in the mod request forum. If I could do it myself, I wouldn't likely be posting here... :P
  12. I've seen some mods that allow children to wear the adult armor and clothing in a serious manner. But how funny would it be to have a mod that let's them wear these armors to a more realistic scale! I can just imagine fitting your adopted little ones in oversized Necromancer robes that hang all baggy... dragging in a long tail on the floor with big oversized sleeves!! It would be like an adorable little coven of dinky-sized darkness! Or decking a kid out in an oversized suit of goofy-fitting armor with a helmet that sits awkwardly askew on their tiny heads. Awww... wook at the widdle warrior!! :tongue:
  13. I meant more of... won't attack the player because they are the one who raised the zombie.... but will attack anyone else... so like the zombies/thralls you raise... but just minus the "follower" bit. I was just stressing that me, myself personally, am seeking this power/effect less as a means of attack and more of a means of creating ambient undead npcs that shamble about and moan.
  14. I mean, there are other horn mods out and about that I've used before. I think the character in my avatar is wearing horns even. If only I knew more about modding and had the set-up to work on futzing with the resources. I don't imagine it would be too hard to just lop the horns of the mask (or the rest of the mask off of the horns, depending how you look at it :P ) and then allow the player to wear those on their head in place of the full mask, yeh?
  15. This would be lovely... I was thinking the same thing for covens of witches in the game... or Necromancers and the like. I've always thought it was a shame that a character role playing as one of these evil types can't actually join up with the evil groups and gain them as allies!
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