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Newstage

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  1. I understand. Don't worry, what you already said helped a lot. I think I'll start with something simple for sure. I'll use the links you gave me for reteture and enemies placements and in the right time I'll see how to mod more depper the game. It's interesting what you said about the Estus quest mod on DS1, is something like that what I'm looking for, here the links: Reddit: https://www.reddit.com/r/darksouls/comments/6913er/easier_dark_souls_modding_estus_quest_mod_event/ youtube: (I think it's from the same guy, it's a very interesting tutorial) This doesn't have much to do with dark souls but it's interesting as well: Also I realized (I think) that the folder to make the mods in DS1 (the DATA folder) doesn't exist in DS2 or 3. It appears that the files of the game are in the steam directory with the ds2.exe. So I found this: https://github.com/Atvaark/DarkSoulsII.FileFormats It explains some of the file formats in there as well if they are packed. And I found this too: https://github.com/Atvaark/BinderTool (it's some sort of unpacker of some types of the ds2 file formats) Another thread about bindertool: http://zenhax.com/viewtopic.php?t=1933 It seems to work, but at the time I don't understand well, as I didn't found any tutorial about it. But I tried unpacking the GameDataEbl on the ds2 folder and the BinderTool automatically unpacks and create the folder insider the steam directory with thousands of files. Well, I'll try to figure out how to make texture mods, weapons and etc, easier things first, because I really like the game. And everything I discover I'll tell here. Thanks again.
  2. Hi I am quite new to DS2 (Vanilla), played it a lot already and I can say I am with inspiration to create mods for the game, but mods that adds maps, non canonical stories and (mobs, npc and etc). I can say I have a quite knowledge in 3D modelling and texturization so I wanted to try to make a mod for the game. I would apreciate any help, guide on how I could start on it, since it would be the first time I'm doing this. Thanks.
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