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Posts
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Everything posted by Tykiii
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Hah... cool. :3 I was just planning on returning to skyrim. Updating the mods should take meh some time thoo soo it should be more or less ready for meh next playthrew. ;)
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Spell mods: Apocalypse Dwemerverse Dremora of Coldharbour Magic related graphic mods: Magic Runes HD Deadly Spell Impacts Necromancy-- Undead FX Rens HD Flame Atronach True Alteration Armor Visuals Also reccomend AOS as sound overhaul. It changes magic related sounds among other things.
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SUDDENLY the game starts crashing within 2 minutes
Tykiii replied to EnaiSiaion's topic in Skyrim's Skyrim LE
Humm... btw. I have noticed that you have Aurora in your load order... does it mean you are planning an update? ;) -
I usually just regullary check on the work of the mod authors I like. By default I also just check the list of new today mods on Nexus and pick what looks interesting. I alsoww sometimes use the regular search when I want something specific. I do assume not many people searches for Manga-Ge phrase? Soow... well you should advertise it as both: "Spell mod" and "Quest mod" insted of "Manga-Ge" mod. Btw. I dunn plan to play TESO... I am not into online games much.
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*is excited* :33 Curious about the looks of the new Necrowitch... I think that one summon was never shown before~~ ;)
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Soow... tomorrow is the grand day huh? ;)
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Skyrim Immersive Creatures and Immersive Armors.
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Well... then I will just wait. :3 Just got the newest SIC update and IA update... and Apoc New is the last key mod I am waiting for. <3
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Those that merely didn't make the cut can be acquired in game. Game breaking ones are console only. Ohh... that is good to know. :) Btw. I just noticed that the hidden scorpion was removed from illusion... hope it alsoow make it into the gamee... lol
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Well... adding a spell via console is... not really my thing...
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I am curious how exactly this unofficial content spells will be learnable?
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Well... at first I though that teleport type of spells should be in conjuration only... but... actually nope. Teleportation belongs to the school of Mysticism... and in Skyrim... this school was removed... and its spells distributed across other schools of magic... Illusion Clyvorence is an examle of such spell. It literally means that it is perfectly lorefriendly to add up teleportation based spells to Illusion... as long as it fits the spirit of this school it is ok ... and Enai illusion teleports fit it well. Just my opinion....
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Well... I was using scrolls. . Yup... normally only unique ones... but also those that had really powerfull lernabble spells... that I somehow found on lower levels. My main problem was that it was hard to obtain them... I mean yeah... but since those spells were really powerfull I guess it is necessary for balance.
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I think dropping just a few papyruses to each shop would do the trick... andddd I agree... using other components for scroll crafting would be cool. :3 When I play as a mage all alchemy ingreadients become... almost useless.. it could bring the purpose back to them... pluss... I think mages are a bit seen like this... guys who gather some rare ingreadients for some rituals. lol I am curious now... is it possible make it like any normal enchantment? I mean just use the vanilla enchanter... to disenchant one scroll to get an recipy and then throw in a soul gem, piece of paper and some alchemy ingreadient... and get a scroll?
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It would be sooow cool. :3 Ohhh? I think Enai made some allusions towards scroll only spells. ;3 (and that some of them will recquire a special component to cast). Soo I am suspecting there might be a return of Lion Heart... alsoo... I am hoping for Wizards Fury and Erase Spell return. :3 Btw. Scroll crafting could be really interesting when combined with spell only scrolls. Like... it could ease up things with stalking the merchants and/or waiting for their inventory to respawn.
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Welp... maybe some scroll spell spoiler would bring this thread back on rails? ;)
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Hmmm... just a random idea... you could add some of those scrolls as rewards for Shalindor book hunting radiant quest. I think that bash patch should resolve any compatybility issues in case such will appear. This idea is exp vaild in case you are planning to reimplement Wizards fury. ;3
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I assume Enai is not applying the item requirements for casting the spells... cos it would lock them up for NPC mages... like even if you give those spells to the via ASIS they still can't cast them cos they dunn have the required items.
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Well… I am really excited about the illusion school. :3 Glad to see the return of the hidden scorpion…. and really excited about the new mechanics of it. :3 Hmmm… just two comments: Discharge… kinda really fits into conjuration moar… I wouldn’t actually mind having a one moar conjuration spell… and one less illusion spell just for the sake of schools consistency. Though… I am thinking that you could also move it to Conjuration and replace it with a version of: Forked Tongue… orr Mindshock? Mind Vision… I remember you saying something about an version of that one that had two separate uses… one I combat and one when out of combat? Can’t find where you wrote it though… I think it was a good idea. Alsoo.. Mind control and Mirror Entity sound really epic. *drolls* :3
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Ohhh fair point. A curious question... how does it work with Skyrim creatures? Do they have any skill points?
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Yeahh... I actually agree... with cheese on those two spells. Maybe adding an fortify health effect to Breath of Arkay... when it is casted into the sun would do the trick? Alsoo... I have some doubt about Condemn... I mean it looks ok but... I think that reducing the enemy skill levels via Ruin would take really a lot....
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Ohhh? Curious about the spells for restoration... and really excited about illusion. ;3 Btw. Hummm how are things going on with Mesmerverse and MangaGeVerse?
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It was already implemented into Dwemerverse... soo check that one out and use along with Apoc? I just dunn like spell doubling and I am planning to use both. :3
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Shock spells look nice... though I will be missing Call Lightning.
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Well... I actually think that the number of active users on Nexus is decreasing due to Skyrim not being a new hit anymore. It is probably why it is harder nowdays to get a lot of endorsments... cos yeahh... Hmmm... well as for my ideas about Restoration spells... well... I am glad that Slay living is getting redusted... loved this one and yup yup... it fits as a touch spell. That one seems exp cool. :3 Can't wait to try some of the Resto combos with it. :3 As for my own idea... nothing originall for now... but I am hoping for that you won't forget about: -Leech seed - though nerfing the healing effect a lil would be good. -Lionhearth - I loved this one and hmmm when combined with your new idea I would be able to cast it on followers. -Death Proof - Cloud work on followers now... I know that some of them are essential though... it could give them a chance to autoheal when they hit the ground. -Bloodwine - Since you are throwing out scripted damage... means that all of your spells magnitude should scale with Restoration level when combined with magic scalling mods soo yeah... this one could be extremally usefull. I alsoo hoping for moar spells that get powered when casted in certain conditions... like Breath of Arkay and moar spells that have special item requirements... like Lionhearh will appear... those ideas were soow cool :3