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Elanthil01

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About Elanthil01

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    United States
  • Currently Playing
    Dungeons and Dragons Online, Prototype, Fallout 3
  • Favourite Game
    Fallout 3

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  1. I have always had an issue, with FO3, new vegas, and FO4 with resources. In the past, I have extracted all the resources I use from the game using a BSA editor, because otherwise I cant pull up things like icon pictures and such from the editor when editing, but have had the issue that, if I dont upload the resources I use along with the mod, it doesnt work right when being played. Can anyone tell me how to access FO resources without having to include them in the mod ? This is a critical question, because it is illegal to upload game resources from the unmodded game.
  2. I get an error when I switch into the profile for Fallout 3 on Vortex. It says that mods cannot be installed and lets me go through a list of possible working changes to use. Which one should I use if my mods are on the same drive as the game/manager?
  3. Communism is a failed system. It's a dead horse, stop beating it. Socialism is a failing system. It's a dying horse. Either save it's life by altering its scope and focus, or let it die with dignity. Capitalism, in it's extreme, is really bad and a failed system. Capitalism, in small to medium doses, is an exceptionally functional and flexible economic model. Democracy, in it's most basic form is a good, basic system to build on and combine with capitalism, republicanism and even socialism, in small doses. Republicanism, in its truest form, combined with a healthy dose of capitalism and a SMALL dose of socialism, is a nearly ideal system. Small, lean government structure. Low government interference in private matters. Quality laws to govern major problem areas such as weapon accessibility, pollution standars, and human rights. The United States of America, is NOT a democracy. Or a republic. Instead it is a Democratic Republic, with capitalistic overtones. Thats why we grew to world prominence, before hard line socialism (ni communism) reared its ugly head after 9/11.
  4. thanks. Any suggestions on how to get the script to call the GetRace function when the players race gets changed in game with racemenu?
  5. A mod that adds more trainers, of varying degrees of competency. A mod that causes created potions at 100+ skill and full perks to be the same as the vanilla top tier potions/elixirs/draughts, even being able to be stacked with them, or just recipes FOR those potions. A new group of high quality DLC sized quest mods, with or without new lands. Mods that add new shouts and the means to get them instead of just giving them to you or letting you learn them from books or meditation. Mods that change the economy. Mods that add more magic items and effects, including custom effects like the adventurer's potions from Oblivion (remember those? you had to make them with Nirnroot?) Mods that add more spells that don't do elemental damage, or mimic Arena/Daggerfall/Oblivion spells like create and destroy walls. A mod that adds truly functional, low framerate impact levitation and flight, with custom animations. No more modifications of the TCL command.
  6. Given that many older mods no longer function since the coming of Anniversary Edition (AE), and that many of their authors are gone missing, there is a niche available for many mods of many flavors. What types of mods, other than adult themed or follower mods, would you guys like to see? I am starting into Skyrim modding myself, as is my son, and we have several friends and acquaintances who are modders, so we are looking into finding projects to delve into to work on our modding skills. So, post here, what would YOU like to see in AE?
  7. I would like to see a filter for show xxx language files only, to allow you to filter out mods in languages you don't use. For instance, as an English speaker, I would want to filter out all NON English language mods. This would be a filter you could apply to your account preferences and would affect mod listings globally. Another thing I'd love to see is a way to display UPDATED mods within a TIMELINE parameter, such as 'show only mods updated <in the last week>/<in the last 30 days>/<in the last year>. For COLLECTIONS, I would desperately like a SEARCH function with advanced features, to find collections with <xyz> in their name/description OR <xyz> name/type mod in their mods list.
  8. are there vanilla or skse scripting functions for detecting a players race upon leaving racemenu, storing their base statistics in variables, adding or subtracting a set amount from those variables depending on their race, and plugging those values back in as their BASE statistics instead of using 'green' bonuses to statistics? I HATE having modified starting stats that show as modified (green text), and find it to be not only distasteful but plebian programming in the extreme. Any help on this would be greatly appreciated.
  9. Ok, I'm looking into getting a new computer built, if my financial handler allows it. Here are the specs, tell me what you think: ProcessorIntel® Core™ i5 10400F 2.90GHz MotherboardASROCK B560M-HDV - Micro ATX Memory2x 16GB DDR4-3000 Corsair Vengance LPX Graphics CardNVIDIA® GeForce® RTX 3050 8GB GDDR6 OS Storage500GB M.2 PCIe 3.0 NVMe SSD Major Brand Cooling SolutionStandard Cooling Fan Secondary Storage2TB 3.5in Seagate Barracuda HDD Chassis SelectionSET MB320L Micro Tower Black Chassis Fans3x Standard 120mm Case Fans Chassis Internal LightingNo Chassis Lights Power SupplyEVGA 850 Bq, 80+ Bronze 850W Network Connectivity10/100/1000 Gigabit Network Onboard KeyboardNo Keyboard MouseNo Gaming Mouse DisplayNo Monitor Operating SystemMicrosoft Windows 11 Home USB Flash DrivesNo USB Flash Drive Selected WarrantyLifetime Labor Warranty / 1 Year Parts
  10. I am having an issue with the latest Hi Poly head mod where the presets in the character creator all have patchy beards/stubble with skin showing through and, when I use a beard mod, portions of the beard/mustache get skin poking through. It is most noticeable on the High Elf presets, and I[ve noticed with the default nord and breton male presets, some of the beards from my favorite beards mod get patches of hair missing or skin protruding through them.\ Anyone know of a way to fix this? Ive tried setting the chin width/length/forward settings and sometimes it seems to help a little, but doesnt totally solve the inconsistencies.
  11. whats a good gaming machine (brand names ok) for sub 1500.00 taxes included? Im looking to go Intel and Nvidia and Im not impressed with AMD processors and other graphics card makers than Nvidia (Ive used Nvidia since they first came out and love em)
  12. I want to create a racial ability mod, and I do NOT want to give the player 'green' stats. So I was wondering, is there a way to assign a player a base statistic (like magicka) of 100, and then apply a permanent addition to it of 50 points? I heard a rumor that setav goes away when you reload a game, so that might not work. Alternatively, is there a way to check the race of the player on script start and just give him 150 magicka perioid, without it being green (modav causes green or red numbers depending on whether you added above the base or took below the base). Also, any ideas you all have for racial benefits (passives) or powers, feel free to contact me.
  13. I don't understand Nvidias numbering system. Is the 960 and 980 more powerful than the 1050 and 1070?
  14. Processor: AMD FX 8350 eight core processor (4.0ghz) 16 gig ram windows 10 home 64 bit USB 3.0 ASUS motherboard M5A78L-M PLUS/USB3 Baseboard Version: Rev X.0x
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