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Raptilize

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  1. I figured I would ask this because I'm just curious about something I never really considered using. Historically speaking, only about 1/3 to maybe 1/2 of the mods I use in most games ever come from Nexusmods file archive. So, I have a few questions if ya'll can indulge me. What types of mods typically go into collections?How would I get everything in/from one place? Can I?How do they deal with offsite requirements?How do they deal with offsite requirements that are subject to change?How much of a collection is all automation?Do they work just to get the mods downloaded onto my machine or are they considered properly installed after download?Do they typically come with complete guides like STEP or am I doing all the heavy lifting? What is the benefit of using a collection vs coming up with my own list?What type of person benefits most from collections? Is it an everybody thing or as a picky person should I just ignore the concept?Do I need to consider my download options? How so?Is it fun to use collections? That last one might sound like a dumb question. Its not, for me anyway. I get a real kick out of tailoring my play-through "just so..." Am I going to miss out on that experience? I find when I build the thing, I get to immerse myself into the aspects of my play through that I'm trying to focus on. Am I gonna miss out on the depth of that in my game play because I haven't spent the time familiarizing myself with everything in a collection? If I'm going to spend so much time becoming familiar with what I'm doing should I use a collection anyway to save on download time or by using a collection am I limiting my familiarity. Is all going to be made clear in the guide? I confess I have no experience with these whatsoever. I also confess that I'm assuming collections, or the like, are not a Nexusmods exclusive and they are basing their decision off a proven enterprise. What has your experience been? Please don't feel you have to weigh in on everything at once. Unless you are just that much of an expert lol.
  2. Skyrim has sold time and time again even on consoles where modding didn't exist for quite some time (it even sold well on the switch as far as I am aware where there isn't any modding). Tons of BGS games tend to sell really well on console. While I do think modding brings longevity, I don't think it's the only thing that should get credit for that. A big part of it is Bethesda, they are the ones who create games that even make us want to mod for them. They make the tools, the foundation we build on. No one would spend a lot of time modding a game they didn't like at least somewhat. So personally, I think BGS deserves credit. Skyrim in my opinion is an amazing game even without mods (at least from my own experience). Course I do think mod authors do add a lot to these games, and equally deserve praise. So I agree with you on everything else and will even say ... well said. My first time playing every Bethesda game out there has always been unmodded, I think every one has been really fun. Granted I never played any of them on opening day during patch 1.0.0 etc. I have to give them credit where its due as well. I did however play WoW on opening day, a game that came from one of the larger game developers in the world... for a few decades running. They where pretty well known at the time for having lots of cash a well established concept and a pretty big team to work with and that thing was an unplayable mess that didn't ship with enough servers, crashed incessantly, very poorly balanced with a plethora of other issues that continued for months after release. Some say the fun never ended! So, if thats the bar set by the best and the brightest in the world, I'm not holding a thing against BGS for also having bugs. The fact that BGS opened their games up for modding and actually embraced it is such a massive thing considering all the developers that wouldn't touch that mess with a 10' pole. I wonder how many people ever considered the fact that so many of the bugs that people complain about where only ever discovered because of access to the CKs and modding. Most games never let you get under the hood far enough to notice, and since there has never been one single game ever released since time began that came without at least some bugs in the code I'm not one bit shocked what people can find when they are allowed to tear a thing apart. I bet you guys didn't realize when Tik Tac Toe came out it only shipped with 3 lines instead of 4 and of course the uproar over that buggy nonsense of a game was heard the world over in every fiefdom with a trumpet. BUT MOD AUTHORS got a hold of the code and added that additional line and we now have that dear cherished game we've all come to know and love that you can play in the mud. Thank you mod authors for your noble contribution. If only Nexus had been around at the time. I love mods and modding, I love the idea that you can find a lot of that stuff in one place, I like to call that place the internet. And it really is all in one place, when I find what I'm looking for on Nexus I'm sitting in this chair, when I find what I'm looking for on Steam, I'm sitting in this chair, when I find what I'm looking for elsewhere, I'm sitting in this chair, and this chair doesn't move so I can honestly say its all in one place.
  3. Do not quote the bunny Do not make eye contact with the bunny Do not feed the bunny I live vicariously through the bunny. I'm not sure how the discussion over this thing being a cathedral or a parlor has any relevance to what is going on here on Nexusmods. It just seems like another way to box up a thing into some kind of socially identifiable moniker with a hashtag in front of it. "Oh, please pity me, I'm under the influence of a hashtag!" Those kind of arguments always seem to lack any sort of original thinking and instead hitch up to the bandwagon. I think for the most part its dumb and pointless and serves no real purpose other than entertainment, prove me wrong. I mean I got a real momentary kick out of posting in some of the other closed down threads but since I'm a sensible person I wasn't under any misconception that I was contributing to something that would ultimately lead to change by adding my 2 cents, but even some of those arguments where better made. I think anyone posting in a thread like this that thinks otherwise is a big fat liar who first and foremost is lying to themselves. You really shouldn't worry about what I think, though. Cuz thats how hashtags are born.
  4. Just because someone says something doesn't make it so.. You might ask for 1 out of 5 of your mods to be deleted today, and then on Aug 6th decide you want 2 more deleted. Nexusmods is saying that they are bound by what you agreed to in the fine print and they might even be saying that you are bound to it, as well. You aren't, and neither are they. To be legally bound by something it must be a legally binding agreement. As a matter of policy they are saying this is what they are willing to do. In this instance, policy is nothing more than a statement of their intentions and how much they are willing to work with you.
  5. That's the thing, how do I know if i'll want it in a year or 2 years from now? Its basically like "might as well buy it now since it's gonna cost more going forward..." Seriously BUY LIFETIME before the Deadline, I've had it since 2008 but that's the thing, I don't think Premium is worth it currently. If more benefits are offered down the road I may change my mind, but then i'm paying hundreds over the course of a few years for it as opposed to the cheaper 60 for a lifetime. I can't imagine anyone paying 70 a year. That's more expensive than most games. I bet a lot of people had trouble even going for the lifetime deal. Sounds like you're like me, a casual user that likes taking advantage of the content on the site. Its a pretty handy thing to have around and I'm fairly comfortable being a casual user. The alternative of keeping a file updated of file locations all over the internet with associated hassles in downloading everywhere else and the unpredictability of availability makes this place seem like a modding paradise by comparison. I'm happy to be a user here. Edited for clarity.
  6. Seeing this sentiment enough to want to weigh in on it now, LOL.. There are mod authors all over the internet, there always have been since probably before a lot of people here had their first abacus. Some sites have popped up over the years that gave people a place to pile up their mods, but those sites where made by the people taking initiative to do the back end work to make them happen. Mod authors didn't build the sites, they get benefits from them through usage. The continual growth and work and development of the site owners is what expands the site, not someone else piling on files. If there was none of that growth and development and critical thinking involving cash income then mod authors would be relegated to still using the very small limited bandwidth and storage solutions of yesteryear. That would be back in the era of creating your own personal server to host your own files on and paying for all of that out of your own pocket, and floppy disks, lets not forget our floppy disks. Someone came along and simplified all of that and found creative ways to have the massive costs covered. It wasn't the people piling on files here. Without all that work all these mod authors would just be another hard to find person on the internet, and we would all have to go back to using rolodexs, and I'm not going back there man, I'm not! Credit goes where credit is due.
  7. Wow, all of the SAME features I've had since 2008! A savings of roughly $4000! In your case.
  8. I hope ES 6 is good. Bethesda's recent reputation makes it hard to get too hyped, but I think it would be hard to mess this one up. Well I'm not getting super hyped at the moment, I'm pretty sure whatever hardware I'm running at the moment is not going to make running it a pleasant experience without some significant upgrading....and if you haven't heard that isn't a cheap thing to do now days LOL
  9. Just be thankful that ES VI hasn't come out yet, those prices might have gone up a whole lot sooner. Especially if the mod support is going to be fantastic. There would be literally no way to contain the mod overflow, it would be a MODAPOCOLYPSE! There would be brownouts in every country, satellites linking up in space would be falling from orbit due to fatigue, it would be the End Game of games! .........lol ..or we would all get a massive discount. Who knows?
  10. 70 yearly instead of 60 for a lifetime is a steeper increase than those inflation stats. If I payed 60 dollars now and I used this site for the next 5 years, that's quite a bit less than a new member coming and paying 70 a year for the next 5 years. $350 every 5 years instead of $60 for a lifetime. So buy lifetime before august 3rd. :D Right, that's another point i'm making. People are now being pressured to get premium, and that's kinda shitty imo. Incentivization is a common marketing tactic, its how they get you to buy the big fries.
  11. Glad you and I finally found something we can agree on! Hey, you wanna go out for coffee later?
  12. Of course money influenced financial changes, thats kinda overstating the obvious. Was it completely uncalled for? I don't know, maybe one of you people that know everything can tell me how much it cost to run a massive file hosting and software developing website? Is the price change worth it? I got no idea either, I guess that would depend on each individual user and how much they're willing to pay for the service. Was it some sort of authoritarian master plan to put the little guy down? No, thats just projecting, LOL. At least no more authoritarian than you asking for your paycheck at work. I don't think your company is claiming oppression from you because you're taking their money. As far as their ToS being a contract....meehhh that would probably never hold up in court. Not really sure why anyone is even talking about that if I'm honest. I mean there are certain stipulations for those things to be legally binding. If Nexusmods was even worried about legally binding contracts in regards to mod ownership they're definitely going about it all the wrong way LOL. There are plenty of sites that do that....they aren't like this.
  13. Yes, he does. He read the relevant parts of the announcement and ToS. From an ethical point of view, he condemns the procedure, but that will not help you in any lawsuit. You would have to be able to prove that the change was not announced or tacitly implemented and that would be quite difficult. What would be difficult about looking at the bottom of the current ToS at the revision date and then matching that up against the date of the post? If he has looked at both of those things he already knows the answer to that question.
  14. I don't understand all this litigation talk. Is there someone having difficulty sending Nexusmods a formal letter stating they no longer want their work available for distribution?
  15. Sure, if you can find a law that says someone can't do that it'll be a factor....after you file suit and take it to court in the proper jurisdiction. To what end? Good luck finding a law that says someone can't make a decision and then tell you about it later. You're probably more likely to find one that says its their guaranteed right than something that says its illegal.
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