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OnyxheartWolf

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  1. its always bugged me that we find squirrel bits and iguana bits to cook with throughout the world...yet we never see squirrels or iguanas in game anywhere so i think that needs a change...and it could take the form of a placeable pen/cage that you could build in your settlements and assign a settler to work one, the pen/cage (depending on which you build) would provide a few resources Squirrel Pen/Cage (4 wood, 4 steel, 5 corn, 5 tato, 5 mutfruit) would produce squirrel bits, bone**, and fur (which could be broken down for cloth) Iguana Pen/Cage (4 wood, 4 steel, 5 melon, 5 tato, 5 mutfruit) would produce iguana bits, bone**, and hide for leather **i've always had trouble finding oil in game, least in any large quantities, and i'm always running out...so a steady supply of bone from some of these pens would be a great way to make sure of manufacturing cutting fluid as well perhaps also have a usage requirement, every time a settler harvests from a pen/cage, one of each crop requirement needed to build the pen is taken out of the workshop storage to 'feed' the animals inside
  2. simply put, the endings pretty much suck, at least in my opinion x3 you have to destroy other factions to appease your chosen faction, which i personally don't like i want a new ending, something where i can alternatively take over all the factions and make them do what i want, or bring them together and get them to agree to a peace and work together willingly so i suggest a large/involved mod, something that would let the player gain favor with all the factions, and eventually when you normally have to choose one faction to ally with, instead you can choose to bring them to a peace summit, get them to argue out their differences and agree to peace, for the good of the Commonwealth and/or you can have the option to 'recruit' factions, absorb them under your own banner, and take them over as a conqueror (for the more bloody minded players ^^); perhaps take them by force by assassinating their leader, or destroy something crucial to their war effort, making them dependent on you, even making a persuasion/intimidate check to force them under your sway
  3. I'm looking to have a full featured follower/mount mod created that allows you to acquire a Dwemer Automaton that is unique in that it can transform into a mount at will and fights for you in robot form(perhaps when not in combat it turns into a mount) a few points i was musing on: + should be set as a mount rather than follower, i figure what i envision is probably a bit too large to fit indoors comfortably, and having the automaton follow you into tight dungeons would be impractical + the character should be voiced and have a name + you should be able to upgrade it's weapons and armor + it should be able to carry your things like other followers can even though it counts as a mount + could be a one off find or purchase of the mount, or there could be an actual quest to acquire it anyway those are my thoughts on the possibilities of the mod, any modders who might want to take this idea and run with it, feel free. =)
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