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javaplaza

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Everything posted by javaplaza

  1. I realize that now Ive made this mod 3 times, and wasnt sure which ones are for the current version that ive uploaded to nexus.
  2. Fantastic advice, i have fixed that error... I just added this as a suggestion to see if everything is running and it works as expected, a box pops up every 5 seconds that says Testing 123 But my actor still wont go into dialogue. Event OnInit() RegisterForUpdate(5.0) gotoState ("STUFF") EndEvent State STUFF Event onUpdate() Debug.MessageBox("Testing 1..2..3..") EndEvent EndState
  3. i really want to debug this and get it running ______________________________________________________________________ EDIT :: This morning I went through and made new scripts for the quest, basically retitled them with the same code. I read somewhere that may make a difference. Still wont start, so I went ahead and uploaded the file to Nexus. In case anyone wanted to take a look and hopefully tell me .. do the quests start for you? Thanks again https://www.nexusmods.com/skyrim/mods/97530
  4. **Start Game Enabled** oops lol So I've been working 12 hours a day for 5 days on a single quest. Sure, its my first quest.. but I'm semi familiar with CK and C#. When I began, I used Start Game Enabled, and it worked. I was able to test the quest and get it running, almost to completion. Until my actor stopped going into the dialogue option. I figured out the SEQ bug and made one, still no quest. I dug a little farther and tried running it from a brand new clean save, still no quest. Is there anyone who is willing to talk to me on the topic, or send me a guide? I'm open to using Start Game Enabled or Story Manager. (I feel like ive watched and read almost all of them) Many thanks to anyone who responds
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