hello there, I'm trying to export/import a large recipe list using excel. After a couple of weeks, I've managed to import/export something, but not all. I'm using SSEEdit 4.0.3 and AT QuikcChange 2.5, AT QuickDisplay 1.5 A) modifying ALCH\Effects\Effect #0\EFIT\Magnitude through imports works just fine, but ALCH\Effects\Effect #0\EFIT\Duration it seems like I'm shooting blanks. Whatever I do, I can't modify it in bulk, via script. I don't get it. B) I can't seem to be able to inject new effects into the database using a script. That would be very useful, as the database currently sleeps nicely in xls. e.g., an ingestible has 1 effect, but I would like to update the record and end up with 3 effects. I can update the first effect, but I can't add more or update the second,third etc. thanks +++ Workaround/TLDR: The entire purpose is to re-define the recipes list (food, breakdown items etc.) Now, this is tedious to do in SSEEdit. My list is a bit shy of 1000 items. That, combines with the multiple recipes, value and weight overview plus the game testing and balancing - it takes too long. My programming days are behind me, but I'm proficient in excel. So, I've built my list in excel (well, a working template) and before proceeding to complete editing, I'm trying to make sure I will be able to import my list in SSEEdit. And it's not working. I still can't believe that after 8 years, billions of mod downloads, dozen of thousands of mods and so many talented people, a functional XLS import/export method is still not avaialble. Looking forward to your answer.