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BrianLyons314

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Everything posted by BrianLyons314

  1. Yes I have. You download FO4Edit, then you pick what ever armor and weapon mods you want to use along with an already made faction overhaul mod, Then you go to the armor, armor addons, object modification and weapons of the armor and weapon mods and copy them as overrides into the already made Overhaul mod, then you go to outfits and see what leveled lists the default outfits are using, then you go to the leveled lists and change the items in the LLs by copying the form ID's of the items you've added and you've got yourself an overhaul mod. However you are going to need the mods you used for your overhaul mod to function unless you have a funtional mod merger.
  2. I am trying to create a workshop mod using bradenm650's Placeable NPCs. What I want to do is remove all the other npcs and leave just the minutemen, then I want to make it so when I spawn them, they'll be wearing XHX, Kirloper and ZARGE's respective armor mods and using modern weaponry. Now each time you spawn them, they'll be wearing a different armor and using a different weapon. Now the problem is, I don't know how to do all that.
  3. @cyanide4suicide, @bradenm650 and @kirloper. Will you guys not help me?
  4. Okay. So I know how to do it with Fallout: New Vegas. Now how do it in Oblivion.
  5. I want there to be two Minutemen mods for Xbox One and they use these mods: [XHX] MW 2019 JTF2 BF4 Russian Operators [XHX] MW 2019 Thorne [XHX] MW 2019 Wyatt MW2019 USMC Raider MW 2019 Mil-Sim USAF Pararescue [XHX] MW 2019 Custom Outfit [XHX] MW 2019 Ronin MWR - MK18 CQBR - AIO Replacer - Keep All RU556 - Assault Rifle [XB1] MWM4 - M4A1 What Placeable Minutemen does. It works the same way as the original Placeable NPCs does accept that it only spawns Minutemen via workshop mode and the minutemen are wearing the armors that I mentioned above and are armed with weapons from the weapons replacer mentioned above. Also they function the same way the friendly Minutemen from Placeable NPCs do accept that when you place them their weapons will be drawn. What Minutemen Overhaul does. It makes the Minutemen as a whole wear the armors and use the weapons mentioned above. Also The Minutemen in FCOM are affected. One other thing. I would also like for the flag patches on the uniforms to be changed to The American Union State flag from Hearts of Iron 4: Kaiserreich. The fanmade one from deviantart. https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/fc99a512-2a03-40f2-97f7-a1c7e3acb310/dcsqavp-d7c679a9-4937-4d84-8001-58e27ff419a1.png/v1/fill/w_1024,h_703,strp/my_flag_for_the_american_union_state_by_115usmvalor_dcsqavp-fullview.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOiIsImlzcyI6InVybjphcHA6Iiwib2JqIjpbW3siaGVpZ2h0IjoiPD03MDMiLCJwYXRoIjoiXC9mXC9mYzk5YTUxMi0yYTAzLTQwZjItOTdmNy1hMWM3ZTNhY2IzMTBcL2Rjc3FhdnAtZDdjNjc5YTktNDkzNy00ZDg0LTgwMDEtNThlMjdmZjQxOWExLnBuZyIsIndpZHRoIjoiPD0xMDI0In1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmltYWdlLm9wZXJhdGlvbnMiXX0.qgCl0Cd9p4YxMysjS2VjjyG8Lnz6xMZ_G6kSOx9dnEQ
  6. I want to make a minutemen Overhaul mod using these mods but I don't know how to. [XHX] MW 2019 JTF2 BF4 Russian Operators MW 2019 Ghost [XHX] MW 2019 Thorne [XHX] MW 2019 Wyatt MW2019 USMC Raider MWR - MK18 CQBR - AIO Replacer - Keep All
  7. One other thing. If you don't command your troops to wait they'll spawn in the area you fast travel to.
  8. Well guys I solved the shoot enemies on site problem. I used an Enclave Soldier ActorBase. It makes the soldiers shoot any enemy on site but it takes away the soldiers ability to follow the player. However you can still get the soldiers to follow you via another mod that allows you to make anyone you want follow you. Another thing, I'm unsure weather or not I should release the plugin to the public.
  9. I know I need to check the "Use Factions" box but I can't do it without the correct ActorBase Template and JXVertibirdSoldierBase does not appear in the list of ActorBases. So I need to make an ActorBase just like JXVertibirdSoldierBase. How do you make an ActorBase Template?
  10. I did set the faction relationships of the faction they're apart of to be the same as the player faction. The only thing I need to finally solve the problem is an ActorBase Template that is like JXVertibirdSoldierBase or similar to it. Then I'm going to share my patch with all the Enclave Commander Mod Marine Edition fans.
  11. Enclave Commander Mod Marine Edition. Here's The Mod itself: https://www.moddb.com/mods/enclave-commander-marine-edition And here's the patch: https://www.nexusmods.com/newvegas/mods/55895
  12. Yes I have but with another template that is not JXVertibirdSoldierBase and it solved the shoot enemies on site thing but ruined the way the soldiers behave when they're in wait mode. The thing is, I'm trying to add JXVertibirdSoldierBase to the Rifleman at the top of the Riflemen list but when I get to the J section of templates, JXVertibirdSoldierBase doesn't show up like it does for the other Riflemen.
  13. What I do is, I go to GECK. I locate the editor ID JXVertibirdSoldierBase, the other Riflemen have JXVertibirdSoldierBase in their templates but the top one doesn't, I try to add said template via ActorBase but it doesn't show up for the Rifleman above the other Riflemen. When you go to ActorBase for the other Riflemen it shows but not for the one on top.
  14. GamerRick: I would open the console, click on the NPC, and type GBO to get their baseID and what mod (or DLC) they are in. Then I would open that file/mod in the GECK, find the NPC by their ID, and see what factions they are in. I don't know of any other way to do this. I did what you said, I'm almost there, but there'a one more problem, one of the npcs don't have the same Template data as the other npcs in the mod. I try searching for the template but it doesn't show. The Template Data for the "Rifleman" npcs is J3XVertibirdSoldierBase.
  15. I don't know how to edit the console command system via GECK. Also, I'm trying to solve the problem with the Enclave Commander mod Marine Edition. When I order the soldiers to wait they basically patrol the area they're ordered to wait in but they don't shoot the enemy on site. Enemies like vipers, Jackals, Fiends, Hostile Creatures. Anywho, I'm trying to find out which faction the soldiers are part of exactly so I can set that faction's relationship to be the same as the courier's faction so they'll shoot anyone who's bad or part of a faction the courier has a bad reputation with onsite.
  16. Hey! I never thought of that before! Thank you! :smile: :smile: :smile: :thumbsup:
  17. I want to make a mod where you activate console commands, select an npc and enter a command that knocks them down but I've never made a mod before.
  18. What I'm trying to say is that in the Enclave Commander Marine Edition. When I order my troops to wait they patrol which is great but they don't shoot enemies like insects, vipers and Jackals on site.
  19. When I command the troops to wait they patrol the area they're ordered to wait in but they don't shoot the enemies on sight. They just let them kill them. Is there a fix for this?
  20. Anymore hidden commands I should know of cause this worked.
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