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Othium

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  1. Hey Choom, check this out: Arasaka Cyberarms at Cyberpunk 2077 Nexus - Mods and community (nexusmods.com) This mod adds in a bunch of Cybernetic arms that you can replace the default arm cyberware with (Either Left/Right or both arms and either from elbow down or entire arm), however there is also an option to keep the default look for arm cyberware instead of replacing with the arms provided in the mod. There are also options to replace the monowire and mantis blades with custom models and one of the options is very close to "Wolverine Claws". Not 100% exactly like Wolverine claws but theyre definitely the closest thing you can get at the moment! They even have a long and a short version for that option!
  2. Looking for anyone that can replace the current 2.1 fall damage animations with the original "Superhero Landing" animation from pre-2.0! I am currently doing a new playthrough of Cyberpunk for the new "Phantom Liberty" expansion. One thing that has been bugging me in particular is the sluggish animation V does whenever he lands from slightly too high up. You would think that with cybernetic legs you would be able to handle and land falls at such heights, however V always falls to his hands and knees and spits a pool of blood onto the floor in an animation that COMPLETELY disrupts sprinting/movement, which for me is EXTREMELY immersion-breaking. I thought it would be really cool if someone could replace the new fall damage/hard landing animations with the old pre-2.0 "Superhero Landing" animation, as the new Quake skill is far "too much" and far too destructive for a simple landing from a large height. I am willing to cashapp (or whatever preferred method) around $40 upon completion and successful testing to whomever can set this mod up for me. Please DM me if interested!
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