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bottomFeeding

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  1. Drake thank you very much for your time and effort, its heart warming that someone would help a complete stranger this much. anyway it all seems to have worked. many thanks... oh yeah. i have one more question :D if i have started a game already, do you think its ok to install an extra quest mod without actually restarting the game from scratch. heres the one iv got my eye on, it looks fantastic. https://www.nexusmods.com/oblivion/mods/13814
  2. Drake the dragon - i really appreciate all the time you are putting into these replies, when i said about using wrye bash, i meant literelly uninstalling obmm and installing everything on wrye bash. other than that the explanation you gave is far too technical for me. i cant understand how or why a popular mod like OOO has a fault with it that you have to be edward fcin snowdon to get it working. it makes no sense. and why the shivering isles part. the main mod and the weapon + creature mod seems to go off without a hitch.
  3. Drake the dragon, thanks for that very in depth explanation. the only trouble is im very noobish with all of this and really am finding it hard to follow what you mean. youll have to explain it like you are explaining to a 5 year old with me im afraid, every little step with nothing to the imagination. let me ask you, was this mod made with wyre bash in mind? maybe it would be easier for me to simply install everything on that mod manager instead?
  4. hello everyone. thanks for all the help so far, its coming on leaps and bounds thanks to you good people. however today i was in obmm and got this message while trying to get OOO shivering isles ESPs and optional files to work. could some kind soul go into a bit more detail as to what they are asking of me here.
  5. thanks balkanobesti for your very helpful response. i decided to go with Oblivion mod manager, i have managed to reinstall the unofficial patches and stuff and i tried the start from anvil by ship mod just to make sure i have grasped the basics of getting this thing working. so far so good. this tutorial was most helpful for that. i am still somewhat confused about some things though. lets take the OOO example again. https://www.nexusmods.com/oblivion/mods/46199?tab=files ok so as you can see the two main files there, i downloaded them both, i guessed the first is the main bulk of the mod judging by the size of the file and the second is a few tweaks added later. ok so once ive gone through all the palaver with 7-zip and actually converted them onto omm and activated them i noticed that upon activation the large mod seems to add nothing to the left hand box on omm, once the smaller mod is also activated i few things are added. leading me to think maybe i am doing something wrong. upon actually firing up the game the unofficial patches announce themselves in game but there is nothing about Oscuro's Oblivion Overhaul, so its really hard to know if it is working properly or not. also, i have oblivion script extender installed correctly so far as i can tell which Oscuro's Oblivion Overhaul is dependent on. any ideas for if and what i am doing wrong? i thought maybe there is some way of merging the two mods together to make sure they are both working together as they should be. thanks again for your response cheers.
  6. hiyer guys. im a total computer noob, and i was just wondering. i have oblivion 5th anniversary (non steam version), i wanna get it working with a few mods. but so far i have a whole load of things i am unsure of. il just list them and see what you think. ok so, first up i am using nexus mod manager, i did hear that this was actually the worst choice for oblivion, that it doesn't work very well and many oblivion mods don't work well with it. i am open to trying some of the other mod managers, but im completely noobish as i say. the mods i am interested in are as follows. the unofficial patches for standard oblivion, shivering isles and knights of the nine. Oscuro's Oblivion Overhaul, as well as OOO Shivering Isles, and OOO extended (which features extra creatures and weapons) the Unique Landscapes Compilation mod sounds good. Kvach rebuilt is a must. anyway. yesterday i tried to get all of this going and came across many a uncertainty. ok so for starters oscuros oblivion overhaul requires oblivion script extender, there isn't the option to download it using nexus mod manager and so i read that it has to be manually downloaded and then all the relevant parts copied and pasted straight into oblivions main folder. so far so good, but how will it work when using OOO in nexus mod manager. is nmm able to detect the presence of obse and run the mods through it or what, it seems doubtful. funnily enough i found another mod called obse tester or something, to test if obse is working properly, but i couldn't get the tester to work, ha. another thing im wondering about, when installing the mods, i download them and am able to activate them, but lets take OOO for example. when you first download it you go to files, the top one Oscuro's Oblivion Overhaul BSA seems to be the main thing although i dunno what BSA stands for but anyway, i get it to nmm activate it and it starts saying there is a newer version of the mod or something. im directed back to the page i downloaded OOO from, there are many files, but im guessing the one i need is the next file down, the one that gets it up to version 1.5.8, i download it and activate it in nmm but it doesn't like connect up with the first OOO mod like i was hoping, so i have no idea if it has worked or not, there doesn't seem to be a way of checking what version of the mod is the one being used in nmm. i mean there probably is but im so noobish as i say. so if anyone can advise me on any of this or even some of this i would be most grateful. oh yeah one other thing. i was curious to know if there is some trusted place i can get oblivions other bits of official added content for free. frostcrag spire, thieves den, vile lair etc. the 5th anniversary edition i have only has knights of the nine and shivering isle, and im greedy. what can i say. nexus doesnt appear to have them. anyway, thanks again for any help. and sorry to anyone that loves proper grammar and punctuation. cheers.
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