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Bluegemcutter

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Everything posted by Bluegemcutter

  1. Thanks for the additional information. I will see if I can make this happen. :happy:
  2. Is there a tutorial that shows how to create the sound file structures and how to add them to the Oblivion - Sounds.bsa file?
  3. I would like to make a sound mod. Not a dialogue or voice mod or a music mod, just a sound mod that replaces the sounds of fires that are found with fires in fireplaces and camp fires. I have searched the forum and also the Elder Scrolls Construction wiki, http://cs.elderscrolls.com/index.php?title=Main_Page . But I am unable to find any tutorial information either written or video that explains how to make a sound mod for Oblivon. Thanks for any help you can share.
  4. So I am wanting to start learning Creation Kit. After I open the program, I click on File and select Data and the Data menu appears, http://i1305.photobucket.com/albums/s544/Bluegemcutter/CreationkitDatamenu_zps7c088e92.jpg As seen in the Data menu, the Skyrim esm file is selected and then I click on OK. However, when I do this I keep getting this warning, http://i1305.photobucket.com/albums/s544/Bluegemcutter/CreationKitwarning_zpsffc4fe8e.jpg Why am I getting the warning? Do I need to reinstall Creation Kit? Thank you for your help. ---------------------------------------------- Edit: Ok so I have watched a couple of YouTube vids that are CK tutorials and the people simply instruct to click, Yes to all, whenever a warning message occurs. The warning messages are not that important, again, according to the video presentations of the CK tutorials. However, if there is important additional information from those of you who have been modding for quite some time with CK and believe that additional information about these warnings are necessary, please give your input. Thanks.
  5. Fascinating idea. :yes: There might even be another Dragonborn born.
  6. Yeah, using torches to light other light sources would be fun to have. Hope it happens.
  7. I remember seeing this kind of effect in another game and it occurred to me that I had not seen anything like it from bonfires or torches or fireplaces in Skyrim.
  8. This is a mod request for flying embers coming from fire sources. A visual example of what I am talking about is in this YouTube video, http://www.youtube.com/watch?v=KZ3gVeG7PIc I use Ultimate HD Fire Effects by BuzzDee84 and Enhanced Lights and FX by anamorfus and I have used Cinematic Fire Effects 2 HD by Ichibu and yet I have never seen any visual effect of flying embers and sparks as is represented in the YouTube example. Especially when a person move burning logs around or kick or hit a log that has been burning for some time, there are fire sparks and embers that fly around. Thank you for considering this mod request.
  9. Thank you Mahlzeit88 for the link. My characters' eyes blink now. :cool:
  10. So after my conversation with Delphine in the attic room, she and I leave the Sleeping Giant Inn and then Delphine asks me if I would like to travel with her to the Kynesgrove burial mound or if I would like to go on my own and meet her there. The problem is that after she asks me these options, the dialogue menu never appears so that I can choose either selection and I think it is the main reason for why I am having so many CTDs and thus am not able to finish this quest. Has anyone else had this specific problem with this quest ? And if so, were you able to fix the problem ? Thanks for tips and help.
  11. I want to ask how do I set up the in game camera to view my character front side when she is in motion instead of always viewing her from her back side. Thanks for help.
  12. I found a problem with the vcredist_x86.exe file that I attempted to install. For some reason the file that I had was vcredist_x86.exe.part. :ohmy: So each time I tried to click and Run it, I kept getting an error message, though different from the missing MSVCP120.dll message. At any rate, I went back to the Microsoft page and re-downloaded the vcredist_x86.exe again and this time it I was able to click and install the Microsoft Visual C++ Redistributable Package (x86) which thus resolved the missing dll component so that now I am able to run BOSS. :yes:
  13. So I downloaded and installed BOSS then attempted to run both the BOSS.exe and then tried running the BOSS GUI.exe. The problem is that when I attempt to run either of the exe files all I get is a missing MSVCP120.dll and thus and am unable to get either program operating. http://i1305.photobucket.com/albums/s544/Bluegemcutter/MSVCP120dll_zps8994bfcc.jpg With both the BOSS.exe and the BOSS GUI.exe I re-installed BOSS but I keep getting the missing dll message. However, I ran a dll finder program that tells me that said dll is installed on my computer. One of my questions is then, is there a specific folder to which I need to install the BOSS program in order for the program to find and recognize the MSVCP120.dll? So then I went ahead and downloaded the vcredist_x86.executable from the Microsoft Visual C++ Redistributable Package (x86) link that is offered on the BOSS website and unzipped the files to a New Folder. http://i1305.photobucket.com/albums/s544/Bluegemcutter/vcredist_x86exe_zps49c2ee8f.jpg Is there a specific folder to which I need to unzip the files from this executable in order for BOSS to operate? Thanks for your help. <script charset="UTF-8" src="chrome://hdv/content/hdv.js" type="application/javascript"> </script>
  14. Hmm. I suppose there will be usual problems and kinks that will need to be worked out as this is a new program. I wonder what it was about BOSS that was so problematic that caused the need to design and build a different mod load order program. As opposed to just upgrading BOSS, fixing whatever problems there were and thus simply making BOSS a better working program.
  15. Thanks for your help guys I appreciate it. :cool: rhowington, have you tried the LOOT beta yet and if so, does it work better than BOSS?
  16. So I am simply wanting to download the BOSS for Skyrim. I found the BOSS Userlist Manager and downloaded and installed it. But, I am confused. Is BOSS and BOSS Userlist Manager one and the same mod or are they two different kinds of mods? If they are different mods, then where is the link for just the BOSS mod? I've been searching the Utilities category and the forums but all I can find is the BOSS Userlist Manager. Thanks for help.
  17. I forgot about this mod. Yeah, this mod would work. Thanks Skyrabbit. :cool:
  18. I also have the same problem with my character, no blinking. But all the NPCs and my followers have eyes which blink. And as far as speaking, I have not yet noticed any lip sync problem. However, I do look forward to a new patch to fix the eyes not blinking on the main character. Whenever that new patch occurs.
  19. http://www.weather.com/travel/clearest-bluest-waters-world-photos-20140314 So I am requesting a water and land mod in which clear blue waters and beaches as represented in these photo images of the website, would be made. Thanks :cool:
  20. Ok, thanks for your help. :smile: Edit: Thank you ztrammell, the link you sent for the CBBE texture fixed my problem. :cool:
  21. Jeir, that was what I was wanting to find out. You mention I don't have CBBE textures installed, so I was needing to know where do I find those textures so that I can download and install them. I think the CBBE textures would fix my problem. Sorry that the pics are no longer present in my original post.
  22. Follower Commentary Overhaul - FCO by terzaerian http://www.nexusmods.com/skyrim/mods/52019/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmoddescription%2F%3Fid%3D52019%26preview%3D&pUp=1 I just came across this mod which increases follower dialogue. Not by a lot but I do enjoy the improvement. :)
  23. The following quest is simply one of a variety of possible ideas that I thought could be based off of the article and photos. Moreover, the following quest is just a rough outline that certainly needs all kinds of details to be fleshed out. So my request would be a mod of either the following storyline, a modification of the following storyline or some completely different storyline altogether as long as the quest has some connection to the information of the article and the photos. However much or little that connection is to the article would have to be of course left up to the person making the quest mod. Thanks for reading the following and for considering crafting a mod quest. These Six Kings As far as a quest line for this particular topic it could possibly be a journey to find 5 ancient priest kings who had been murdered by a 6th priest king who at one time been a loyal friend and fellow servant. This 6th priest king of the holy order had over a period of time been progressively deceived and consequently turned against the 5. The reason for the progressive betrayal which eventually ended in the murder of the 5 priest kings by the 6th priest king could be crafted in any number of ways. But I suppose that some sort of enticing evil person or spirit or some kind of wicked, vile entity could have spotted a particular weakness in the 6th king. A lust for power, or some ancient arcane knowledge. A secretive knowledge which would be prohibited for all of the inhabitants of the Elder Scrolls world. ( Except of course the 6 priest kings, the guardians who pereptually work to keep a proper balance of good over evil in the Elder Scrolls world. ) A knowledge that could be used for evil purposes in spite of the fact that said knowledge was only designed for holy and goodly service meant to benefit all races in the Elder Scrolls world. Anyway, the wicked, enticing entity could have slowly poisoned the mind of the 6th priest king in some fashion. Progessively causing the 6th priest king to lose all manner of reason and wisdom that is intrinsically a part of the order of priest kings whose job is to be a perpetual balance of good in the Elder Scrolls world. The kind of proper balance so that evil could never really ever get so out of hand that all that is good would be permanently obliterated from the world of Elder Scrolls. Moreover, as a consequence of the wicked entity corrupting the 6th priest king, the now corrupted priest king murders the other 5 of the holy order of priest kings. Thus, these 5 murdered priest kings would be martyrs if you will as these are priest kings of a holy order who are defenders of all that it holy and good in the Elder Scrolls world. Therefore, the quest could be a journey to search for the murdered/martyred 5 priest kings, in which each spirit of the 5 would give a clue as to how to battle and defeat both the corrupted 6th priest king and also the enticing, wicked entity who deceived and betrayed the 6th priest king into evil. Each of the 5 priest kings could also grant any variety of rewards in order to effectively fulfill the holy work to destroy the enticing entity and the 6th priest king. Such a reward could be an added perk, a potion, a weapon, a scroll, a follower, a gem, a beast, etc. Of course, each reward would have to be fleshed out with regard to what its' powers and capabilites are. Upon success of the quest, not only would the corrupted 6th priest king and his evil work be destroyed, but the corrupted priest king now dead could be purified in some kind of sacred ritual of the holy order of the priest kings and thus restored in eternal friendship again alongside the 5 murdered/martyred priest kings whom he had killed while under the deceived, persuasive influence of the wicked entity. During the journey of the quest to find the 5 martyred priest kings, it could be that the rewards of the 5 dead priest kings would each be important elements for the performing of the sacred ritual in order to be able to purify the 6th priest king and thus restore him to the other 5 of the holy order for eternity. Thus, the proper balance of good over evil would now be rightfully restored for the inhabitants of the Elder Scrolls world, and 6 brand new persons could be chosen to replace and carry on the perpetual holy service of the now 6 dead priest kings on behalf of the inhabitants of Elder Scrolls. As I read the article, I really was fascinated by the photos and thought that they could be a visual blue print to graphically represent the 5 martyered priest kings and then also the 6th priest king after he or she is killed. Each of the 6 priest kings could have a holy site for pilgrims to visit and pray and make offerings of coin, gems, weapons, food or whatever the pilgrim desires to offer. There could be 6 separate holy sites scattered throughout Skyrim or just one site to represent all 6 of the priest kings. The priest kings could be all male or all female or some combination of both and of course any of Elder Scrolls races could hold a position among the 6. Finally, as stated previously, all of this is just a basic framework of only one kind of quest mod story that I was requesting that someone would be willing to make. That someone would be interested in investing the time to properly flesh out all of the details. And that someone would be willing to craft whatever visuals and graphics would be needed for the quest. Thanks again for taking the time to read and consider all of this. :smile:
  24. Do you think there is a better body mod than CBBE? I actually don't really mind CBBE. The only problem is that on certain female NPCs the missing textures of the nipples is somewhat visible in spite of their regular clothing being worn. So the situation is not that big of a deal, just slightly annoying. But I will redownload the mod and hopefully it will be a fix. Thanks for your info.
  25. ...Forgotten Martyrs http://blogs.smithsonianmag.com/history/2013/10/meet-the-fantastically-bejeweled-skeletons-of-catholicisms-forgotten-martyrs/ An interesting article and creepy, fantastic photos. I am requesting a quest mod that could have some basis, ( not necessarily in direct connection to the stories ), in the stories and definitely the photos. I am just thinking a cool quest mod could be constructed. Saint Coronatus http://i1305.photobucket.com/albums/s544/Bluegemcutter/for-smithsonian0013_zpsda7d50f7.jpg Saint Valentinus http://i1305.photobucket.com/albums/s544/Bluegemcutter/for-smithsonian0015_zps1826f8c7.jpg
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