Hi, all. As mentioned in the title, I'm having an issue whereby Skyrim lags badly after a few loading screens. Whether it's indoor or outdoor areas, the game begins to lag after several loading screens (seems to be triggered by something), although it's obviously more noticeable in outdoor scenes. Sometimes, although rarely, after a certain amount of time the game returns to its full performance. After that, performance will once again drop after a few loading screens. Now, I'm using an ENB and I understand it's extremely demanding on hardware, but I am able to to run the game at about 50 fps and above with an ENB at 1280x720, or about 30 fps at 1920x1080. Once the lag starts, however, the performance instantly drops to below 20 fps - regardless of screen resolution - which has led me to think that the graphics isn't the issue at all. ENB is a shader extension, and I understand that shader performance depend mostly on screen resolution and VRAM. I'm pretty sure VRAM has nothing to do with the lag, either (I've tried flushing the VRAM using the ENB command Shift+F4, but to no avail). I've even tried ENBoost, which doesn't help my case at all. Without an ENB running, the game shows better performance, but there is still a noticeable drop in framerate after a few loading screens. Once again, I don't think ENBs are the cause. Note: The game ONLY lags after several loading screens, which means, if I am travelling the world map, I can play completely without lag, until I enter a town or dungeon, or choose to fast travel. I also noticed that Alt-Tabbing out of the game and back in refreshes the game and temporarily fixes the lag, until it is triggered after the next few loading screens again. So my question is: What exactly is causing this terrible lag? What can be done to permanently fix this issue? Here are my system specs for reference: Windows 8 Intel Core i5-3570 3.4 GHZ NVIDIA GeForce GTX 560 Ti 16GB RAM Thank you for taking your time to read this and help out. :smile: