"The road to Hell is Paved with good Intentions" Despite how things went, it was a good idea none the less, it had something good going, but the way in which Valve and Bethesda approached the whole idea was incorrect. One cannot approach modding like you would video games. That being said, I for one don't mind if mod authors ask for cash (some modders definitely deserve something for their outstanding work), I donate on a regular basis when I tested the mod, turned out not be harmful to my game, and is of decent quality. Endorsing and donating follows, something one couldn't do in the system with which Valve and Bethesda went with. I tend to feel obligated to reward mod authors that have a high quality standard, and ignore those that don't want to have a decent standard for quality. In a donation system, if you want money, you have to work for it, something the above system didn't bother with. Aside from that, the way in which the system was implemented, would lure poor quality mods as "people" want money, greed will lure poor quality mods just for a quick buck, and that is the problem. We all know there are tons of really bad quality mods out there, when it is free, it isn't such a massive bother, as you aren't forced to pay for something like that. Where as when one is required to pay for said mod, you have to realize that you're asking someone to give you money for something they have never seen, never tested, and doesn't know what will be he outcome, and fancy words and screenshots won't ever be sufficient in knowing if something is worth it till you tried it, and with the system they went with, the moment you tried it, is the moment when it is too late. I don't pre-order games for this exact same reason, never heard of the game or never played it myself, and they expect me to throw my hard earned cash at it.... not going to happen, that is why demos were made in the old days (Like Doom) play the demo, if you like it, buy the full game, and back then, demos were actually representing the game, not like these days. We test fit clothes, we test drive cars before we buy them, yet with games, it seems the majority becomes a bunch of mindless sheep, and that is the biggest problem, because developers expect you to be a mindless sheep and want you to out right buy their games or mods in this case. I for one see the value in money, and quality ultimately defines the price, if the two don't stack up, don't expect me to throw money at you blindly.