Name: Gurak Battlehorn Race: Orc with some Nord blood Armor: Aesir's armor Weapon: Mace of Malog Bol, Shield of Ysgramor, Orcish Bow Spouses: Lash, Borgakh Accessory: Amulet of Stendar http://imageshack.us/a/img35/6817/gurak.jpg Gurak is the descendant of my Oblivion Orc, Ulgert Battlehorn. Gurak was raised as a Cyrodilic noble, but was obsessed with Orc culure. He is the second son of his father and hated the idea of serving his older brother. He challenged his father to a duel to try to prove his worth. He didn't mean to kill him, but Gurak has always had trouble controlling his orc rage. Gurak fled to Skyrim to escape punishment for his crime. Gurak is morally gray, but tends toward the side of good. He has a deep respect for his ancestor, Ulgert and has taken many vows in his name. Gurak lived in Whiterun for about a year working for the Companions and improving his blacksmithing skill under Eurland Graymane. He left when Skjor offered him the beast blood, because his family hates Hircine. He woke up in Markarth after a drinking binge and got directions to the nearest stronghold. He was excited to be among his own, but didn't care for their way of life. He especially didnt like not being allowed women! He and Gorbash left and soon came across other orcs who didn't quite fit in. They decided to start their own stronghold in Cracked Tusk Keep. He's been in Skyrim about 3 years now, building up his tribe, helping his new family and sucking up to Jarls. He's a warrior and a scholar, as much at home in a Jarl's court as he is on the battlefield. He is a proud man who never lets an insult pass (even if it means a night in jail) and never betrays an ally. He finally answered the Greybeards' call, though he is reluctant to be called a hero... I've taken a different role playing approach with this character. Gurak is the Dragonborn, but his friends will become guild heads. He will help and support them in their destinies just as they support him. I've tried to put each orc in a guild that seemed appropriate, though I may have taken liberties with the less developed characters. Gorbash - Legion Lash - Arch Mage Borgakh - Harbinger Lob - Nightingale Mongrel - Dwemer obsessed orc (my first foray into the CK) Each of them in turn bring back knowledge and power to the stronghold, making us a force to be reckoned with:) I also plan to use the console to add orc bandits to my stronghold, but only if they yield to me.