Hello, I created a simple papyrus script file to play around with (I'm new to fallout 4 scripting). I'm using the papyrus compiler trough a terminal with the following command: ./PapyrusCompiler.exe "I:\pexinspector\decompiler\output\somescript.psc" -o="I:\pexinspector\decompiler\compiled" -i="I:\steam\steamapps\common\Fallout 4\Data\scripts\Source" -f="I:\steam\steamapps\common\Fallout 4\Data\scripts\Source\Base\Institute_Papyrus_Flags.flg" -op when I do this I get the following output: Papyrus Compiler Version 2.8.0.4 for Fallout 4Copyright © ZeniMax Media. All rights reserved.Starting 1 compile threads for 1 files...Compiling "I:\pexinspector\decompiler\output\somescript.psc"...I:\pexinspector\decompiler\output\somescript.psc(0,0): unable to locate script QuestNo output generated for I:\pexinspector\decompiler\output\somescript.psc, compilation failed. My script does indeed Extend from Quest. But what is odd is that it cannot be resolved. I checked the -i path and there is indeed a Quest.psc file in there.