I added more dialogue to RelatioshipsMarriageFIN quest before the skyrim december patch. In game, it all still works perfectly. But in creation kit, not a single script in this quest will compile now. Not the original ones or my own scripts. It seems to link the compile source to WICourierScript.psc, or to some null value which then somehow defaults to that courier script. I haven't done anything with that courier script btw.
Now I cannot continue modding since I do not know where I could correct this nor with what program to use. I mod with Creation Kit and correct problems with SSEE. Neither of these have anything I can use, at least not anything I can see.
My mod has taken me almost an year of work before the patch came, and now I tried continue the work but can't due to this problem, and it is unfinished as it is now. Starting anew just isn't possible because the amount of work required.
Only other mod I use is Unofficial Skyrim Patch, and my mod has that as a requirement also.
This is what the compiler says when I try to build:
Starting 1 compile threads for 1 files...
Compiling "TIF__0A70D27C"...
E:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\WICourierScript.psc(95,19): variable SKSE is undefined
E:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\WICourierScript.psc(95,24): none is not a known user-defined type
E:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\WICourierScript.psc(95,5): type mismatch while assigning to a int (cast missing or types unrelated)
E:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\WICourierScript.psc(98,24): GetNumItems is not a function or does not exist
E:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\WICourierScript.psc(98,38): cannot compare a none to a int (cast missing or types unrelated)
E:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\WICourierScript.psc(98,38): cannot relatively compare variables to None
No output generated for TIF__0A70D27C, compilation failed.
Batch compile of 1 files finished. 0 succeeded, 1 failed.
Failed on TIF__0A70D27C
This is the TIF script:
;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
;NEXT FRAGMENT INDEX 1
Scriptname TIF__0A70D27C Extends TopicInfo Hidden
;BEGIN FRAGMENT Fragment_0
Function Fragment_0(ObjectReference akSpeakerRef)
Actor akSpeaker = akSpeakerRef as Actor
;BEGIN CODE
Game.GetPlayer().AddItem(FoodMarriageMeal,2)
;END CODE
EndFunction
;END FRAGMENT
;END FRAGMENT CODE - Do not edit anything between this and the begin comment
Potion Property FoodMarriageMeal Auto
Any help solving this would be greatly appreciated.
EDIT: I finished checking all the other quests and their scripts that I have done or altered, all work perfectly except this RelatioshipMarriageFIN.