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RPGXOmega

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  1. nvm same issue Windows 11 with 97 and MO2. Trying with having steam on admin mode so far seems working?
  2. I trust you have a correct NiAlphaProperty for BSTriShape? If not then try adding it with a flag of 4844 and threshold of 127. THANK YOU. I was able to fix a shadow issue in a hair mod thanks to THIS!
  3. For anyone else that find this topic in google. Another topic linked this mod and it worked for me. I used Vanilla plugin from it. https://www.nexusmods.com/skyrim/mods/26998/? Load it after Bashed.
  4. I know this is old post but this helped me a ton. Thanks. I also edited the Nif's BSInvMarker Rotation Values, and these values seemed to work well. (For anyone that might want to know later). Note: Was for a weapon.Name:X:1570Y:0Z:2356Zoom:1.2000 Edit: Seems just need to link the plugin "Armor" or "Weapon" "World Model" to the gnd or the 0.
  5. The plugin I was using need Dragonborn.bsa applied. [Archive] bInvalidateOlderFiles=1 SArchiveList=Skyrim - Textures.bsa, Skyrim - Meshes.bsa, Skyrim - Animations.bsa, Skyrim - Voices.bsa, Skyrim - Interface.bsa, Skyrim - Misc.bsa, Skyrim - Sounds.bsa, Skyrim - VoicesExtra.bsa, Skyrim - Shaders.bsa, Update.bsa, Dawnguard.bsa, Dragonborn.bsa SInvalidationFile=ArchiveInvalidation.txt iRetainFilenameOffsetTable=1 iRetainFilenameStringTable=1 iRetainDirectoryStringTable=1 bCheckRuntimeCollisions=0 bUseArchives=1 SResourceArchiveList=Skyrim - Textures.bsa, Skyrim - Meshes.bsa, Skyrim - Animations.bsa, Skyrim - Voices.bsa, Skyrim - Interface.bsa, Skyrim - Misc.bsa, Skyrim - Sounds.bsa, Skyrim - VoicesExtra.bsa, Update.bsa, Dawnguard.bsa, Dragonborn.bsa SResourceArchiveList2=Skyrim - Shaders.bsa, Update.bsa, Dawnguard.bsa, Dragonborn.bsa
  6. My problem was the SKSE.ini itself. This topic led me to thinking that. Thanks. I deleted everything in SKSE.ini besides the CLEARINVALID and now my Skyrim loads. ^_^
  7. I am actually having this same problem though I got it some days later after you seem to have. I used MO for a bit but using NMM atm. Not sure why I am getting this error. EDIT: My problem ended up being SkyLIGHT. From More Alien Skyrim. (I am pretty sure) Where it uses it's own ENB files. Just using the textures from Sky (Not the plugin) is enough it seems. I AM ALSO using this as a guide and it seems more stable: "http://www.nexusmods.com/skyrim/mods/50214/?"
  8. Thanks. Fixed a problem I was having too.
  9. Thanks for your tip sagittarius22. Thanks to that I was able to load mine by selecting the textures correctly to the correct nif files. Which fixed it I think. I was able to preview anyway.
  10. I didn't have this ENB but I had a similar problem. Pretty sure it is SkyrimPrefs.ini bFloatPointRenderTarget=0 needs to be bFloatPointRenderTarget=1
  11. I also had this problem. I was adding a custom outfit to a new character while previewing the full image.
  12. Ya maybe a Forge List then further down an Already Forged List. That could work too.
  13. When you go through your item list there are marks if you read a book or whatever. I was wondering about a mod for going through the forge list to mark if you have that item and how many if possible. Long list of mods make the forge inventory rather big and it is hard to remember what you have already and see if there is anything you need to forge. I spend so much time going back and forth between menus to see if I made something already or not.
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