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MattC

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  1. Hello there So I had this idea of a cyberpunk Wolverine and I realized it might be something not that hard to do by keeping the Mantis blades animations and just switching the models to three smaller blades (small mantis blades or other knife) popping out of the knuckles. I just thought it sounded cool and I wanted to throw the idea out there Thank you for your time!
  2. Hi Is there anyone who has figured out how +2 weapons texturing work ? And if so can someone explain to me which files I need to edit and how or even just make a couple of +2 weapons all silver/metallic grey without the gold ? Thank you for your time
  3. Hmm... Ok that's disappointing I hold on to some hopes that it will change with the full release, but it looks unlikely unfortunately. Is there any way you would plan to add something like that someday to your Basket Full of Equipment mod ? I think it would make a great addition if you added a couple of +2 color variants weapons Thank you for answering anyways, I really appreciate
  4. Hi everyone, I have some experience in modding BG3 but I can't figure this one out. I'm trying to find a way to edit the color of +2 weapons (specifically the shortsword) to remove the gold on it. I figured some +1 weapons have some basic DDS textures but I can't find where they are located, or if they even are DDS, for the +2. I can't find any LSF editing the colors either, but maybe I'm missing something obvious Any help would be greatly appreciated Thank you very much
  5. Hey, So I really like the knighthood skin for Nightwing, and I loved Wastelander121's mod to make the whole logo blue instead of just the outline. However, the version he delivered doesn't match the outline and the weapons, at least to me. So I tried to edit it myself and managed to extract and edit the texture. I have both a PNG and a TGA version, but I'm hitting a wall trying to repack it into a .pak mod. As I understand it I should use UAssetGUI but I can't figure out how to add a texture with it. Any help would be greatly appreciated
  6. Ok so I got tired of waiting for my pc to get repaired so I subscribed to Shadow to try out what you suggested. Weirdly enough, I managed to change colors for the halfplate +1 but I can't get it to work for breastplate +1 or +2 Any suggestions ?
  7. Thank you very much for your answer Unfortunately I broke my laptop in a motorcycle accident so I won't be able to try your solution or give armor modding a proper try anytime soon... Any tips on weapons coloring ? It's been driving me crazy because I can change the texture for a +1 shortsword but I can't find any texture to edit for the +2 shortsword except for the glow iirc (I tried that with patch 7) I'm guessing it should have a coloring system similar to the armors but I can't find the proper LSF file
  8. Hey So I've been using Soriyumi's guide for armor tinting (https://www.nexusmods.com/baldursgate3/mods/48) for most patches up to now and it was great However with patch 8 it seems that Larian went with another system and I can't figure it out on my own. Does anyone know how it works and how to use it ?
  9. Hey everyone I reinstalled Skyrim and so far mostly added graphics mods, but I'm encountering an issue I can't find a fix for. My distant water looks very bad and is really bright, but up close it looks great. I'm wondering if it's due to the fact that i can't get any reflection to display on it and thus showing only the sky reflection, which would make it look this bright and out of place. Does anyone have a way to make it look better ? Distant Water Screenshot: Same area but closer: Here is my load order: # This file was automatically generated by Mod Organizer.Skyrim.esmUpdate.esmDawnguard.esmHearthFires.esmDragonborn.esmccbgssse002-exoticarrows.eslccbgssse003-zombies.eslccbgssse004-ruinsedge.eslccbgssse006-stendarshammer.eslccbgssse007-chrysamere.eslccbgssse010-petdwarvenarmoredmudcrab.eslccbgssse014-spellpack01.eslccbgssse019-staffofsheogorath.eslccbgssse020-graycowl.eslccbgssse021-lordsmail.eslccmtysse001-knightsofthenine.eslcctwbsse001-puzzledungeon.esmcceejsse001-hstead.esmccbgssse018-shadowrend.eslccbgssse035-petnhound.eslccfsvsse001-backpacks.eslcceejsse002-tower.eslccedhsse001-norjewel.eslccvsvsse002-pets.eslccbgssse037-curios.eslccbgssse034-mntuni.eslccbgssse045-hasedoki.eslccbgssse008-wraithguard.eslccbgssse036-petbwolf.eslccffbsse001-imperialdragon.eslccmtysse002-ve.eslccbgssse043-crosselv.eslccvsvsse001-winter.eslcceejsse003-hollow.eslccbgssse016-umbra.esmccbgssse031-advcyrus.esmccbgssse040-advobgobs.eslccbgssse050-ba_daedric.eslccbgssse052-ba_iron.eslccbgssse054-ba_orcish.eslccbgssse058-ba_steel.eslccbgssse059-ba_dragonplate.eslccbgssse061-ba_dwarven.eslccpewsse002-armsofchaos.eslccbgssse041-netchleather.eslccedhsse002-splkntset.eslccbgssse064-ba_elven.eslccbgssse063-ba_ebony.eslccbgssse062-ba_dwarvenmail.eslccbgssse060-ba_dragonscale.eslccbgssse056-ba_silver.eslccbgssse055-ba_orcishscaled.eslccbgssse053-ba_leather.eslccbgssse051-ba_daedricmail.eslccbgssse057-ba_stalhrim.eslccvsvsse003-necroarts.eslccbgssse025-advdsgs.esmccffbsse002-crossbowpack.eslccbgssse013-dawnfang.eslccrmssse001-necrohouse.eslcceejsse004-hall.eslccbgssse001-fish.esmccbgssse067-daedinv.esmccvsvsse004-beafarmer.eslcckrtsse001_altar.eslccasvsse001-almsivi.esmcceejsse005-cave.esmccafdsse001-dwesanctuary.esmccbgssse005-goldbrand.eslccbgssse011-hrsarmrelvn.eslccbgssse012-hrsarmrstl.eslccbgssse038-bowofshadows.eslccbgssse066-staves.eslccbgssse068-bloodfall.eslccbgssse069-contest.eslcccbhsse001-gaunt.eslccedhsse003-redguard.eslUnofficial Skyrim Special Edition Patch.espMajesticMountains_Landscape.esmBSAssets.esmOcc_Skyrim_Tamriel.espEnhanced Solitude SSE.espMajesticMountains_Moss.espBSHeartland.esmBS_DLC_patch.espBSHeartland - Meshes.espLux Orbis - Master plugin.esmCampfire.esmBlackreachSporesSE.eslResources - The Great Cities.espCathedral - 3D Mountain Flowers.espLux - Master plugin.esmDynDOLOD.esmSkyUI_SE.espLandscape Fixes For Grass Mods.espCOTN - Falkreath.espJRCCPatches.espJRCCPatches2.espPrometheus_No_snow_Under_the_roof.espSMIM-SE-Merged-All.espBlendedRoads.espMajesticMountains.espNorthernGrass.espVeydosebrom Regions.espOrigins Of Forest - 3D Forest Grass.espOrigins Of Forest - 3D Forest Grass Smaller.espSunDaytimeSouth.espShaders of Solstheim.espwater mod.espSkyland_Watercolor_Blue.espFluffy Snow - BlendedRoads Patch.espHPP - Vaermina's Torpor.espSmoking Torches And Candles.espCutting Room Floor.espCollegeOfWinterholdImmersive.espCOTN - Dawnstar.espOCW_Obscure's_CollegeofWinterhold.espUltimateCollege.espLux Orbis.espCOTN - Morthal.espCOTN - Winterhold.espThe Blackest Reaches.espThe Great Town of Ivarstead.espWindhelmSSE.espThe Great Town of Karthwasten.espThe Great Town of Shor's Stone.espThe Great Village of Kynesgrove.espSurWR.espThe Great Village of Old Hroldan.espPaintitBlack.espUndriel_QuaintRavenRock.espThe Great Village of Mixwater Mill.espLux Orbis - Capital Windhelm Expansion patch.espHappyLittleTrees.espStendarr Rising.espLux Orbis - OCW patch.espJKs Whiterun.espSolitude Docks.espSkyrimSewers.espCathedral Weathers.espCathedral Weather Godrays.espWetandCold.espJK's Riverwood.espThe Great City of Rorikstead.espRiften Docks Overhaul.espAHZBetterDGEntranceSE.espfortdawnguardimmersive.espThe Great City of Dragon Bridge.espCOTN Winterhold - No Snow Under the Roof Patch.espLux Orbis - COTN Falkreath patch.espLux Orbis - Capital Whiterun patch.espCOTN Morthal - NSUTR Patch.espCotNF - Door Patch.espCOTN Dawnstar - No Snow Under The Roof Patch.espAHZBetterDGEntranceSE - BSHeartland Patch.espFDIDGArsenalPatch.espSkyrim Sewers - Saints & Seducers Patch.espaMidianBorn_Book of Silence.espaMidianBorn_Ebony Variants.espaMidianBorn_Glass Variants Lore.espaMidianBorn_Glass Variants.espaMidianborn_Skyforge_Weapons.espTorchesCastShadows.espTorchesCastShadows_WLPatch.espStendarr Rising - NSUTR Patch.espUltimateCollege_CRF_Patch.espOCW_CRF_FEPatch.espLux Orbis - COTN Winterhold patch.espEVE_GiantCampfiresCastShadowsENBLightVersion.espLux Orbis - Tundra Homestead patch.espLux Orbis - Saints and Seducers patch.espLux Orbis - Great Village of Kynesgrove patch.espLux Orbis - Great Town of Karthwasten patch.espLux Orbis - Great Town of Shor's Stone patch.espLux Orbis - COTN Morthal patch.espLux Orbis - The Great City of Rorikstead no light.espLux Orbis - Great Town of Ivarstead patch.espLux Orbis - UCOW patch.espLux Orbis - USSEP patch.espVolumeticMistsSolstheim.espLux Orbis - COTN Dawnstar patch.espLux Orbis - The Great City of Dragon Bridge no light.espLux Orbis - Great Village of Mixwater Mill patch.espLux Orbis - Great Village of Old Hroldan patch.espLux Orbis - The Great City of Dragon Bridge patch.espLux Orbis - The Great City of Rorikstead patch.espFalkreath GraveyardB.espCOTN Morthal - CC - Fishing Patch.espKanjs Chaurus Staff.espWondersofWeather.espENB Light.espCWICRFSEPatch.espCWIOrdinatorPatchSSE.espdynamically darker dungeons.espUltimateCollege_CCWildHorses_Patch.espStendarr Rising - CRF Patch.espSkyland Imperial Forts and Dungeons.espVolumeticMists.espRaceMenu.espRaceMenuPlugin.espStones of Solitude.espUltimateCollege_CCArcaneArcher_Patch.espCathedral - Water.espAlternate Start - Live Another Life.espCOTN Winterhold - Alternate Start Patch.espCOTN Dawnstar - Alternate Start LAL Patch.espCOTN Morthal - Alternate Start Patch.espLux.espLux - Bittercup Patch.espLux - Bloodchill Manor patch.espLux - Capital Whiterun patch.espLux - COTN Dawnstar patch.espLux - COTN Falkreath patch.espLux - COTN Morthal patch.espLux - COTN Winterhold patch.espLux - Cuting Room Floor.espLux - Dead Mans Dread Patch.espLux - Elite Crossbows.espLux - Farmer patch.espLux - Forgotten Seasons.espLux - Ghosts of the Tribunal CC.espLux - Great Village of Ivarstead patch.espLux - Great Village of Karthwasten patch.espLux - Great Village of Kynesgrove patch.espLux - Solitude Docks patch.espLux - Great Village of Mixwater Mill patch.espLux - Great Village of Old Hroldan patch.espLux - Great Village of Shor's Stone patch.espLux - Hendraheim patch.espLux - Live Another Life patch.espLux - Nchuanthumz Dwarven Home patch.espLux - Necrohouse patch.espLux - Quaint Raven Rock patch.espLux - Saints and Seducers patch.espLux - Shadowfoot Sanctum patch.espLux - Stendarr Rising patch.espLux - The Cause patch.espLux - The Great City of Dragon Bridge patch.espLux - The Great City of Rorikstead patch.espLux - Tundra Homestead patch.espLux - Umbra CC.espLux - USSEP patch.espLux - WindhelmSSE patch.espPalaces Castles Enhanced.espLux - Palaces Castles Enhanced patch.espPCE - No Custom Music patch.espOCW_CellSettings.espLux - OCW College.espLux - UCOW patch.espWater for ENB (Shades of Skyrim).espWater for ENB - Creeks Add-On.espCOTN Falkreath - Water for ENB Patch.espWater for ENB - Patch - Darker LOD Water.espAtlas Legendary.espUltimateCollege_AtlasLegendary_Patch.espOCW_AMM_FEPatch.espDynDOLOD.espOcclusion.espDynamic Things Alternative.esp
  10. Ok so I played with mods before patch 3 Then I uninstalled the game And now with patch 4 I reinstalled it But as I tried to make a new character this happened: https://i.ibb.co/b1GkrVP/Untitled.png And it has varying results with all of the other races and faces each weirder looking than the other I have uninstall all traces of mods I could find including all the profiles I had. Still same result. Any help would be greatly appreciated Thx!
  11. Hey guys I'm really not a fan of the golden hidden blade texture. On armors that don't have any gold it really looks out of place in my opinion Does anyone have a way of editing the textures ? I know how to edit it myself in photoshop but I don't know where to get the original file or how to inject it... Also I'd be ok with just removing the mesh altogether
  12. Hey guys I'vre been trying to make a chicken robot for a friend of mine using assets from gg77's dwemer mechanicals mod. So far I've been able to make a model that I'm pretty happy with but I can't seem to get the weights right Every time I try to add weight using outfit studio it looks fine in it but once I look in nifskope the meshes are completely distorted. It'd be really great if someone could add weights properly so that it would work with the vanilla animations, or at least let me know what I'm missing or doing wrong Here is the mesh: https://ufile.io/mymqj
  13. Hi everyone, I apologize if I'm not posting this in the right place but I'm not sure where else to do it. So I'm trying to take nice screenshots in which a follower has a spell equipped in both hands but I can't get it done. So far I've tried using the "equipspell XXXX left/right" command, I tried using AFT's tools (standard and tweak spells) and I also made sure the follower had enough magicka by using "setav magicka 5000" to make sure he could cast the spell. I even tried Alternate Actor but as soon as I go back to my character the follower unequips the spells. Anyone got any ideas ?
  14. Alright thanks will try that Although I noticed that details (like grass and better tree meshes) on semi-distant terrain (25m away) seem to appear all at once in square area (possibly cells ?) and i think the stutter happens when all those details load at once, unlike skyrim for example where it smoothly appear in a radius around me) Sorry if I'm not being clear I'm not sure how to explain it in a better way.
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