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nognow

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Everything posted by nognow

  1. So one of my mods added a gun requiring 100 guns skill to LL2Tier2GunsNCRTrooper50, but generic NCR troopers don't have 100 guns skill. Are NPC's effected/affected by skill requirements like the player? If they spawn with a 100 weapon, will they be ineffective with it? Also, is there a way to prevent weapons from spawning and/or spawning for NPC's before certain quests are completed and/or DLC's finished and/or some other condition
  2. I can't find any in-game effects to these settings in GECK/FNVedit. The only thing that matters seems to be animation length. I tried extending "reload time" to match slower reload animations so jam animations play smoothly and don't cut in mid reload, but nothing changed. Do they do anything at all, and is there a way to delay jam animations?
  3. Does that mean that each weapon can have an individual grip animation in addition to the “global” grip animation? I mean that there can be more than one 2HRhandgrip4; let's say 2HRhandgrip4_shotgun and 2HRhandgrip4_BBgun, and the weapon's NIF specifies the correct one?
  4. thanks! the grip animations .kf files are super confusing. shooting and reloading animations are fairly straightforward (1hareloada = 1 handed automatic reload a...) but with grips, it doesn't make sense. In Asurahs pack for example, there are files like 2hahandgrip1_plasmarifle.kf and 2HRhandgrip4_shotgun.kf. the gun name after the _ corresponds to the .nif file name? or is anything after the _ completely meaningless and simply serves as a note to the user? I tried to mess around with those files by renaming, disabling,... but couldn't find out the logic behind it.
  5. any way to fix this grip animation clipping?: it's driving me insane
  6. Is there a program to select files/a file and rename them to something like .bak and back? for example, I have a lot of .dll mod files in Fallout NV folder and I want to figure out which plugin\plugin combination causes my game to crash. Currently, I have to manually disable and enable each file by adding a .bak or something like that and back which is very tedious. I wish I could just select the files, right click, rename to bak/restore. thanks!
  7. I'm trying to figure out how to create new animation entries other than the vanilla ReloadA ReloadB Attack7 ... because a few weapon retextures/remeshes require Asurah's animations but the rest of my weapon mods aren't compatible with them. so I figured to somehow create a new animation entry to use as a one-off. any idea how to do so? Thanks!
  8. yeah I'm going to try to do that, but with 800+ songs, it'll probably be a nightmare. Is there a way to make GECK work with mp3 instead of WAV? that's what I feared. but there are plenty of radio stations on Nexus with copywritten music right? how are they managing? (not going to name any as to not get them in trouble)
  9. I'm all set to script a new radio station with more than 8-0-0 vanilla-friendly songs. I'm all done meticulously leveling and matching dynamic ranges, converting to game-supported formats etc. but I don't know how to program the actual esp for it. Radio Active Channel Extender only goes up to 500, and I can't figure out how to make Extended NV Radio Generator esp become a new radio station without Mr New Vegas and all that. How should I modify the Extended NV Radio Generator esp? also, in regards to copyrights and DMCAs, should I worry about the content getting removed or claimed?
  10. Capping the framerate doesn't help (I had already done it), disabling bFootPlacementOn did the trick; no need to touch the rest.
  11. I just looked through all INI files, there are no entries with the word "leg"
  12. that's indeed the culprit. lowering the refresh rate to 60 did the trick. but I don't want to loose out on half my fps, any known fix to this?
  13. yes, it is. capped at 119 with Gsync. I'll play around with various fps and vsync settings and update.
  14. All NPCs start to bob up and down whenever I look at them from close range. Zooming in on them causes it from any distance. In the video, I'm obviously using mods, but I tried vanilla (with the exception of NVSE related mods) and it's the same thing https://streamable.com/gllpv7 https://streamable.com/1sqli7
  15. I should clarify that this isn't the change I'm having trouble changing, this is just an example; I tried to recreate the error.
  16. Why doesn't FNVedit let you change some mod parameters?
  17. seems to be vanilla and not just heads, here is Ghost with all mods disabled
  18. Only a male body replacer (Breeze) Complete mod list: # This file was automatically generated by Mod Organizer. +Interior Lighting Overhaul +URWLNV +URWLNV Ultimate Edition for Fallout New Vegas - v2.0 -Nevada Skies -SplashDamageArmorPack -RWL Tweaked -Nevada Skies Classic +NV Compatibility Skeleton +Content - Conflict Resolution FOMOD +Brave New World Comp +Content - Merge +Universal Pip-Boy Customization +Consistent Pip-Boy Icons +Content - Finish Line_separator +Extended Radio +Mojave Music Radio - Extended +Passive Combat Music Tweaked +Immersive Pickup Sounds +All Explosion Sounds Overhaul +All Weapon Sounds Overhaul +Audio_separator +Burden to Bear - Original +Baddarkl Perk Overhaul +Improved Traits +FNV Opposite Traits +Perks_separator +Vault 22 Flora Overhaul +Beyond The Beef Tweaks +Mojave Raiders - The Living Desert Patch +The Living Desert +Functional Post Game Ending +The Moon Comes Over The Tower - Restored +Cut Sewers Restored +Uncut Wasteland +Content_separator +Gameplay - Conflict Resolution FOMOD +Cyberware 2281 +Simple Explosive Entry +Custom Health and AP Visuals +Project Nevada - Enhanced Vision +NPCs use Aid items +Stat Choices +Vicious Wastes Standalone Mechanics +Starting Gear Overhaul +Character Creation Streamlined +Dead Money Toxic Cloud Fix +Recharger Rifle Rebalance with Scope Mod +Honest Hearts Workbench Crate Luck +Better NCR Supply Cache +Bypass Minigames - Lockpick and Hacking +Better Posture +Gameplay Misc_separator +Universal Item Sorter +GRA Unique Weapons Relocated +Super Mutant Overhaulord +Alternative Repairing +Just Mods Assorted +B42 Quickthrow +VNV Follower Tweaks +JIP Companions Command and Control +Qolore Gameplay Tweaks +Yukichigai Gameplay Tweaks +Melee Cleave (a.k.a. Sweep) +Ammo Count Memory +Real Recoil +NPCs Sprint In Combat +Ragdolls and Bleed Compatibility +BLEED Addendum +BLEED +Mechanics_separator +Follower Tweaks +Mojave Raiders Addendum +Mojave Raiders - .22LR Varmint Rifle Patch +Mojave Raiders +Mojave Wildlife +JSawyer Ultimate Edition - Mojave Arsenal Patch +JSawyer Ultimate - Mojave Raiders Patch +Mojave Arsenal +Economy Overhaul Addendum +Economy Overhaul +JSawyer Ultimate Edition - Ragdolls +JSUE Addendum +Gameplay - Merge +JSawyer Ultimate Edition +Gameplay_separator -Visuals - Conflict Resolution FOMOD +Visuals - Finish Line_separator +Enhanced Terrain LOD +FNVLODGen Output +FNV NMC-Beuno LOD Texture Patch +Much Needed LOD +Less Horrendous Vikki and Vance Casino LOD Mesh +LOD additions and improvements +FNVLODGen +LOD_separator +Enhanced Grass No VL +BC2 +Burning Campfire Redone +The Mogul Mausoleum - A Lucky 38 Overhaul +Old World Blues Path Lighting +Simple_Street_Lights_v +Environment + Lighting_separator +Subtle Camera Motion +Cataract Eyes -NCR Trooper Overhaul - Distributed Post Drag +Dragbody +NCR Trooper Overhaul +Better Pause Screen -EVE - Essential Visual Enhancements +Enhanced Blood Textures +EXE FULL RES V2 -LATEST +Cleaver and Chopper Retexture +Combat and Chance's knife Retexture +Improved Robots Textures - All in One +Hatchet retexture +Bowie knife retexture +Throwing melee weapon retexture +Super Mutants HD - 4k Retextures +The Molerat Extravaganza - Molerat Retexture +Its a Dogs World - Dog Texture Overhaul +FeralGhouls Hires retexture +Hectrol ED-E Deluxe HR Retex EVOLUTION PACK +Millenia's Environment Map Shader Fix +Iron Sights Recoil Animations -1st Person Animation Replacers +Minimod - High Resolution Newspapers +High Res Vanilla Posters and Graffiti +Magazine Redux +HiRes Skill Books Retexture +PM's Med-Textures +PM's HD Ammo Boxes +High Res Vanilla Water Bottle Textures and Meshes +Strip Wall Billboards +Semitransparent Door Glass +ADAM Reborn +PM's HD Ranger Outfits +PM's HD Legion Overhaul +YUP - WRP Patch +Weapon Retexture Project - WRP +Book Of Steel +Book Of Water +Bornagain Combat Armor +MGs Neat Clutter Retextures +NV Males +A Wasteland in Bloom +Visuals - Merge +Wasteland Clothing HD +Better Jukebox +Wasteland Flora and Terrain Overhaul +OJO BUENO Collision Meshes +OJO BUENO Texture Pack +Collision Meshes +DragsLittleThings +NMCs Textures +Visuals_separator +Core - Conflict Resolution FOMOD +Core - Merge +Core - Finish Line_separator +Vanilla UI Plus (New Vegas) +One HUD (oHUD) +Simple DLC Delay +Tutorial Killer +JIP Improved Recipe Menu +The Weapon Mod Menu +The Mod Configuration Menu +UIO - User Interface Organizer +HUD + UI_separator -Faster Pip-Boy Animation (2x) +Ambient Sound FIX +Psycho and Slasher Bonus Damage Fix +Sierra Madre Exterior Fixed +ALTERNATIVE mastahbossu's Scripted Version +Enslaving Arcade bugfix +Stewie Tweaks -Fix for the Legion armors +Throwable Weapon Fixes +WMIM Addendum +Weapon Mesh Improvement Mod +Unofficial Patch NVSE +Navmesh Fixes and Improvements +Yukichigai Unofficial Patch - YUP - Ragdolls +Ragdolls +Brave New World +YUP - Base Game and All DLC +Charges FNV HD Texture Packs +Bug Fixes + QOL_separator *DLC: CaravanPack *DLC: TribalPack *DLC: MercenaryPack *DLC: ClassicPack *DLC: GunRunnersArsenal *DLC: LonesomeRoad *DLC: OldWorldBlues *DLC: HonestHearts *DLC: DeadMoney +Core_separator Mod list order: FalloutNV.esm DeadMoney.esm HonestHearts.esm OldWorldBlues.esm LonesomeRoad.esm GunRunnersArsenal.esm ClassicPack.esm MercenaryPack.esm TribalPack.esm CaravanPack.esm YUP - Base Game + All DLC.esm Navmesh Fixes and Improvements.esm oHUD.esm Cyberware.esm PHWHPAPVisuals.esm Functional Post Game Ending.esm BraveNewWorld.esm TLD_Travelers.esm DragsVGUArmorBase.esm GreatKhanGreatOverhaul.esm WeAreLegion.esm URWLNV-001-Weather.esm Interior Lighting Overhaul - Core.esm Interior Lighting Overhaul - L38PS.esm YUP - NPC Fixes (Base Game + All DLC).esp Unofficial Patch NVSE.esp WMIMNV.esp The Mod Configuration Menu.esp The Weapon Mod Menu.esp Ragdolls.esp Character Creation Streamlined.esp Core - Merge.esp NukaCola-Ojo.esp Vurt's WFO.esp Weapon Retexture Project.esp SimpleStreetLights (Extra Lights).esp Lucky38Overhaul.esp Visuals - Merge.esp JSawyer Ultimate.esp Economy Overhaul.esp Mojave Arsenal.esp Uncut Extra Collection.esp Mojave Wildlife (Vanilla-Style + No Chanced).esp Mojave Raiders.esp JSawyer Ultimate - Mojave Raiders Patch.esp DragsNPCOverhaul.esp RaiderOverhaulPreview.esp BrotherhoodReforged.esp FO4 Power Armors - FNV Compatibility Edition.esp BoomersGoBoom.esp Drags20ArmorPack.esp PowderIsTheNewBlack.esp NCROverhaul.esp BLEEDNV.esp Real Recoil.esp NPCsSprint.esp Ammo Count Memory.esp MeleeCleave.esp Qolore Gameplay Tweaks.esp JIP Companions Command & Control.esp VNV Follower Tweaks.esp Alternative Repairing.esp YUP-Ragdolls.esp JSawyer Ultimate-Ragdolls.esp Gameplay - Merge.esp Ragdolls + BLEED.esp Universal Pip-Boy Customization.esp Uncut Wasteland.esp Beyond The Beef Tweaks.esp vault22FloralOverhaul.esp Baddarkl Perk Overhaul.esp All Weapon Sounds Overhaul .esp Explosive Sounds Overhaul.esp ImmersivePickupSoundsFNV.esp MojaveExtended100.esp ExtendedNVRadio.esp Brave New World Comp.esp Content - Merge.esp FNVLODGen.esp tmzLODadditions.esp URWLNV.esp Interior Lighting Overhaul - Ultimate Edition.esp ILO - GS Shack.esp ILO - YUP Patch.esp URWLNV-008-WeatherForcer.esp Merges: Core - Merge: WMIM Addendum.esp ThrowableFixes.esp JIP Improved Recipe Menu.esp Tutorial Killer.esp Simple DLC Delay.esp Vanilla UI Plus.esp Enslave Gannon fix.esp Melee Reach Revised.esp Psycho and Slasher Bonus Damage Fix.esp Core - UPNVSE - WMIM Patch.esp Core - WMIM - Throwable Weapons Fixes Patch.esp Core - YUP - WMIM Patch.esp Core - YUP - Fix for Legion Armors Patch.esp Visuals - Merge: EnhancedGrass_NoVL.esp A Wasteland in Bloom.esp Book of Steel.esp YUP - WRP Patch.esp Enhanced Blood Main NV.esp Burning Campfire.esp BC2.esp STDG.esp Strip Wall Billboards.esp OWB-Path Lights.esp Gameplay - Merge: Alternative Repairing - Honest Hearts.esp Alternative Repairing - Lonesome Road.esp BetterNCRSupplyCache.esp BLEED Addendum.esp CIB Supermutants.esp Cyberware OWB.esp Economy Overhaul Addendum.esp Enhanced Vision.esp Follower Tweaks.esp Gameplay - JSUE - WRP Patch.esp GRA Scavenger Hunt Unbalanced YUP.esp Honest Hearts Workbench Crate Luck.esp JSawyer Ultimate - Mojave Arsenal Patch.esp JSUE Addendum.esp JustModsAssorted.esp Mojave Raiders - 22LR Varmint Rifle.esp Mojave Raiders Addendum.esp NPC Use Aid.esp Quickthrow.esp Recharger Rifle Rebalanced DLCs.esp SGO - CCS Compatible.esp Simple Explosive Entry.esp Stat Choices.esp Toxic Cloud Fix.esp Universal Item Sorter.esp Void Minigame Bypass.esp VWBarterRepairCosts.esp Yukichigai Gameplay Tweaks.esp Gameplay - JSUE - Mojave Raiders Patch.esp Gameplay - JSUE - YGT Patch.esp Gameplay - Throwable Weapon Fixes - JSUE Patch.esp Gameplay - UPNVSE - BLEED Patch.esp Gameplay - UPNVSE - JSUE Patch.esp Gameplay - WMIM - JSUE Patch.esp Gameplay - WMIM - Super Mutant Overhaulord Patch.esp Gameplay - YUP - Alternative Repairing Patch.esp Gameplay - YUP - BLEED Patch.esp Content - Merge: Cut Sewers Restored.esp TMCOTT - Restored.esp Functional Post Game Ending - YUP Patch.esp Functional Post Game Ending - Uncut Wasteland Patch.esp Functional Post Game Ending - Uncut Extra Collection Patch.esp Mojave Raiders - TLD Patch.esp FNVOppositeTraits.esp Improved Traits.esp Burden to Bear Armor.esp Combat Music.esp Content - JSUE - FPGE Patch.esp Content - JSUE - Improved Traits Patch.esp Content - JSUE - Uncut Wasteland Patch.esp Content - Simple Street Lights - Uncut Wasteland Patch.esp Content - YUP - Perk Overhaul Patch.esp Content - YUP - TMCOTT Restored Patch.esp Content - YUP - TLD Patch.esp Brave New World Comp: BraveNewWorld-AnNPCOverhaul.esp BraveNewWorld-BoomersGoBoom.esp BraveNewWorld-BrotherhoodReforged.esp BraveNewWorld-FiendLeaders.esp BraveNewWorld-FPGE.esp BraveNewWorld-GreaterKhans.esp BraveNewWorld-JSU.esp BraveNewWorld-NCROverhaul.esp BraveNewWorld-PowderIsTheNewBlack.esp BraveNewWorld-UncutExtraCollection.esp BraveNewWorld-UncutWastelandNPCs.esp BraveNewWorld-WeAreLegion.esp BraveNewWorld-YUP.esp Abbreviations: URWLNV - URWLNV Ultimate Edition v2.1 NV Males - Breeze's Male Bodies + Dragbody's High-Resolution Male Body Textures STDG - Semitransparent Door Glass + Bathroom Doors Fix BC2 - Burning Campfire REDONE 2 Electric Boogaloo Enhanced Terrain LOD - Enhanced Terrain LOD - TTW_NV_All_Texture_Packs RWL Tweaked - Real World Lighting Tweaked (Viva New Vegas) Dragbody - All of Dragbody's mods (ONLY the ones supported by Brave New World's compatibility patches) CIB Supermutants - Super Mutant Overhaulord (yes, the original title is misspelled) EXE FULL RES V2 -LATEST - EXE - Effect teXtures Enhanced The various patches are from Viva Las Vegas
  19. from The Living Desert mod. Yes, just her face. but I noticed it's in vanilla too (like https://fallout.fandom.com/wiki/Ghost_(Fallout:_New_Vegas) All mods and overhauls seem to have those greenish elements, like green circles around the eyes here's the same character with mods (Dragbody, Brave New World) edit: forgot to note that the usual INI fixes aren't working(bFixFaceNormals and bLoadFaceGenHeadEGTFiles are on)
  20. Some characters look like they have one of those green anti-aging/moisturizer masks
  21. I did some digging in FNVEdit and found that nearly ALL mods have the entry Worldspace \ 000DA726 <WastelandNV> But all mods have identical values and no conflicts with master (except for a few mods like Functional Post Game ending, but they end up being overwritten anyway) I figured if they're all the same and merely spam the game with identical values, I can delete all of them except for the master and/or last mod in load order. doing so instantly gave a 10-15 fps boost and further minimized ticks and drops, but I noticed that at least one of the mod's stopped working without any errors or "some content in this save is unavailable" Which happened to be Simple Street Lights (extra lights) since it places extra light posts in certain areas, and they were gone. First, do all mods stop working without their own 000DA726 wastelandNV entry? since the entry is identical to master anyway, why? Tnx!
  22. I installed it according to instructions but I can't see it in my FFOM. GOG version maybe I installed JIP LN NVSE incorrectly? how is it supposed to be installed?
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