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SilvaxVT

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Everything posted by SilvaxVT

  1. Yeah used that too and I doesn’t do anything except add more face parts. Basically does the same thing as High Poly Head.
  2. Thank you for your reply :) Yes I have applied the vampire fix. One of the first things I checked
  3. Hey guys I’m having an issue with my Ningheim Vampire race. I’ve installed High Poly Head by KouLeifoh and everything seems to work just fine until my Ningheim turns into a vampire. The face becomes all distorted and it’s no longer high Poly. It’s been killing me for months and I’m not sure how to tackle this. More than happy to play around in the Creation Kit or SSEEdit if that is required to fix it. Would appreciate any information whatsoever on this, thanks.
  4. First of all I am very sorry for the length of this post, I just want to supply as much detail as possible to make it easier on the reader so they understand what is going on <3 So before installing High Poly Head for custom races, I would use alternate start to begin as a vampire only to discover the whole face was deformed and not high poly. And her race was set to PlayerRace which is the name of the Ningheim vampire race, along with being flagged for ActorTypeDead which I believe is what allows me to feed. (All important later). Later on in trying to discover a fix someone here told me about High Poly Head for custom races which installed. I downloaded the Ningheim patch and for a moment all seemed to be well and dandy until I discovered my race hadnât actually changed to PlayerRace but was instead just the default Ningheim race with a few abilities of a vampire and was somehow using Dynamic Vampire Appearance. I discovered this whole issue through the Better Vampires MCM which showed she wasnât flagged for ActorTypeDead. She also seems to have sanguinare vampiris in this weird state. In an attempt to remedy this I typed âSetRace NingheimRaceVampireâ into the console so it would force her into the actual race but lo and behold it started doing the same thing it did before I install High Poly for custom races. Her face was all deformed again and it seems High Poly had not been applied to the vampire race. At this point I am figuring all I need done is a vampire high poly head (unsure if it is responsible for vampire teeth) applied to PlayerRace and everything should technically be fine but I am unsure how to go about that. Im in discussion with the mod author of High Poly for custom races at the moment but he almost seems at a loss too. I figured there is a lot of intelligent people on here who really know their stuff and might know whatâs going on. I would really appreciate any help with this but Iâm coming to a conclusion that there will probably always be problems with the Ningheim race. Edit: I have tried changing all the different face parts while as PlayerRace from the original High Poly Mod and the Ningheim High Poly Mod. Swapping between them makes it way worse and it looks like face parts overlap. I can supply an image of this later. Images: [https://imgur.com/a/Cw1cgNF](https://imgur.com/a/Cw1cgNF)
  5. Hey there I seem to be having an issue converting Flying Mod Beta by Porroone from form 43 to 44. I've loaded it into the creation kit and said yes to all for the warnings. But When I try to save it I get an error that wonât allow me to save it. Error: Pointer value cannot be cast as NumericID : Size bust BSUInt32. Some people seem to be able to bypass/ignore this but bypassing or ignoring doesnât seem to be an option in my case as it just spams the error when I spam save. Not sure how to tackle this. I don't even really want to use this flying mod but warriorslax's Daedra and Aedra mods require it so I guess Iâm stuck trying to figure out how to get it converted. Thanks I appreciate any help!
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