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doodleproblems

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Everything posted by doodleproblems

  1. If none of the above fix your crashing issue, I would encourage you to look at this. It's a pretty easy to follow guide of how to install a list of recommended mods, how to create a bashed patch, which tools to use, ini tweaks, etc. http://wiki.step-project.com/User:EssArrBee/FalloutNewVegas
  2. I'm sorry I can't be more of a help, but I'm pretty stumped. It's got to be a mod and not a texture that's causing your issue. I would recommend trying to de-activate esps in groups of three to four and use process of elimination to determine the cause of the problem, though be careful as this may impact your save game. Alternatively you could try a complete reinstall of everything. Sometimes that seems to do the trick.
  3. I would strongly encourage you to install LOOT, which will analyze your mods and sort your load order automatically. It will also tell you if files conflict or aren't necessary, and it's very easy to use. https://loot.github.io
  4. You're running more Project Nevada .esps than you need, for instance you're running the ALL DLC Project Nevada patch, but also have each individual PN patch for the same DLCs. Also, try installing this mod via FOMM and please let me know if this works: http://www.nexusmods.com/newvegas/mods/38961/?
  5. Alternatively, you can use this option to patch your primary New Vegas .exe file to 4GB, which will then work flawlessly with NVSE: http://www.ntcore.com/4gb_patch.php
  6. Have you tried making a bashed patch and using it to merge as many mods together as possible? I would recommend doing so, and then toggling archive invalidation off and on again one more time in FOMM.
  7. I'm not sure what could be causing it, but have you tried using this alternate 4GB patch? It doesn't need a separate executable to run as it just patches your FalloutNV.exe. http://www.ntcore.com/4gb_patch.php Give it a shot, it works fine for me.
  8. I'm not a pro at this by any stretch, but have you checked your load order with LOOT? I believe you're running Project Nevada mods you don't need to, and I don't believe it's possible to run Realistic Wasteland Lighting with Nevada Skies as they're both weather overhaul mods. Also, have you tried making a batched patch or a merged patch and adding it to the end of your loot order?
  9. I got my crashing issue and weird texture issues mostly sorted out from a few days ago, but now I'm noticing flickering shadows on grass which is highly distracting. I've tried using Wasteland Flora Overhaul Dead Version, Fertile Version, and vanilla. I've attempted to reset my .ini files to their defaults, etc. So far nothing seems to work. Load order: falloutnv.esmDeadMoney.esmHonestHearts.esmOldWorldBlues.esmLonesomeRoad.esmGunRunnersArsenal.esmClassicPack.esmMercenaryPack.esmTribalPack.esmCaravanPack.esmYUP - Base Game + All DLC.esmoHUD.esmSomeguySeries.esmInterior Lighting Overhaul - Core.esmFreesideOpen.esmRun the Lucky 38.esmELECTRO-CITY - CompletedWorkorders.esmFCOMaster.esmAWorldOfPain(Preview).esmTales from the Burning Sands.esmMore Perks.esmMore Perks for Dead Money.esmELECTRO-CITY - Highways and Byways.esmmojavereloaded1.espNewVegasRailroads.esmNVStripOpen.esmThe New Bison Steve Hotel.esmAWOPDeadMoney.esmMore Perks for Honest Hearts.esmMore Traits.esmProject Nevada - Core.esmProject Nevada - Equipment.esmProject Nevada - Rebalance.espProject Nevada - Cyberware.espProject Nevada - Extra Options.esmMore Perks for Old World Blues.esmMore Perks for Companions.esmInterior Lighting Overhaul - L38PS.esmVurt's WFO.espProject Nevada - Cyberware Additions.espProject Nevada - Rebalance Complete.espThe Mod Configuration Menu.espEasy Hacking.espMojave Nights.espPMT - Responsive Kill Reactions.espMore Perks for Companions Update.espMore Perks for Dead Money Update.espMore Perks for Old World Blues Update.espImmersive Karma.espCentered 3rd Person Camera - Unraised.espThe Weapon Mod Menu.espInterior Lighting Overhaul - Ultimate Edition.espUltimate Invisible Wall Remover.espProject Nevada - All DLC.espThe Lucky 38 Empire.espNiptonRebuilt.espPrimm Reborn.espKarmaFix.espFreesideOpenPatch.espFactions Reloaded Legion.espNovac Reborn.espMore Perks Update.espLITE factions reloaded raiders v1dot1.espfactions reloaded followers.espWeaponModsExpanded.espWMX-DLCMerged.espImproved Sound FX - WMX - Merged Major DLCs.espImproved Sound FX - Weapon Sharing Fix.esppopulatedcasino-medium.espGoodsprings Reborn.espTheInheritance.espLegion Quests Expanded.espTrooperOverhaul-Dragbody.espStripOpenMain.espAlternative Start.espRussell.espILO - A World of Pain.espAWOPDeadMoneyVendorPatch.espNewVegasBounties.espNewVegasBountiesII.espNCRTrooperOverhaul.espRadio Free Wasteland.espRadio Free Christmas.espConelrad 640-1240.espFNV NPCs Travel.espMore Traits Update.espMore Perks for Honest Hearts Update.espNewVegasRailroads-AWOPPatch.espNewVegasRailroads-PNPatch.espNewVegasBountiesFSOPatch.espFSOmusic.espAWOPFSOPatch.espFreeside Open Patch.espDarNifiedUINV.espProject Nevada - WMX.espWMX-POPMerged.espBoacombat2glove.espILO - New Vegas Bounties II.espILO - New Vegas Bounties.espILO - YUP Patch.espKarma Perks.espDYNAVISION 3.espBashed Patch, 0.esp I'm not using any ENBs. I've uploaded some screenshots here, though it's not too easy to see unless it's in-game: http://imgur.com/a/qXYkv
  10. I fixed my one issue, however now I'm getting non-stop issues with Project Nevada giving me UI errors. Could this be related to having too many mods enabled? If so, is it possible to combine mods into a single file so as to reduce my load order?
  11. I did notice this in the log: [00:02] Background Loader: <Note: [iNFO:22001C8D] ('The f*#@ does it look like?' in GRUP Topic Children of KP1 "KP1" [DIAL:22001C8C] for [01001C8B] < Error: Could not be resolved >) was injected into NVR-Strip.esm>[00:02] Background Loader: <Note: KP2 "KP2" [DIAL:22001C8E] was injected into NVR-Strip.esm>[00:02] Background Loader: <Note: [iNFO:22001C8F] ('Do you see that big perty tower of there? Well, there just happens to be a guy inside named Mr. House, and he put me in charge of cleaning up.' in GRUP Topic Children of KP2 "KP2" [DIAL:22001C8E] for [01001C8B] < Error: Could not be resolved >) was injected into NVR-Strip.esm>[00:02] Background Loader: <Note: KP3 "KP3" [DIAL:22001C90] was injected into NVR-Strip.esm>[00:02] Background Loader: <Note: [iNFO:22001C91] ('Yes! Haven't you been inside any of the casino's?' in GRUP Topic Children of KP3 "KP3" [DIAL:22001C90] for [01001C8B] < Error: Could not be resolved >) was injected into NVR-Strip.esm>[00:02] Background Loader: <Note: KP4 "KP4" [DIAL:22001C92] was injected into NVR-Strip.esm>[00:02] Background Loader: <Note: [iNFO:22001C93] ('Don't litter!' in GRUP Topic Children of KP4 "KP4" [DIAL:22001C92] for [01001C8B] < Error: Could not be resolved >) was injected into NVR-Strip.esm>[00:02] Background Loader: <Note: AAASM "AAASM" [DIAL:22004FAC] was injected into NVR-Strip.esm>[00:02] Background Loader: <Note: [iNFO:22004FAD] ('I'm watching the fresh batch of assholes the Strip has cooked up. These guys come right from the gutters.' in GRUP Topic Children of AAASM "AAASM" [DIAL:22004FAC] for [01004FAB] < Error: Could not be resolved >) was injected into NVR-Strip.esm>[00:02] Background Loader: <Note: AAASM1 "AAASM1" [DIAL:22004FAE] was injected into NVR-Strip.esm>[00:02] Background Loader: <Note: [iNFO:22004FAF] ('No, not really. All I need coffee and a chair.' in GRUP Topic Children of AAASM1 "AAASM1" [DIAL:22004FAE] for [01004FAB] < Error: Could not be resolved >) was injected into NVR-Strip.esm>[00:02] Background Loader: <Note: AAASM2 "AAASM2" [DIAL:22004FB0] was injected into NVR-Strip.esm>[00:02] Background Loader: <Note: [iNFO:22004FB1] ('Take care now.' in GRUP Topic Children of AAASM2 "AAASM2" [DIAL:22004FB0] for [01004FAB] < Error: Could not be resolved >) was injected into NVR-Strip.esm>[00:02] Background Loader: <Note: Lalelurk1 "Lalelurk1" [DIAL:22007FDC] was injected into NVR-Strip.esm>[00:02] Background Loader: <Note: Lakelurk1 "Lakelurk1" [DIAL:22007FDD] was injected into NVR-Strip.esm>[00:02] Background Loader: <Note: Lakelurk2 "Lakelurk2" [DIAL:22007FDF] was injected into NVR-Strip.esm>[00:02] Background Loader: <Note: AAAB1 "AAAB1" [DIAL:2200894D] was injected into NVR-Strip.esm>[00:02] Background Loader: <Note: [iNFO:2200894E] ('Built in 2074, the Grand Millenium Casino, or GMC for short, is known for its amazing architecture.' in GRUP Topic Children of AAAB1 "AAAB1" [DIAL:2200894D] for [0100894C] < Error: Could not be resolved >) was injected into NVR-Strip.esm>[00:02] Background Loader: <Note: AAAB2 "AAAB2" [DIAL:2200894F] was injected into NVR-Strip.esm>[00:02] Background Loader: <Note: [iNFO:22008950] ('Right now, you're standing in the casino's main room. In front of you is the bank, and around you is alot of happy people.' in GRUP Topic Children of AAAB2 "AAAB2" [DIAL:2200894F] for [0100894C] < Error: Could not be resolved >) was injected into NVR-Strip.esm>[00:02] Background Loader: <Note: AAAB3 "AAAB3" [DIAL:22008951] was injected into NVR-Strip.esm>[00:02] Background Loader: <Note: [iNFO:22008952] ('No, not at all. We established this casino after Mr. House got it down with the families.' in GRUP Topic Children of AAAB3 "AAAB3" [DIAL:22008951] for [0100894C] < Error: Could not be resolved >) was injected into NVR-Strip.esm>[00:02] Background Loader: <Note: AAAB4 "AAAB4" [DIAL:22008953] was injected into NVR-Strip.esm>[00:02] Background Loader: <Note: [iNFO:22008954] ('Myself and a few others.' in GRUP Topic Children of AAAB4 "AAAB4" [DIAL:22008953] for [0100894C] < Error: Could not be resolved >) was injected into NVR-Strip.esm>[00:02] Background Loader: <Note: AAAB5 "AAAB5" [DIAL:22008955] was injected into NVR-Strip.esm>[00:02] Background Loader: <Note: [iNFO:22008956] ('Talk to you later.' in GRUP Topic Children of AAAB5 "AAAB5" [DIAL:22008955] for [0100894C] < Error: Could not be resolved >) was injected into NVR-Strip.esm>[00:02] Background Loader: <Note: AAAGMCW1 "AAAW1" [DIAL:22008C36] was injected into NVR-Strip.esm>[00:02] Background Loader: <Note: [iNFO:22008C37] ('Yeah, it is isn't it? I would have loved to see the casino before the war.' in GRUP Topic Children of AAAGMCW1 "AAAW1" [DIAL:22008C36] for [01008C35] < Error: Could not be resolved >) was injected into NVR-Strip.esm>[00:02] Background Loader: <Note: AAAGMCW2 "AAAGMCW2" [DIAL:22008C38] was injected into NVR-Strip.esm>[00:02] Background Loader: <Note: [iNFO:22008C39] ('Here, take a look.' in GRUP Topic Children of AAAGMCW2 "AAAGMCW2" [DIAL:22008C38] for [01008C35] < Error: Could not be resolved >) was injected into NVR-Strip.esm>[00:02] Background Loader: <Note: AAAGMCW3 "AAAGMCW3" [DIAL:22008C3A] was injected into NVR-Strip.esm>[00:02] Background Loader: <Note: [iNFO:22008C3B] ('Thank you for eating at the Grand Millenium Grill.' in GRUP Topic Children of AAAGMCW3 "AAAGMCW3" [DIAL:22008C3A] for [01008C35] < Error: Could not be resolved >) was injected into NVR-Strip.esm>[00:02] Background Loader: <Note: AAAGMCW21 "AAAWD21" [DIAL:220096D5] was injected into NVR-Strip.esm>[00:02] Background Loader: <Note: [iNFO:220096D6] ('Yeah, it's a good job. The pay isn't too high, but it beats living in the Wastes.' in GRUP Topic Children of AAAGMCW21 "AAAWD21" [DIAL:220096D5] for [010096D4] < Error: Could not be resolved >) was injected into NVR-Strip.esm>[00:02] Background Loader: <Note: AAAGMCW22 "AAAGMCW22" [DIAL:220096D7] was injected into NVR-Strip.esm>[00:02] Background Loader: <Note: [iNFO:220096D8] ('Go ahead.' in GRUP Topic Children of AAAGMCW22 "AAAGMCW22" [DIAL:220096D7] for [010096D4] < Error: Could not be resolved >) was injected into NVR-Strip.esm>[00:02] Background Loader: <Note: AAAGMCW23 "AAAGMCW23" [DIAL:220096D9] was injected into NVR-Strip.esm>[00:02] Background Loader: <Note: [iNFO:220096DA] ('Thank you for eating at the Grand Millenium Grill.' in GRUP Topic Children of AAAGMCW23 "AAAGMCW23" [DIAL:220096D9] for [010096D4] < Error: Could not be resolved >) was injected into NVR-Strip.esm>[00:02] Background Loader: <Note: AAAW1 "AAAW1" [DIAL:2200B9A9] was injected into NVR-Strip.esm>[00:02] Background Loader: <Note: AAAW2 "AAAW2" [DIAL:2200B9AB] was injected into NVR-Strip.esm>[00:02] Background Loader: <Note: AAAW3 "AAAW3" [DIAL:2200B9AD] was injected into NVR-Strip.esm>[00:02] Background Loader: <Note: AAAHJ1 "AAAHJ1" [DIAL:2200BB3B] was injected into NVR-Strip.esm>[00:02] Background Loader: <Note: [iNFO:2200BB3C] ('Are you stupid or something? I'm the f*#@ing janitor!' in GRUP Topic Children of AAAHJ1 "AAAHJ1" [DIAL:2200BB3B] for [0100BB3A] < Error: Could not be resolved >) was injected into NVR-Strip.esm>[00:02] Background Loader: <Note: AAAHJ2 "AAAHJ2" [DIAL:2200BB3D] was injected into NVR-Strip.esm>[00:02] Background Loader: <Note: [iNFO:2200BB3E] ('Do you think it would be fun to sit in this small room all day, with nothing to do but wash clothes and do everything everybody asks?' in GRUP Topic Children of AAAHJ2 "AAAHJ2" [DIAL:2200BB3D] for [0100BB3A] < Error: Could not be resolved >) was injected into NVR-Strip.esm>[00:02] Background Loader: <Note: AAAHJ3 "AAAHJ3" [DIAL:2200BB3F] was injected into NVR-Strip.esm>[00:02] Background Loader: <Note: [iNFO:2200BB40] ('I would rather rip my dick off and throw it in the river than do anything for you!' in GRUP Topic Children of AAAHJ3 "AAAHJ3" [DIAL:2200BB3F] for [0100BB3A] < Error: Could not be resolved >) was injected into NVR-Strip.esm>[00:02] Background Loader: <Note: AAAHJ4 "AAAHJ4" [DIAL:2200BB41] was injected into NVR-Strip.esm>[00:02] Background Loader: <Note: [iNFO:2200BB42] ('Piss off, man.' in GRUP Topic Children of AAAHJ4 "AAAHJ4" [DIAL:2200BB41] for [0100BB3A] < Error: Could not be resolved >) was injected into NVR-Strip.esm>[00:02] Background Loader: <Note: AAAHJ5 "AAAHJ5" [DIAL:2200BB43] was injected into NVR-Strip.esm>[00:02] Background Loader: <Note: [iNFO:2200BB44] ('Whatever.' in GRUP Topic Children of AAAHJ5 "AAAHJ5" [DIAL:2200BB43] for [0100BB3A] < Error: Could not be resolved >) was injected into NVR-Strip.esm>[00:02] Background Loader: <Note: AA "AA" [DIAL:2200C80D] was injected into NVR-Strip.esm>[00:02] Background Loader: <Note: AAACDP1 "AAACDP1" [DIAL:2200EC66] was injected into NVR-Strip.esm>[00:02] Background Loader: <Note: [iNFO:2200EC67] ('I'm Cold Deck Pete, the owner of this pimped out gift shop, you dig?' in GRUP Topic Children of AAACDP1 "AAACDP1" [DIAL:2200EC66] for [0100EC65] < Error: Could not be resolved >) was injected into NVR-Strip.esm>[00:02] Background Loader: <Note: AAACDP2 "AAACDP2" [DIAL:2200EC68] was injected into NVR-Strip.esm>[00:02] Background Loader: <Note: [iNFO:2200EC69] ('This is the Cold Deck Gift Shop, man.' in GRUP Topic Children of AAACDP2 "AAACDP2" [DIAL:2200EC68] for [0100EC65] < Error: Could not be resolved >) was injected into NVR-Strip.esm>[00:02] Background Loader: <Note: AAACDP3 "AAACDP3" [DIAL:2200EC6A] was injected into NVR-Strip.esm>[00:02] Background Loader: <Note: [iNFO:2200EC6B] ('Sure, take a look at the selection of all the Decked - out stuff the Cold Deck Gift Shop has to offer!' in GRUP Topic Children of AAACDP3 "AAACDP3" [DIAL:2200EC6A] for [0100EC65] < Error: Could not be resolved >) was injected into NVR-Strip.esm>[00:02] Background Loader: <Note: AAACDP4 "AAACDP4" [DIAL:2200EC6C] was injected into NVR-Strip.esm>[00:02] Background Loader: <Note: [iNFO:2200EC6D] ('No, but the sweetrolls at the Grand Millenium Grill will clear out your colin faster than a beefy barito with extra Guacamole Sauce my man.' in GRUP Topic Children of AAACDP4 "AAACDP4" [DIAL:2200EC6C] for [0100EC65] < Error: Could not be resolved >) was injected into NVR-Strip.esm>[00:02] Background Loader: <Note: AAACDP5 "AAACDP5" [DIAL:22011E2D] was injected into NVR-Strip.esm>[00:02] Background Loader: <Note: [iNFO:22011E2E] ('Alright man.' in GRUP Topic Children of AAACDP5 "AAACDP5" [DIAL:22011E2D] for [0100EC65] < Error: Could not be resolved >) was injected into NVR-Strip.esm>[00:02] Background Loader: <Note: AAAS1 "AAAS1" [DIAL:22012C46] was injected into NVR-Strip.esm>[00:02] Background Loader: <Note: [iNFO:22012C47] ('We sell everything a customer like yourself could ever want!' in GRUP Topic Children of AAAS1 "AAAS1" [DIAL:22012C46] for [01012C45] < Error: Could not be resolved >) was injected into NVR-Strip.esm>[00:02] Background Loader: <Note: AAAS2 "AAAS2" [DIAL:22012C48] was injected into NVR-Strip.esm>[00:02] Background Loader: <Note: [iNFO:22012C49] ('What can I get you?' in GRUP Topic Children of AAAS2 "AAAS2" [DIAL:22012C48] for [01012C45] < Error: Could not be resolved >) was injected into NVR-Strip.esm>[00:02] Background Loader: <Note: AAAS3 "AAAS3" [DIAL:22012C4A] was injected into NVR-Strip.esm>[00:02] Background Loader: <Note: [iNFO:22012C4B] ('Thank you for shopping at the Grand Millenium Gift Shop.' in GRUP Topic Children of AAAS3 "AAAS3" [DIAL:22012C4A] for [01012C45] < Error: Could not be resolved >) was injected into NVR-Strip.esm>
  12. I don't believe this is a missing master crash as I've verified loot order via LOOT, manually checked each mod's dependency via NMM, and used FNVedit to load my selected mods as well. All don't point to any errors. I'm able to load the game initially, my ENB information comes up in the upper left corner, the music plays and menu displays fine, however just before that moment when the actual menu buttons would come up, the game crashes to desktop. I am using an ENB and I patched my .exe with the 4gb program. This is what I'm attempting to run: falloutnv.esmHonestHearts.esmCaravanPack.esmClassicPack.esmDeadMoney.esmMercenaryPack.esmTribalPack.esmOldWorldBlues.esmLonesomeRoad.esmGunRunnersArsenal.esmYUP - Base Game + All DLC.esmSomeguySeries.esmAWorldOfPain(Preview).esmAWOPDeadMoney.esmRun the Lucky 38.esmThe New Bison Steve Hotel.esmProject Nevada - Core.esmProject Nevada - Cyberware.espProject Nevada - Equipment.esmProject Nevada - Rebalance.espProject Nevada - Extra Options.esmNevadaSkies.esmMore Perks.esmMore Perks for Companions.esmMore Perks for Dead Money.esmMore Perks for Honest Hearts.esmMore Perks for Old World Blues.esmMore Traits.esmELECTRO-CITY - CompletedWorkorders.esmELECTRO-CITY - Highways and Byways.esmrePopulated Wasteland.esmNVStripOpen.esmFCOMaster.esmTales from the Burning Sands.esmfactions reloaded raiders v2.espCompanionInfAmmo.esmFreesideOpen.esmNVR-Strip.esmNVInteriors_Core.esmNVInteriors_WastelandEditonAWOP.esmNVInteriors_Urban_Edition_AWOP.esmInterior Lighting Overhaul - Core.esmInterior Lighting Overhaul - L38PS.esmNewVegasRailroads.esmImproved Sound FX - Project Nevada.espEasy Hacking.espCompanion Sandbox Mode3.espRussell.espYUP - NPC Fixes (Base Game + All DLC).espAlternative Start.espdD - Enhanced Blood Main NV.espAWOPDeadMoneyVendorPatch.espVurt's WFO.espThe Mod Configuration Menu.espNewVegasBounties.espThe Lucky 38 Empire.espTheInheritance.espConelrad 640-1240.esppopulatedcasino-medium.espGRA-WRP-Patch-Two_Unofficial.espProject Nevada - Cyberware Additions.espProject Nevada - Rebalance Complete.espProject Nevada - All DLC.espPerkEveryLevel.espNevadaSkies - Ultimate DLC Edition.espNevadaSkies - Basic Edition.espMore Perks Update.espMore Perks for Companions Update.espMore Perks for Dead Money Update.espMore Perks for Honest Hearts Update.espMore Perks for Old World Blues Update.espMore Traits Update.espImproved Throwing1.espImmersive Karma.espCentered 3rd Person Camera - Unraised.esprealistic headshots HC VATS.espWeaponModsExpanded.espWMX-ArenovalisTextures.espWMX-DLCMerged.espImproved Sound FX - WMX - Merged Major DLCs.espWMX-POPMerged.espPMT - Responsive Kill Reactions.espStripOpenMain.espIMPACT.espProject Nevada - IMPACT.espNewVegasBountiesII.espNiptonRebuilt.espBetter Game Performance.espFCO - The New Bison Steve.espFCO - OHSB NPC Edits.espFCO - Russell.espFCO - NPC Changes.espFCO - Race Addon.espLeatherBackpack - eng.espLeather backpack - rus.espNCR Rearmament v1.5.espMojave Nights.espBetter Burned Man.espRadio Free Wasteland.espRadio Free Christmas.espzmod_add_misc_RadioGaga.espGoodsprings Reborn.espNovac Reborn.espPrimm Reborn.esptkEyelashesFNV.esptkEyelashesFNV_FemalesOnly.espUrgeWasterScarf.espUltimate Invisible Wall Remover.espammoingredientsloot.espfactions reloaded followers.espPipBoyLight.espCompanionInfAmmoCheat.espCompanionInfAmmoOptional.espDYNAVISION 3.espKillableKids.espstronger merchants.espstronger mercs.espELECTRO-CITY - Imaginator.espFreesideOpenPatch.espFSOmusic.espAWOPFSOPatch.espNewVegasBountiesFSOPatch.espoutsidebets.espNVR-NPCs.espNVR-Version_10.espNVR_rePopulated Wasteland_Patch.espNVR-ELECTRO-CTIY_Patch.espFNV NPCs Travel.espFreeside Open Patch.espMission Mojave - Ultimate Edition.espMMUE POP.espMMUE-CP-Electrocity.espMMUE-CP-AWOP.espCNR_Beta.espAlternative Repairing.espAlternative Repairing - Ultimate Edition.espAlternative Repairing - NVInteriors.espAlternative Repairing - NVInteriors Wasteland AWOP Edition.espInterior Lighting Overhaul - Ultimate Edition.espILO - A World of Pain.espILO - New Vegas Bounties II.espILO - New Vegas Bounties.espILO - Nevada Skies Patch.espILO - YUP Patch.espMMUE-CP-ILO.espNewVegasRailroads-AWOPPatch.espNewVegasRailroads-PNPatch.espLegion Quests Expanded.espED-E 3D Sound.espDistant Gunfire Sound Fix.espCCSP2_5c.espCCSP2_5c_WMXc.espvault22FloralOverhaul.espImproved Sound FX.espImproved Sound FX - Weapon Sharing Fix.espImproved Sound FX - Merged Major DLCs.espFNV Realistic Wasteland Lighting - ENB Full.espEVE FNV - ALL DLC.espWMX-EVE-AllDLCMerged.espMMUE-CP-EVE.esp
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