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Tirahn

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Nexus Mods Profile

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  1. I am not a modder. But that doesn't mean I don't want things to be apart of the game. I love this game. Let me start by saying that I wish there were more options for submarine warfare. Yes I know most people don't like the option, or the mention there of, guns or "lethal weapons" in this game. I for one could care less about lethal weapons, but when I see a leviathan class reaper I do wish that I could blast him off the planet. I would however like to see some other things more than weapons. For instance. Beds - where you respawn when you die, like setting a respawn point, or even the option to choose which bed you respawn at, like it was just a nightmare that you awoke from, so it's not really that you died. Time of day HUD mod - microchip that you equip to show you time of day, with an option to maybe combine it with other chips like temperature and compass chip to make one that can show you it all. Chip implant chair - make it so you wouldn't be able to simply switch chips all the time. You would have to be at your base to change your implants. All just quality of life and immersion upgrades in my opinion
  2. I am not a modder. But that doesn't mean I don't want things to be apart of the game. Summary. I love this game. Let me start by saying that I wish there were more options for submarine warfare. Yes I know most people don't like the option, or the mention there of, guns or "lethal weapons" in this game. I for one could care less about lethal weapons, but when I see a leviathan class reaper I do wish that I could blast him off the planet. I would however like to see some other things more than weapons. Quality of life (Amongst other things) Beds - where you respawn when you die, like setting a respawn point, or even the option to choose which bed you respawn at, like it was just a nightmare that you awoke from, so it's not really that you died. Time of day HUD mod - microchip that you equip to show you time of day, with an option to maybe combine it with other chips like temperature and compass chip to make one that can show you it all. Chip implant chair - make it so you wouldn't be able to simply switch chips all the time. You would have to be at your base to change your implants. Ships Seamoth upgrades. Also making new upgrades for the seamoth. An energy shield that runs off the battery would be really cool, and helpful in case you run face to face with a reaper, could stop him from dealing damage to you ship. (Would only work above 25% power, and breaks at 25% power. So it wouldn't be completely drained of power. Seamoth (Torpedoes) Making these was interesting, and one of the features I found lacking. Mostly because you have to be about 5 feet from your target to hit it. But if times right can still save you. Would simply like to see more, or better options. Statis torpedo - like the gun, freezes an area. Repulsion torpedo - what ever it hits sends it flying, lacking leviathan class. Decoy torpedo - like the decoy, but fires from the seamoth. Ship quality of life (Seamoth) I also would like to see as other an upgrade, or even just a mod, that the wreckage could be salvageable, so you could get the upgrades back, maybe like the ship becomes damaged, and you could use the scanner to disassemble it, or in rare cases the repair took to fix it. And allowing the possibility that some of the upgrades are still working, and can be salvaged. Conclusion All just quality of life and immersion upgrades in my opinion
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