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katana44

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  1. so im making a follower for just my machine but when i finish and test the mod my follower's face is all wrong. the body is fine and the hair is how i made it but the face is a wrong skin color and the eyes are set to default textures. i've done the CTRL+F4 to export the facegen data on the correct npc and it still has this problem. the face is reset everytime in game and in ck everytime i open the mod. so i need a fix to keep the textures correct since i have no clue.
  2. when i do an archive then save it just ends up disappearing from the folder i put it in. am i supposed to save it somewhere else specific?
  3. so im making a follower in creation kit and that part is done and ive tested it works great but now i need to export it from creationkit somehow into a standalone mod but i dont know how to creat a bsa for the follower or where the different meshes and textures are to be able to upload it on nexus so what do i need to do to export this mod into a standalone form?
  4. so ive made my follower placed it in world and its all done but i need to export it from creation kit like in a bsa form because i want the mod to be standalone but it uses different textures so i dont know how to save this mod so i can upload it. so can anyone tell me how to export my mod into a standalone version from creation kit?
  5. yes its saved as an esp right now but i want to make a .bsa file with the textures, meshes that sort of stuff so it can be a standalone mod its curenntly using some textures from different mods like hair packs and eyes mod so i dont know how to package everything needed into a bsa for the esp file i dont know how to export it at this point is there some automatic packaging process or what is the needed process to do this?
  6. I need help with a follower mod i am creating i have finished my character in creation kit and it works fine in game but i need to know how to save it or export it in a standalone form by using creation kit to upload for nexus. basically ive made the mod but i need a way to get the mod into a standalone form like .esp and .bsa form would be best. so a little help please.
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