To help you find objects... In the Object Window scroll to and expanded the World Object section in it you'll find... Activator These are object that players activate like weapon racks or levers. Container These are the chests, barrels, cabinets, etc that players or NPCs take and store items with. Door These are the object with open and closed states like Doors (well duh) and display cases. Flora These are some (not all) ingredients like nests, garlic ropes, and hanging fish. Furniture These are Static object with markers attached to tell a player or NPC how to use that object like a chair with a sit animation attached or a chopping block with a chopping animation attached. Grass Grass objects like small plants (never used these yet myself) Light The light sources like candle light with their many setting like NS (no shadow). MoveableStatic These are things like dust clouds, waterfalls, river rapids, or steam. Your basic visual FX section. Static These are what you'll use most of the time, they are the basic building blocks of the CK. Tree The rest of the Flora like pine trees, shrubs, and natural ingredient sources like hanging moss plants. Use these sections and the filter to narrow down what your looking for. Example type wood as a filter and look at the static section to find StockadeWoodplanks01 easier (use fireplace as a filter in the static section to find ImpFireplace01). Hope that helps a little and wasn't completely useless for you.