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gabrielsquall

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  1. +1 having the same issue, already sent a bug report using the Vortex option. AFAIK it doesn't actually revert the .esl files back to .esp so it should be safe to run using the F4SE launcher directly. It does trigger the warning of going over the .esp limit if you try to download something new. Yeah it seems like it's a beta issue, I reverted to the last "stable" build (i think is 1.5.13) and the issue went away and all the light plugins are showing correctly
  2. Sorry, since I don't see a request sub I'll just post this in the general. Is it possible to edit the planes files and change its names to their real ones?
  3. Hey there Well the request is as the title says, I have my game modded to add a bunch of modern firearms, army fatigues, modern armor and vest....but I haven't seen any nice looking glasses to go with that modern look. Was thinking something like Oakleys M frame series, Radar series or Flak series Here's a couple link to how those glasses look: https://www.oakleysi.com/en/men/sunglasses/performance-lifestyle/m-frame-2-0-standard-issue-ballistic-ansi-z87-1-stamped/product/W0OO9060SI?skuCode=11-140&variant=700285111407) https://www.oakleysi.com/en/men/sunglasses/sport-performance/radar-ev-path/product/W0OO9208?variant=888392280015 https://www.oakleysi.com/en/men/sunglasses/sport-performance/flak-beta/product/W0OO9363?skuCode=OO9363-0264&variant=888392266828 well, that, hopefully someone is interested in making something like this
  4. Bethesda: "I think my fan base didn't like my paid mods announcement" Take-two: "hold my beer"
  5. Another thing that rubs me wrong is, can we really trust Bethesda to guarantee mods working and not conflicting which each other?Lets say a modder releases something, Beth approves, checks the mod works with patch 1.6.01. But then, Bethesda has to release 1.6.02. which breaks the mod. How does it go from there? • Does Bethesda wait for the creators to update or fix their content that broke before launching the update?• Or do they both stay in contact constantly while working on the new patch?• What would be the consequences if the creators can't fix their content in time, or if they don't plan on updating cause they've retired from the mod scene or the game? then you get customers that bought said content because you guaranteed it would work but now they can't use it because it's outdated?
  6. So let's say modder gets into CC, complies with everything Bethesda asks for, alpha, beta, etc.....mod gets launched and he/she gets pay whatever they pay. Then that mod becomes super popular, lands over a million downloads (like many of nexus masterpieces had) at $5.....that's 5 million for Bethesda and I doubt the modder will see any of that profit other than his initial payment. Hell in the end he/she might had made a bigger income out of donations if he stuck with Nexus
  7. Problem solved, seems like I had some old mods installed without the manager that were causing the error. Clean install and the problem was solved.
  8. Same error also, checked everything, net framework, admin rights, mods not being in the same folder than the manager, moving en.sb & en.toc and no use, still getting the same error. [21/02/2016 15:15] Processing official patch.[21/02/2016 15:15] Task failed. Error reported was: Exception message: No se puede leer más allá del final de la secuencia. (that would be "unable to read beyond the end of the stream" in spanish)Source: mscorlibTarget: Byte ReadByte() StrackTrace: en System.IO.BinaryReader.ReadByte() en Frostbite.DAIToc.ReadEntry(BinaryReader Reader) en Frostbite.DAIToc.Read(BinaryReader Reader) en Frostbite.DAIToc.ReadFromStream(BinaryReader Reader, Int64 Offset) en DAIModManager.MainWindow.GenerateModJobFromPatch(String version) en DAIModManager.MainWindow.GetBasePatchModJob(PatchPayloadData patchPayloadData) en DAIModManager.MainWindow.BGWorker_DoWork(Object sender, DoWorkEventArgs e) en System.ComponentModel.BackgroundWorker.OnDoWork(DoWorkEventArgs e) en System.ComponentModel.BackgroundWorker.WorkerThreadStart(Object argument) Is there any other way to install mods without using the manager?
  9. Just to add a couple assault rifles I'd like to see: - G36 - AUGA3
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