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VenixHD

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  1. Sam here. Kinda just wish these mod authors would release their mods on more well known modding sites outside of Korea, because navigating Korean sites are extremely difficult when this kind of stuff needs things to be so specific, not to mention a lack of back-links to requires mods and such.
  2. Thanks for the help! i'll definitely give it a try, will let you know if it works.
  3. Thanks for the reply but im not exactly sure what im looking at here with those links you provided, i know literally zilch about scripts, is there any easier to understand guides for writing what i would assume to be a basic script for something like what i need it for? and how to apply it to a spell? i did some searching on the creation kit wiki but even the scripts examples i can't get my head around, and i thought HTML was hard xD
  4. So basically i made a follower with a bit of backstory regarding cloning and whatnot so basically i added a spell to the game that spawns in a direct clone of my follower, however its not a true follower in that i cant talk to it or anything like that. my question is, is it possible to make a spell that acts a lot like the "placeatme" command? basically placing a new version of that npc instead of a summoned version that i can't talk to. i did a little searching but from what i did find all that people suggested was to make the summon an infinite timer but i actually want to talk to the summons as if it was the actual follower. thanks in advance.
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