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Neoshenlong

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Everything posted by Neoshenlong

  1. Hey SeanMungo, I've been thinking about trying my luck with Voice Acting, and I kinda like the idea of starting here in nexus where so many wonderful mods were born. So, if you want I'd appreciate if you can send me some lines from the characters you need, and I could contact you back with a few examples, to see if you like it. Anyways, keep up the good work and I'm anxious to check this mod out!
  2. Hey everyone ^^ So, this last few weeks I've been reading the Fables comics (a lot of you might know them because of Telltale's The Wolf Among Us) and, as some of you may know (and if you maybe want to avoid a minor spoiler about the final chapter of TWAU, don't read this part) the protagonist, Bigby Wolf, has werewolf blood, allowing him to turn into human and werewolf but also into his original form which is a giant wolf. Soooo I was thinking, that would be an awesome thing to integrate into Skyrim, I researched a little if there was a mod to turn into a wolf but I have found nothing, so, as I have no experience with modding, I though I would post it here and hopefully someone would pick up. I have everything in my head, so I'll try to number the general things about the mod I'm thinking and if anyone picks up the project I will provide more ideas. For those that don't know, Bigby Wolf has 4 "forms": - Human - "Half Werewolf" - Werewolf - Giant Wolf This implies, of course, that Bigby has total control over his werewolf nature and transformations, which would bring the first characteristic: In order to make it balanced and not that over-powered, it would be a high level perk, maybe at the end of the werewolf perk tree and with some kind of restrictions like level, numbers of kills, etc.Now back to the forms I was talking about, Human would be normal character, maybe with some extra strenght and an increase in senses (which works perfectly with Predator Vision already). . Half Werewolf forms, for BIgby, looks like this in the Wolf Among Us: Some stetic changes (eyes, claws) to the model would be cool, but they're not that necessary, this form could be just a temporary increase in health and stamina regeneration and a great boost to unarmed combat. So... Introduce "Half-Werewolf" form, a temporary boost to health and stamina regeneration and unarmed combat. Also, since this doesn't change appearance that much, it wouldn't make guards attack you or something like that. Basically: A way to implement werewolf power into normal battles in towns and quests.Werewolf form is just plain werewolf, I don't think it needs many changes (not anything that hasn't been suggested or done by other mods, anyway. Finally, full Wolf form, which looks like this in Fables: Basically, a giant Wolf (I don't know how hard it is to make the model of a Skyrim wolf bigger...). He does changes it's size with every transformation. Sometimes he seems to be the same height as a normal human and sometimes he is truly massive (like in TWAU), so the size of the model ingame would be, I guess, whichever size is easiest to work with. Introduce final, full wolf form, which would turn you into a wolf with speed and attack bonuses, aside from health and stamina bonuses. I'm guessing bites and hitting with it's fangs would be this form way to attack. It would be, obviously, really powerful and would need a lot of restrictions (For example, aside from it being a high level perk, you can only achieve it when your life is low in werewolf form and you have completed a certain number of feedings). So, that's basically what I have in mind. I believe the hardest part would be to make the wolf model playable ( I know you can play as creatures with console commands but they have a lot of limitaions and issues ), but I think "Turn into creatures" mods have been made before, so I know it is possible. Anyways, if anyone ever reads this, I'll be glad to hear your opinions and, please, spread this idea around, I'm pretty sure it would be a pretty cool addition to Werewolf gameplay in Skyrim. See you around! ^^ ​
  3. This sounds... ... awesome. Nothing less. I discovered this by actually googling a way to make the main quest more interesting. I'm in my...6 or 7th try to finish the main quest a second time and i just find it so annoying I end up giving up on playing skyrim at all for some weeks and then starting again from the beginning. I don't know, I've got nothing to say, everything I have read here sounds awesome and I seriously hope you can finish this project. I've had some problems working with the CK (software related stuff... I don't know), otherwise I would love learning to use it to give you a hand. Perhaps if my computer helps me a little I'll be able to do something. Until then, I'll be paying attention to any progress you make. Keep up the good work!
  4. I opened it this morning and it kinda solved itself. The windows didn't appear as usual and I can now use it normally. Thank you anyways! I'll have that in mind if it ever happens again ^^ Thanks.
  5. Could you please tell me how you solved this problem? I've been getting the stuck "checking for new version" bar for about two weeks now. I can use NMM by using offline mode, but it is annoying to do that everytime I want to mess with my mods. Thank you ^^
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