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Everything posted by ZenOokami
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Modmapper: every Skyrim SE mod on an online interactive map
ZenOokami replied to dactyl's topic in Skyrim's Skyrim SE
Thank you for your work and contribution to the community. This is a phenomenal tool for many of us looking to plan ahead for potential conflicts! -
Adding on - I think I found the problem for my particular situation. After some point of installing mods, I think Vortex becomes out of sync -- it reported I had a total of 240 something plugins active. When I got messages of "load game with missing mod?" I tried uninstalling in vortex which lead to the failed to deploy and failed to uninstall errors. So I decided to open up NMM and see - and it placed me at 257 or active plugins -- which leads me to think somehow vortex forgot how to count lol. Anyways, after transferring the mods over to NMM and reinstalling all mods, excluding a few to make sure I didn't hit 255. Loaded up a game and so far things seems fine - but I've yet to go around and make sure all things are functioning. tldr; I don't think Vortex keeps track of mods and plugins after a certain point. - and Mind you, after I did my first wipe, I made sure to nuke the game files, start over and installed all the mods -- which is where it left at being in the 240s for enabled plugins. I'd saw one more mod that I liked and installed it. Stating this as a way to say I was not installing/uninstalling a ton of mods in the middle of a save game.
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Adding to this - same problems - 2nd time this has happened. First time was after months of playing, this time was after 2 weeks since nuking from the first time. Vortex v0.14.3 Starts after playing and opening skyrim to see "<mod> is missing, continue with save?" upon loading a game. Close the game, open up Vortex, says things are installed. Try to uninstall/install - fails Pretty much snowballs downwards from there.
- 30 replies
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- error
- deployment
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(and 3 more)
Tagged with: