Hey guys, another issue. I can't seem to get XPMSE to recognize that I'm only using one dagger. I have XPMSE and DSR, and the game is placing the single/dual daggers on my lower back successfully. If I try to unsheath dual daggers, the animation plays fine, but if I try to unsheath a single dagger, it goes back to the dual hip animation. If I try to use a sword on my back and dagger on my back, those animations play fine too. Each hand going to the correct location and animating properly. Same with dual swords. Everything works besides a single dagger on my back. I know I had it working before somehow. XPMSE is at the bottom of my load and nothing is overwriting it. It's killing my immersion. I play in 3rd person, which makes it worse. Here is a quick video demonstrating: https://youtu.be/DctzWI0QPzw The basic premise is that all animations work with greatswords, greataxes, single axes, dual axes, single maces, dual maces and bows. Animations work for single and dual swords, BUT, the game can't choose properly. Sometimes playing dual for single and single for dual. Although both animations play properly, unlike daggers. For daggers, The game only plays the dual unsheath, never the single. When using dual daggers, it pulls them from my back properly. When using single, it still uses the dual animation, but reverts to the default on hip animation, no longer from the back. It should be playing the single back animation instead. Sometimes the sheathing just doesn't work either. I press R to sheath and she starts sheathing and immediately pulls it back out. Then I can't sheath again until I attack first. Something is definitely strange. I had this working on my last install, but for some reason, it just won't work now. I'm using MO and the left pane matches the right, sorted with LOOT, FNIS ran successfully. Here is my load order: https://modwat.ch/u/NumberXer0/plugins (Ignore the XPMSE at 20, it's at the bottom now. I ran that the other day when posting this on another forum.)