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lonemind

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  1. Hmmm... after some more poking around it seems like Legendary would be a better bet, no? It supports more mods, does it not? I've been out of the loop for a long time so please forgive my ignorance but is there a difference between Skyrim + DLC's and Legendary? I bought Skyrim when it first came out and then got sucked into Minecraft not long after that. I don't have any DLC's and am now wondering if I need to buy the Legendary bundle or if I could just add on the DLC's. Thanks for all the advice guys. It's a great help. XD
  2. Ahh, excellent! Thank you guys. This is just the information I need. I see that SE is on sale right now in Steam but it looks like the DLC's are not included. Do most of the mods for SE require the DLC's?
  3. Hi all. I've just come back to Skyrim after being away for several years. I have a brand new computer that should be able to handle it along with some decent modding. Something I didn't have way back when I first played. Which version of Skyrim should I buy? Which one are most modders working on at the moment? I'm most interested in being a mage with phenomenal cosmic powers (balanced of course) with a decent amount of survival mods added in. (thirst, hunger, sleep, etc.) Any tips on where I can begin? Any advice would be greatly appreciated. Thank you so much!
  4. Excellent suggestion. I'm currently using Wrye Bash coupled with BOSS to organize my load order. Is there a function that OBMM has that can't be done by these two? I use OBMM mainly for omods. I find omods to be easier to work with than BAIN. I use the bashed patch as well though don't fully understand it. I simply rebuild it anytime I make any changes. I don't bash Deadly Reflexes but I don't think that would affect the Luggage.
  5. Yes, I found the Luggage sitting on the docks all alone and looking down. After saying a few words to it and getting some strange looks from passerby I sat down with it and had a heartfelt talk about love with it. He decided to follow me after that and I quickly made tracks as I saw the guards coming after me with a straight jacket. I have a lot of mods running but I don't think any of them change the interiors of buildings besides OOO and possibly Better Cities but I thought BC only changed the outdoors of cities. I do have a compatibility patch running for both. I'll go ahead and post my load order. Perhaps some kind soul will be able to say, "Oh! That dunderhead. THIS mod changes the luggage cells. I'm going to flame the heck out of him!" 00 Oblivion.esm 01 EnhancedWeather.esm [Version 1.4.1] 02 Cobl Main.esm [Version 1.72] 03 Oscuro's_Oblivion_Overhaul.esm [Version 1.34] 04 Mart's Monster Mod.esm [Version 3.7b3p3] 05 Mart's Monster Mod for OOO.esm [Version 0.9.9MB3] 06 Kvatch Rebuilt.esm 07 Better Cities Resources.esm 08 BetterMusicSystem.esm 09 HorseCombatMaster.esm 0A TNR ALL RACES FINAL.esp 0B TNR - ShiveringIsles.esp 0C Unofficial Oblivion Patch.esp [Version 3.2.0] 0D DLCShiveringIsles.esp 0E SM Plugin Refurbish - SI.esp [Version 1.30] 0F Better Cities .esp 10 _Real_Lights.esp 11 EnhancedWeather.esp [Version 1.3.5] 12 EnhancedWeather - Darker Nights, 50.esp [Version Final] 13 Enhanced Weather - Across-The-Borders Mods Patch.esp [Version Final] 14 Quiet Feet Complete.esp 15 Rainbows.esp ++ Item interchange - Extraction.esp [Version 0.76] 16 kuerteeSittableRocks.esp 17 P1DmenuEscape.esp 18 Living Economy.esp 19 Living Economy - Items.esp 1A Cutthroat Merchants.esp 1B Choices and Consequences.esp [Version 2.02] 1C DLCOrrery.esp 1D DLCOrrery - Unofficial Patch.esp [Version 1.0.3] 1E SM Plugin Refurbish - Orrery.esp [Version 1.11] 1F DLCMehrunesRazor.esp 20 DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.4] 21 SM Plugin Refurbish - MehrunesRazor.esp [Version 1.30] 22 MaleBodyReplacerV4.esp 23 ACCCGR SI.esp 24 KDClothCirclets.esp 25 Cobl Glue.esp [Version 1.72] 26 Cobl Si.esp [Version 1.63] 27 OOO 1.32-Cobl.esp [Version 1.72] ++ Cobl Tweaks.esp [Version 1.44] 28 Oscuro's_Oblivion_Overhaul.esp [Version 1.34] 29 OOO-Water_Weeds.esp [Version 1.33] 2A Choices and Consequences - OOO.esp [Version 2.0] 2B Mart's Monster Mod for OOO.esp [Version 0.9.9MB3] 2C Mart's Monster Mod - Shivering Isles.esp [Version 3.7b3p3] 2D Mart's Monster Mod - Additional Enemy NPC Vars.esp [Version 3.7b3p3] 2E Mart's Monster Mod - Gems & Gem Dust.esp [Version 3.7b3p3] 2F Mart's Monster Mod - Hunting & Crafting.esp [Version 3.7b3p3] 30 Mart's Monster Mod - Looting NPCs & Creatures.esp [Version 3.7b3p3] 31 Mart's Monster Mod - Less Bone Loot.esp [Version 3.7b3p3] 32 Mart's Monster Mod - Dungeons of MMM.esp [Version 3.7b3p3] 33 Mart's Monster Mod - More Wilderness Life.esp [Version 3.7b3p3] 34 Mart's Monster Mod - More Passive Wildlife.esp [Version 3.7b3p3] 35 Mart's Monster Mod - Extra Wounding.esp [Version 3.7b3p3] 36 Mart's Monster Mod - Farm Animals.esp [Version 3.7b3p3] 37 Mart's Monster Mod - Diverse WaterLife.esp [Version 3.7b3p3] 38 Mart's Monster Mod - Slof Horses Complete.esp [Version 3.7b3p3] 39 Mart's Monster Mod - Diverse Runeskulls Loot G&GD.esp [Version 3.7b3p3] 3A PersuasionOverhaul_OOO.esp [Version 1.2] 3B PersuasionOverhaul_MMM.esp [Version 1.2] 3C OOO-WaterFish.esp [Version 1.34] 3D MMM-Cobl.esp [Version 1.69] 3E Kvatch Rebuilt.esp 3F Kvatch Rebuilt - OOO Compatibility.esp 40 Kvatch Rebuilt Weather Patch.esp 41 The Ayleid Steps.esp [Version 3.3.2] 42 Ayleid Respawn v1.0 - For The Ayleid Steps.esp 43 VaultsofCyrodiilBC.esp 44 Cyrodiil Travel Services.esp [Version 2.0.1] 45 DLCFrostcrag.esp 46 DLCFrostcrag - Unofficial Patch.esp [Version 1.0.4] 47 SM Plugin Refurbish - FrostCrag.esp [Version 1.2] 48 FrostcragAlchemySorter.esp 49 Knights.esp 4A Knights - Unofficial Patch.esp [Version 1.0.9] 4B SM Plugin Refurbish - Knights.esp [Version 1.06] 4C Choices and Consequences - SM Plugin Refurbish - Orrery.esp [Version 2.0] 4D Mart's Monster Mod for OOO - Knights .esp [Version 0.9.9MB3] 4E Ruin.esp [Version 2.50] 4F The Lost Spires.esp 50 ElsweyrAnequina.esp 51 BetterMusicSystem(Elsweyr).esp 52 ElsweyrAnequina - Races HGEC-Robert.esp 53 Tales from Elsweyr Anequina.esp 54 xuldarkforest.esp [Version 1.0.4] 55 LostSpires-DarkForest patch.esp 56 xulStendarrValley.esp [Version 1.2.2] 57 xulTheHeath.esp 58 MMMMWL-TheHeath patch.esp 59 XulEntiusGorge.esp 5A xulFallenleafEverglade.esp [Version 1.3.1] 5B LostSpires-Everglade patch.esp [Version 1.2] 5C xulColovianHighlands_EV.esp [Version 1.2.1] 5D xulChorrolHinterland.esp [Version 1.2.2] 5E xulBeachesOfCyrodiilLostCoast.esp [Version 1.6.4] 5F xulBravilBarrowfields.esp [Version 1.3.2] 60 Tales Elsweyr Anq Bravil Barrowfields Patch.esp 61 xulLushWoodlands.esp [Version 1.3] 62 xulAncientYews.esp [Version 1.4.2] 63 xulAncientRedwoods.esp [Version 1.6] 64 xulCloudtopMountains.esp [Version 1.0.3] 65 xulArriusCreek.esp [Version 1.1.3] 66 xulPatch_AY_AC.esp [Version 1.1] 67 xulRollingHills_EV_withoutWheat.esp [Version 1.3.2] 68 MMMMWL-RollingHills patch.esp 69 xulPantherRiver.esp 6A xulRiverEthe.esp [Version 1.0.2] 6B xulBrenaRiverRavine.esp [Version 1.0.2] 6C xulImperialIsle.esp [Version 1.6.3] 6D xulBlackwoodForest.esp 6E xulCheydinhalFalls.esp [Version 1.0.1] 6F xulAspenWood.esp [Version 1.0.1] 70 xulSkingradOutskirts.esp 71 Harvest [Flora].esp [Version 3.0.0] 72 Harvest [Flora] - Shivering Isles.esp [Version 3.0.0] 73 Harvest [Flora] - DLCFrostcrag.esp [Version 3.0.0] 74 kuerteeCustomisableHUDComponents.esp 75 kuerteeInventoryIsABackpack.esp 76 PersuasionOverhaul.esp [Version 1.43] 77 Salmo the Baker, Cobl.esp [Version 3.08] 78 Roleplaying Dialogues.esp 79 Quest Award Leveller.esp 7A Quest Award Leveller - Mehrunes Razor.esp 7B Quest Award Leveller - Knights of the Nine.esp 7C RealisticFatigue.esp 7D RealisticHealth.esp 7E RealSleepExtended.esp [Version 2.4.2] 7F bgMagicEV.esp [Version 1.7EV] 80 bgMagicSpellTomes_for_WryeBash.esp [Version 1.68EV] 81 bgMagicEVStartspells.esp [Version 1.68EV] 82 bgMagicEVAddEnVar.esp [Version 1.68EV] 83 bgMagicEVPaperChase.esp [Version 1.68EV] 84 bgMagicAlchemy.esp [Version 1.57] 85 SupremeMagicka.esp [Version 0.89] 86 SM_ShiveringIsles.esp [Version 0.86] 87 SM_OOO.esp [Version 0.89] 88 SM_MMM.esp [Version 0.89] 89 SM_COBL.esp [Version 0.86] 8A SM_EnchantStaff.esp [Version 0.80] 8B SM_Scrolls.esp [Version 0.84] 8C SM_SigilStone.esp [Version 0.83] 8D bgMagicEV_Conjuration_for_Supreme_Magicka.esp [Version 1.5] 8E MidasSpells.esp 8F Spells No Lighting.esp 90 SorcerysToll.esp 91 RenGuardOverhaul.esp 92 Deadly Reflex 5 - Timed Block and 250% damage.esp 93 DeadlyReflex 5 - Combat Moves.esp 94 SM_DeadlyReflex.esp [Version 0.86] 95 RealisticLeveling.esp 96 Dark Dungeons.esp 97 Dark Dungeons - SI.esp ++ Item interchange - Placement.esp [Version 0.76] 98 Cobl Races.esp [Version 1.52] 99 Cobl Races TNR.esp [Version 1.53] 9A Cobl Races TNR SI.esp [Version 1.53] 9B Cobl Races - Balanced.esp [Version 1.52] 9C Better Cities - Full City Defences.esp 9D Better Cities Full.esp 9E Better Cities - Unique Landscape Barrowfields.esp 9F Better Cities - Unique Landscape Chorrol Hinterland.esp A0 Better Cities - Unique Landscape Cheydinhal Falls.esp A1 Better Cities - Unique Landscape Skingrad Outskirts.esp A2 Better Cities - VWD of the IC.esp A3 Better Imperial City.esp A4 Better Imperial City FPS Patch.esp A5 Better Cities - COBL.esp [Version 2] A6 Better Cities Full FPS Patch.esp A7 bgMagicLightningbolt.esp A8 Visually Realistic Deadly Lava.esp A9 OOO-Magic_Script_Effect_Fix.esp [Version 1.33] AA Real Hunger, Cobl.esp [Version 1.6.1] ++ Cobl Filter Late MERGE ONLY.esp [Version 1.53] AB Cobl Silent Equip Misc.esp [Version 01] AC Bashed Patch, 0.esp AD Oblivion Graphics Extender Support.esp [Version 0.2] AE Streamline 3.1.esp AF Expanded Hotkeys and Spell Delete V2a.esp B0 Louder Nirnroot.esp The only other mod I could think of that might interfere with the Luggage was Choices and Consequences as it might alter whether or not I've actually joined a faction. Though that doesn't explain why the Luggage doesn't appear in Inns or the lack of a Summon Scroll. Thank you for taking a look at this. I really do appreciate it.
  6. Wow. I never thought I'd lose my Luggage in Tamriel but I guess you don't need airplanes for it to get misplaced. I'm using Cobl and I've found the luggage next to the painter and all that. It decided to follow me everywhere but I can't seem to find it in any guildhalls, inns or anywhere besides it's starting location. I went to the First Edition to see if I could buy the summoning scroll for it but that too is missing. I made sure all the Cobl files were checked in my load order. They are. Has anyone else had this problem? Did they find a cure? I've tried searching google but sadly it seems nothing has been posted about it. I'd appreciate any help you might offer. Thank you!
  7. Good evening. Forgive me if I've posted in the wrong area. I didn't see another area that seemed to support my subject. I've been installing a slew of mods onto my Oblivion and I've been systematically checking them each time I load a set of them. They've been working great until I installed this last set of five. After I installed them the splash screen has disappeared (the screen that shows the monolithic Oblivion rune with the loading bar below it). Along with the splash screen so too have the graphics for the options in the main screen disappeared. I can hear them make a sound when I roll over them and I can select them but I can't see them. The map is intact. The last five mods I installed were: Realistic Fatigue Realistic Hunger Realistic Health Sittable Rocks Oblivion Graphics Extender (which included the shaders and the support plugin) My guess is that one of these overwrote the graphics for the splash screen and the main screen options. I think if I could find copies of the originals I could paste them back into where they are supposed to go but I don't know what the originals are called, where they go or where I might get them. If anyone has any light to shed on this subject I would be infinitely grateful. Thank you so much!
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