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dragongrunt

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  1. All these changes in the NMM are welcomed. However, for the time being I just CAN'T upgrade it right now. Some of us have several hundreds of mods installed, but the risky business begins when you start tweaking files that no mod includes or mixing skeletons with textures for your custom races. Going all over again through the fomod wizards is the least of my concerns. But in order to get the new mod install mode to work I think I'll have to backup my entire Skyrim folder and proceed carefully. This is as far as I went with the new NMM install. Maybe there's a feature that will keep my tweaked files and settings intact (specially when I have tuned some mods), but I didn't made the jump so I can't say more. Again, thanks to the NMM developers for adding all these new features. When I got some free time, I'll sort it out with version 0.60 and get it to work as intended.
  2. I think the best way community can support mods is respect and donations. Respect in the way of NEVER stealing resources and ideas from others, and donations (for those who agree to receive them, add a button) for mods to keep doing what the know to do best. What Valve has got into here is a new low for them. In a way, it's like they forked Linux and start monetizing on the community's effort. It wasn't enough with all those Dota 2 aesthetics and cards... uff, I don't want to vent here. In short, this is good idea gone horribly wrong. And yeah, who can withstand the will of the almighty troll Gaben? Hope he doesn't see Nexus as a legal threat next, or he'd be following MAFIAA's steps. Peace to the Skyrim community, and to the modders who made this game live this long.
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