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SebastianPye

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  1. Ok cool but what you should do is give us some specific lines that way you can compare the voices more accurately.
  2. If you want the guard to have a swedish accent, I'm up for it ;)
  3. Ok so this could be a huge mod, almost like a new DLC. So, Ulfric won, Skyrim is now independent from the empire. Empire doesn't seem to mind much. How would the Thalmor react to this? INVASION of course! They simply decide that skyrim is too dangerous to leave to it's own devices and since the empire can't control it's "dog" anymore, they have to do something about it themselves. This time it's less complicated than the entanglement with the empire, because probably EVERYONE in skyrim would unite against the thalmor, even the few high elves living there. This is brutal war and about beating a hated enemy that wants to basically destroy everything you love. Add the option of being the bad guy, playing as Thalmor or some lowlife Thalmor-supporter. The mod could start with them arriving very quickly and unexpectedly, sacking and occupying Solitude. In the beginning Thalmor is very very strong and its mostly about surviving and saving what you can from the grim invaders, but as the mod progresses the winds of war change. I picture the Thalmor taking over half of Skyrim or more before they are finally halted in a big battle that will be remembered in Tamriel sagas forever and then they have to fight on the defensive. Kind of like the Stalingrad of the Thalmor. But it won't be easy! Perhaps Skyrim even has to bring in the Empire to save them. There could be political quests where you have to gain support somehow from other factions, like the dunmer who probably are more than happy to see nords getting killed at first, but when the invaders get closer to morrowind, maybe not so much... Whether its killing the emperor and making it look like the thalmor did it or by more peaceful means, skyrim can't take on the thalmor alone after they've been weakened by the civil war! I think this could be a very interesting and epic mod.
  4. Hi I've been looking around a bit for this but I haven't found a mod that matches my expectations yet. The abundance of Skyrim bothers me a bit. You kill a single bandit and there's enough gold and valuable items on him to make you a rich man/woman. If we are going to be realistic about it, people in medieval times were dirtpoor. Almost everyone was dirtpoor. So you can imagine how tempting a place like Lindisfarne was for the vikings. Now I know, Skyrim is not realistic in anyway. But I think personally it would be a lot more fun if it was more difficult to get rich. However it's not fun with absolutely nothing either. So I'm looking for a mod that: A. lowers the amount of valuables in the game, something like glass armour should be almost a unique object, a treasure that people come from far afield just to watch and if they are really lucky, touch. B. adds more different mundane objects, that can still be worth quite a bit sometimes. a tafl-boardgame for example? fishing equipment? wooden sculptures? stuff of that nature Perhaps even change the valuesystem altogether and make it more barterlike instead of monetary. For example livestock should definetly count as a valuable, yet it's not even in the game. Edit: Ooops now I saw the mod detectives thread, a mod please merge my thread! Sorry I'm new here...
  5. It would be cool if drugs were more interesting. I saw the real drugs mod and it's a very good start! However the effect seems to be only visual. For example alcohol (in the right amounts) should increase your charisma quite a bit. As we all know alcohol can make otherwise quiet and introverted people open up a lot. Also it should be more difficult (sometimes) to gain people's trust if you don't drink, much as in real life, people that don't drink don't like sober people very much. People that get one-night stands are usually under influence of alcohol or other drugs. Just try to add the social context of alcohol into the game not just the blurry vision and hangover. As for other drugs you could have the same thing there. Certain quests that can only be unlocked if you're a skooma-user/dealer yourself. You could get rich from dealing the drug, hire your own thugs, get in trouble with the law obviously and so on. Supply noblemen and jarls with drugs (with total discretion of course). Theres no end to the possibilites of murky quests with some creativity. Maybe someone lost his kid to scooma and comes after you to take revenge. Maybe the thieves guild are not happy with drugdealing because it gives them a bad (or worse) rep. The blackbriar brewery could come after you brew and sell enough alcohol etc because as we all know maven don't like competition. I don't know maybe there is this type of mod already, I haven't found it anyway, looked around a bit just now. In a historical context alcohol was a very important part of norse life. Ibn fadlans account of the norse funeral (the only eyewitness of such an event that we know of) intoxicating drinks were placed in the grave and people drank for days on end some supposedly drank until they died. They also used an eastern drink called nabith or nabiz which supposedly had opium in it. http://en.wikipedia.org/wiki/Norse_funeral#Ibn_Fadlan.27s_account And then there was the matter of inheritance also related to alcohol: Funeral ale and the passing of inheritance On the seventh day after the person had died, people celebrated the sjaund (the word both for the funeral ale and the feast, since it involved a ritual drinking). The funeral ale was a way of socially demarcating the case of death. It was only after drinking the funeral ale that the heirs could rightfully claim their inheritance.[4] If the deceased were a widow or the master of the homestead, the rightful heir could assume the high seat and thereby mark the shift in authority.[5] In the east, the vikings were known as the rus, later giving name to russia. When it came to picking a religion for them this is what their king Vladimir the great said: The Primary Chronicle reports that in the year 987, after consultation with his boyars, Vladimir the Great sent envoys to study the religions of the various neighboring nations whose representatives had been urging him to embrace their respective faiths. The result is described by the chronicler Nestor. Of the Muslim Bulgarians of the Volga the envoys reported there is no gladness among them, only sorrow and a great stench. He also reported that Islam was undesirable due to its taboo against alcoholic beverages and pork.[15] Vladimir remarked on the occasion: "Drinking is the joy of all Rus'. We cannot exist without that pleasure."[16] http://en.wikipedia.org/wiki/Vladimir_the_Great The legendary varangian guard were norsemen in the late 11th century that formed an elite unit who's duty it was to protect the byzantine emperor himself in miklagård (constantinople) and of them it is said: " At times the temptations of power were too much to resist and they would lord it over the population of Constantinople- usually in the local wine shops. Their drinking bouts were almost as legendary as their fighting skills and a visiting Danish king in the 11th century was embarrassed enough to publicly lecture them about their behavior. His words do not appear to have had the desired effect. A century later some brave soul referred to the Varangians as the ‘Emperor’s wine-bags’. " http://larsbrownworth.com/blog/2010/07/20/who-were-the-varangians/ There's also an interesting language-connection to Rus. This is something I came to think of myself, I have googled it to know avail do we have any etymologists here perhaps? In swedish " ett rus " means " a high ". To be "berusad" means to be intoxicated. And my thought is that maybe that comes from the Rus people from the beginning because they drank so damn much. Originally ofc the word Rus(as in name for the Rus people) comes from Roslagen in Sweden, but it could have come back to Sweden from Russia in another context. Ok sorry for the historylesson and the wall of text, hopefully someone found it interesting. Cheers! (also thank GOD or ODIN or someone for the autosaving of content because I just lost all this text)
  6. How about wooly rhinos? They would be fun to ride too and to use their horn as a weapon: http://en.wikipedia.org/wiki/Woolly_rhinoceros
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