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100Chihuahuas

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  1. I found a great link for this topic: http://forums.nexusmods.com/index.php?/topic/605097-nexus-donation-system-for-users/ "It's great to know that Bethesda do not have a problem with mod authors receiving voluntary donations from other users (and they used the analogy of a tip jar) but we need to make sure that's all that donations are used for. Voluntary donations are fine, but let's list some of the things that aren't fine so we're completely clear: Asking for donations in exchange for password protected files or additional content e.g. offering your own kind of DLC for mods in exchange for donations. All mods must remain completely open, and completely free. You cannot offer additional content for donations.Asking for donations in exchange for updates for your uploaded files e.g. saying "for every £10 I receive I will update my mod with new fixes and features".Asking for donations in exchange for help or support e.g. saying you won't help someone to install or fix problems with their mods unless they donate to you.Offering incentives for people who donate to youAnything that isn't just a straight forward, voluntary donation, in exchange for nothing" That helped answersome questions. It seems legal to use a "donate" button on a website as a "tip jar" or sorts, as long as there is no kind of exchange taking place.
  2. I would have a thread and be much more active here, but would also have an official site for promotional and blog-ish purposes. If this all works out, it would be a pretty huge project and would need it's own site!
  3. Ok, that is good to know. I am interested in making a website for my mod and putting a "Donate" button on it. I wouldn't be forcing anyone to give money, but I would have the option for people who appreciate what we do : )
  4. Long story short, I am testing out the feasibility of a mod idea. If it works out, I am interested in making a website for it and finding a small team to help me out. Is it legal to accept donations on a website for mod development? Costs can add up (say for a domain name, finding outside help, extra labor, ect), but I would hate to have Bethesda on my case for doing so. Thanks for any advice
  5. Thank for this post! This quote in particular: "(example to replace a texture the tutorial tells you to search for a NiTexturingProperty object when in a skyrim nif its a BSShaderTextureSet). " I kept looking for a nitexturingproperty and could not find it anywhere! Now I know where the texture paths are, thank you!
  6. Thanks for the welcomes! And yes, I often refer to my chihuahua as "The Hyena". They can be nasty, bratty little things!
  7. Hey everyone! I can't believe that I have not created an account here yet. My name is 100Chihuahuas, and I am currently working in the game industry. I have never worked on my own mod before, and feel like it is time to do so - and what better way to start than by making something cool for my favorite game, SKYRIM! I'm starting with a neat texture pack idea, and am eager to try it out. I have been messing around with the Creation Kit (even though texture changes prob. won't require much engine work), have figured out how to extract from the .BSA packs, and it is now time to get to work! I won't post my idea here yet (in case it turns out to be a miserable failure), but lets just say I think the world of Skyrim needs a little cheering up! Looking forward to being part of a fun community, 100Chihuahuas.
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