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Dlamar

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  1. Like the title says i have a question about deleting part of an armour.I have an armour which is composed of only the upper body and pantys and while it works when i equip certain lower body parts(mostly those that come from the same mod,but other work aswell)however i have a few lower body armor parts which don't work well with it and so to fix this i used nifskope to delete that part of the armor which caused these issues(the pantys)and now it works perfectly.Will this cause any issues in the long run?
  2. Haha,like i said i might have missunderstood on what the mod did...as at that i didn't pay that much attention.Hope dies last as they say(haha).So i will keep searching for it. Can you guys point me towards some nice looking weapons?I am mostly interested in one handed swords...but i would go for 2 handed/bows/crossbows.
  3. 1) Right-clicking on TESV.exe and going to Properties -> Details tab says that it's version 1.9.31. You have answered your question right there.Unless it's a typo...Anyways i have tried to right click my own TEV.EXE and check the version and it says 1.9.32.0 so as you can see your exe is not the latest version...and that is exactly the reason why it's not working.SKSE uses that exe to start the game and since it's a lower version that what SKSE 1.6.13 uses...it's giving said error.Also,dragonborn doesn't have any effect on this.
  4. I am looking a for mod that i saw on the nexus...which at that time i had no interest in but now i do,problem is that i forgot to name(or maybe i just misread what the mod did).Anyhow...the purpose of the mod was to allow you to use...for example a Cbbe armor while using UNP body...without having any glitches or anything.I don't remember how...or maybe i just misread it but i figured i might give it a try and see if anyone knows about it.
  5. Ah well...nevermind...i used the console to get past it.
  6. I tried it and it works well...haven't seen anything out of the ordinary...a small problem tough,the locations on the map are revealed but you cannot fast travel to them.I suppose you could use the command that unlock all travel points.
  7. Quick question...don't you need to be near the dragon when you kill it?In order to get Fus?
  8. nevermind...i solved it...just went back to a previous save...which was about 30 minutes earlier and it works like a charm...now then...about that thing which let's you skip things?
  9. Also i seem to keep getting a constant error [ (000DC551)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line 24 (this is the last entry in the papyrus logs).All the mods i have right now are fresh(started the character with them)and i haven't removed any mods...also i am only like 3 hours in the game...played last night for about an hour and a half getting my stuff to where i wanted and went to sleep.Today i started playing again...i leveled up(since i pilled up a lot of them by raising skills)and then went to WhiteRun....and boom i got one the moment i started running to attack the giant the companiions are fighting...i got another one when i tried to kill the dragon(first one)and then when i tried to enter Elysium Home(v2)...all 3 times i get the same last entry. [ (000DC551)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line 24
  10. Well,technically it's called cheating...not that i would care.Haha thanks but i already have everything i need...i was not sure about the shouts...as i am afraid of messing something up.Tough if you know of a fast way to get the shouts and not mess anything...i wouldn't mind giving it a try.Haha.
  11. So after a lot of time in skyrim...and a lot of mods messing it up...i arrived at the end of my rope(so to speak)and deleted all of them...and installed only a few mods...now i don't mind doing quest again...but i definitly don't want to raise skills again or find all shouts...so my question is...If i add the shouts trough the console,will it do any "permanent" damage to the game?like crashing,bug and whatever else is possible when i get in front of the wall?or when it is given by specific characters like the greybeards?
  12. Haha,too much hassle to delete the armors from the bsa aswell...i will leave them there.Thanks alot mate.
  13. Like the title says,how do i delete armors from a mod?I mean i have a mod with a lot of armors...and i mean a lot...trouble is,half of those(maybe more)aren't to my taste(too revealing and such)and they take a lot of space in the crafting space...and it becomes bothersome to scroll trough 100000000 armors to find the piece you want.So how could i delete these armors so that they don't appear in the crafting menu?I suppose i need the creation kit and tweak the esp right?Also,how do you delete these armors from the bsa file?(the mod comes with a bsa/esp file...no textures/meshes folder)do i need like a tool to unpack the bsa...delete what i want and then pack it toghether again?Any help is appreciated.
  14. My game keeps crashing when i use bound sword(or whatever the name...the sword that you summon with conjuration)...i've tested it a few times...and it always crashes when i use it.And while i don't really care about the spell it'self...i'm afraid if there are enemies in the game that use it...is that possible?for NPC to use Bound Sword?Also the papyrus logs says this before the game crashes. [11/25/2012 - 02:22:06AM] RNPC: Periodic update check. [11/25/2012 - 02:22:06AM] [DLC1VampireSleepScript <DLC1VampireSleep (02008E3B)>]PlayerActivateBed() IsCoffin =False [11/25/2012 - 02:22:19AM] [DLC1VampireSleepScript <DLC1VampireSleep (02008E3B)>]PlayerActivateBed() IsCoffin =False [11/25/2012 - 02:22:21AM] [DLC1VampireSleepScript <DLC1VampireSleep (02008E3B)>]PlayerActivateBed() IsCoffin =False [11/25/2012 - 02:22:22AM] [DLC1VampireSleepScript <DLC1VampireSleep (02008E3B)>]PlayerActivateBed() IsCoffin =False [11/25/2012 - 02:22:23AM] [DLC1VampireSleepScript <DLC1VampireSleep (02008E3B)>]PlayerActivateBed() IsCoffin =False [11/25/2012 - 02:22:43AM] [DLC1VampireSleepScript <DLC1VampireSleep (02008E3B)>]PlayerActivateBed() IsCoffin =False [11/25/2012 - 02:22:46AM] [DLC1VampireSleepScript <DLC1VampireSleep (02008E3B)>]PlayerActivateBed() IsCoffin =False
  15. The Dance of Death mod is the one you are looking for.
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