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johnarbuckel

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  1. Essentially: Have the Smite Spells work the way they do in 5e by being activated using a bonus action and consumed once an attack is landed. This allows them to be expended enhancing melee weapon attacks like Battle Master Maneuvers, and the game's added weapons actions. The base game smite spell behavior irks me something fierce, so I'm asking someone to make them more accurate to the source material and better suit my interests. This mod: https://www.nexusmods.com/baldursgate3/mods/8199 attempts this but, only for Searing Smite. It has open permissions, so its code can be replicated for publication without issue - though it seems to have some issues - , but I'm no coder and I'm certainly not a modder either. It seems incredibly easy to do. Every accolade I can bestow to the one who manages to get this done before I can work up the nerve to learn to do it myself.
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